In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the...
56 KB (6,358 words) - 14:04, 26 May 2025
Extended reality (XR) is both an umbrella term to refer to and interpolate between augmented reality (AR), mixed reality (MR), and virtual reality (VR),...
9 KB (1,008 words) - 12:06, 30 May 2025
Virtual reality therapy (VRT), also known as virtual reality immersion therapy (VRIT), simulation for therapy (SFT), virtual reality exposure therapy (VRET)...
88 KB (10,867 words) - 02:55, 31 May 2025
technical aspects that foster immersion. Cine-VR provides a more photorealistic user experience than traditional virtual reality, but current technology does...
16 KB (2,166 words) - 16:03, 15 March 2024
Virtual reality sickness (VR sickness) occurs when exposure to a virtual environment causes symptoms that are similar to motion sickness symptoms. The...
32 KB (3,858 words) - 11:45, 4 May 2025
virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment...
32 KB (2,974 words) - 10:04, 20 May 2025
environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, compared to virtual reality, which aims to completely replace...
154 KB (16,935 words) - 11:41, 3 June 2025
Telepresence (redirect from Virtual reality telepresence)
Liu, Mellers, & Stark 1996) "Virtual Presence" (Barfield et al., 1995) Oliver Grau: Virtual Art: From Illusion to Immersion, MIT-Press, Cambridge 2003 ISBN 0-262-57223-0...
35 KB (4,280 words) - 03:20, 3 May 2025
A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through...
57 KB (6,726 words) - 08:53, 25 May 2025
virtual reality headsets and interactive sex toys are quite high for the average consumer. Human sexuality portal Virtual reality Immersion Virtual sex...
5 KB (596 words) - 03:14, 13 May 2025
physics-based combat and decision-driven storytelling to enhance immersion. Virtual reality fiction is often a means of exploring ethical concerns, such as...
24 KB (3,166 words) - 12:54, 24 April 2025
Otherland (category Novels about virtual reality)
most notable advancement is the widespread availability of full-immersion virtual reality installations, which allow people from all walks of life to access...
21 KB (2,834 words) - 14:44, 19 February 2025
art study in Nexus studios. Immersion (virtual reality) Telepresence Flow (psychology) Narrative Storytelling Virtual reality Distance education Interactive...
21 KB (2,220 words) - 05:39, 28 September 2024
embedding Immersion (virtual reality), the perception of being physically present in a non-physical world, created by using VR Immersion baptism, a type of...
1 KB (221 words) - 06:20, 14 March 2025
Oliver Grau (section Immersion research)
His main areas of research are Digital Art, Media Art History, Immersion (virtual reality), digital humanities, documentation and conservation strategies...
34 KB (4,638 words) - 23:38, 22 May 2025
Uncanny valley (category Virtual reality)
mechanical men Hallucination – Erroneous material generated by AI Immersion (virtual reality) – Perception of being physically present in a non-physical world...
85 KB (8,897 words) - 11:09, 2 June 2025
Apple Vision Pro (redirect from Apple virtual reality device)
the headset can be used to mask the camera feed with a virtual environment to increase immersion. The OS supports avatars (officially called "Personas")...
59 KB (5,214 words) - 19:39, 2 June 2025
Dunbar's number Global village Human-based genetic algorithm Immersion (virtual reality) Internet activism Internet influences on communities Internet...
61 KB (7,127 words) - 13:15, 23 May 2025
Virtual reality pornography (colloquially called VR porn) refers to pornography designed to be experienced through virtual reality technology. It typically...
13 KB (1,236 words) - 08:10, 8 April 2025
Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world...
114 KB (12,539 words) - 17:52, 23 May 2025
(2004), virtual reality is characterized by immersion in the 3D world, interaction with virtual objects, and involvement in exploring the virtual environment...
29 KB (3,535 words) - 00:17, 24 May 2025
Cinematic virtual reality Cinéorama, in 1900 in Paris, similar to Sphere Cinerama Dome Fulldome Extended reality IMAX Immersion (virtual reality) On-set...
86 KB (6,885 words) - 02:33, 30 May 2025
Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented...
91 KB (7,974 words) - 22:38, 9 May 2025
achieving immersion therapy goals in a virtual computer based program, although results are not conclusive. 'Immersive therapy through virtual reality represents...
10 KB (1,418 words) - 22:38, 23 May 2025
to interact with the world outside their physical bodies via immersion (virtual reality) All pages with titles beginning with Presence All pages with...
2 KB (309 words) - 13:14, 17 May 2025
To enhance immersion, VEs often incorporate haptic feedback technology, which provides tactile responses to users interacting with virtual objects. This...
5 KB (628 words) - 23:53, 2 February 2025
There are many applications of virtual reality (VR). Applications have been developed in a variety of domains, such as architectural and urban design...
98 KB (10,615 words) - 01:51, 30 April 2025
Hyperreality (category Consensus reality)
Database consumption Escapism Augmented reality Hyperconsumerism Hypersociability Immersion (virtual reality) Life imitating art Marx's theory of alienation...
27 KB (3,259 words) - 16:53, 21 May 2025
Argentonia (category Virtual reality companies)
Argentonia S.R.L. was a limited liability company to commercialize immersion (virtual reality) products in Argentina. It was founded in October 2007 by Leonardo...
23 KB (2,164 words) - 10:54, 30 December 2024
practice tool, virtual reality is commonly explored in conjunction with robotics and additional hardware to increase the effect of immersion or the engagement...
62 KB (7,489 words) - 09:20, 24 May 2025