• object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages...
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  • object-oriented programming, inheritance is the mechanism of basing an object or class upon another object (prototype-based inheritance) or class (class-based inheritance)...
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  • In computer programming, a trait is a language concept that represents a set of methods that can be used to extend the functionality of a class. In object-oriented...
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  • Thumbnail for Computer program
    A computer program is a sequence or set of instructions in a programming language for a computer to execute. It is one component of software, which also...
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  • In class-based object-oriented programming languages, a leaf class is a class that should not be subclassed. This can be enforced either by convention...
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  • Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves...
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  • C#, and Objective-C. Prototype-based programming (contrast) Programming paradigms Class (computer programming) Kiselyov, Oleg. "Subtyping, Subclassing...
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  • Skeleton programming is a style of computer programming based on simple high-level program structures and so called dummy code. Program skeletons resemble...
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  • In computer programming, specifically object-oriented programming, a class invariant (or type invariant) is an invariant used for constraining objects...
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  • computer programming: Computer programming – process that leads from an original formulation of a computing problem to executable computer programs....
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  • this, self, and Me are keywords used in some computer programming languages to refer to the object, class, or other entity which the currently running...
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  • In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same...
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  • Concept (generic programming) Delegation (programming) Protocols in Objective-C Class (computer science) Encapsulation (computer science) Public interface...
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  • is a fundamental concept in computer science and software engineering, especially within the object-oriented programming paradigm. Examples of this include:...
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  • would be a property. In class-based programming, methods are defined within a class, and objects are instances of a given class. One of the most important...
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  • similarity has been explained by programming language theorists in terms of existential types. In object-oriented programming languages, and other related...
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  • Thumbnail for Structure and Interpretation of Computer Programs
    teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation...
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  • In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-defined...
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  • Thumbnail for The Art of Computer Programming
    Art of Computer Programming (TAOCP) is a comprehensive multi-volume monograph written by the computer scientist Donald Knuth presenting programming algorithms...
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  • Numbers in the Ch Programming Language". Scientific Programming: 76–106. Cheng, Harry (1993). "Scientific Computing in the Ch Programming Language". Scientific...
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  • Thumbnail for Object-oriented programming
    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects. Objects can contain data (called fields, attributes or properties)...
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  • "Hello, World!" program in a given programming language. This is one measure of a programming language's ease of use. Since the program is meant as an...
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  • History of Functional Programming Languages" (PDF). International Symposium on Trends in Functional Programming. Lecture Notes in Computer Science. Vol. 7829...
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  • 14882:2003(E): Programming Languages - C++ §9.2 Class members [class.mem] para. 12 ISO/IEC (2003). ISO/IEC 14882:2003(E): Programming Languages - C++ §9.2 Class members...
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  • In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function – often back to the...
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  • Thumbnail for Parallel computing
    brought parallel computing to desktop computers. Thus parallelization of serial programs has become a mainstream programming task. In 2012 quad-core processors...
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  • In computer science, a literal is a textual representation (notation) of a value as it is written in source code. Almost all programming languages have...
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  • class easier. Class Foobar // Old form Sub ~Foobar() End Sub // New form Sub Destructor() End Sub End Class Finalizer Constructor (computer science) Object...
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  • In computer programming, a declaration is a language construct specifying identifier properties: it declares a word's (identifier's) meaning. Declarations...
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  • Rosenfeld The Class (Segal novel), a 1985 novel by Erich Segal Class (computer programming), programming construct for defining an object template Class (warez)...
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