Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied...
4 KB (417 words) - 19:57, 20 June 2024
Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition...
4 KB (321 words) - 22:32, 18 February 2025
Heightmap Blender Displacement Mapping Vray Displacement Mapping Relief Texture Mapping website Parallax Occlusion Mapping in GLSL on sunandblackcat.com[usurped]...
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projection Painter's algorithm Palette (computing) Parallax mapping Parallax occlusion mapping Parallax scrolling Parallel projection Particle system Path...
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used as catalysts Polyoxymethylene, a common plastic polymer Parallax occlusion mapping, a computer graphics method to add 3D complexity to textures Pattern-oriented...
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self-occlusion, self-shadowing, and parallax. It is a form of short-distance ray tracing done in a pixel shader.[citation needed] Relief mapping is highly...
2 KB (261 words) - 23:21, 26 March 2024
features such as dynamic lighting, normal and parallax occlusion mapping, screen space ambient occlusion, depth of field, volumetric light beam effects...
26 KB (2,231 words) - 15:04, 11 July 2025
implements. Also new is compatibility with DirectX 12, parallax occlusion mapping, occlusion culling, texture streaming and temporal anti-aliasing. On...
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Ambient occlusion Depth map Baking (computer graphics) Tessellation (computer graphics) Bump mapping Displacement mapping "LearnOpenGL - Normal Mapping". learnopengl...
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geometry shaders, dynamic shadows, high dynamic range lighting, and parallax occlusion mapping. The patch also featured the gameplay redesigns introduced for...
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geometry shaders, dynamic shadows, high dynamic range lighting, and parallax occlusion mapping. The Xbox 360 version was released worldwide in June 2007. Comparing...
93 KB (8,385 words) - 23:20, 1 May 2025
DirectX 10 and the first with a DirectX 10 demo. Ambient occlusion and parallax occlusion mapping support was added to the engine, and under DirectX 10 improved...
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lighting Screen space ambient occlusion Color grading "Uber Shader" technology Blend Layer Normal maps and parallax occlusion maps Motion blur and depth...
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orientation (backface culling), obscuration by other scene or model elements (occlusion culling, depth- or "z" clipping). Sophisticated algorithms exist to efficiently...
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Glossary of computer graphics (redirect from Occlusion queries)
pipeline, for example tone mapping, some approximations to motion blur, and blooms. Predicated rendering A feature facilitating occlusion culling within a graphics...
61 KB (6,469 words) - 11:29, 4 June 2025
work. The DX11 Ultra Upgrade Pack adds "hardware tessellation, parallax occlusion mapping, and several upgrades for shadows, water, particles, depth of...
48 KB (5,355 words) - 00:24, 12 July 2025
zero parallax. Objects in front of the screen are said to be in negative parallax, and background imagery behind the screen is in positive parallax. There...
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Hidden-surface determination (redirect from Occlusion culling)
(also known as shown-surface determination, hidden-surface removal (HSR), occlusion culling (OC) or visible-surface determination (VSD)) is the process of...
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Trainz featuring better graphics, Physically-Based Rendering, Parallax Occlusion Mapping and more content than ever before. Early Access was released in...
41 KB (4,786 words) - 11:38, 19 July 2025
shading, mipmapping, normal mapping, bump mapping, displacement mapping, parallax mapping, shadow mapping, specular mapping, shadow volumes, high-dynamic-range...
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information of the texture buffers in screen space. Screen space directional occlusion can be made part of the deferred shading pipeline to give directionality...
27 KB (2,159 words) - 20:17, 20 May 2025
popular tool for real-time shadowing, alongside the more venerable shadow mapping. The main advantage of shadow volumes is that they are accurate to the...
16 KB (2,270 words) - 02:37, 17 June 2025
volumetric path tracing, Metropolis light transport, ambient occlusion, photon mapping, signed distance field and image-based lighting are all examples...
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represent the emission of the object or pixel, and the alpha represents the occlusion. The over operator then becomes: C o = C a + C b ( 1 − α a ) {\displaystyle...
22 KB (2,531 words) - 19:07, 10 June 2025
Examples of 3-D rendering A 3-D rendering with ray tracing and ambient occlusion using Blender and YafaRay A 3-D model of a Dunkerque-class battleship...
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graphics lighting sources to be rendered. Architectural rendering Ambient occlusion Computer vision Geometry pipeline Geometry processing Graphics Graphics...
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applied first. Another similar technique is Z-culling, also known as occlusion culling, which attempts to skip the drawing of polygons that are covered...
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1993 – Tone mapping 1993 – Subsurface scattering 1993 – Bidirectional path tracing (Lafortune & Willems formulation) 1994 – Ambient occlusion 1995 – Photon...
148 KB (14,343 words) - 14:34, 13 July 2025
\left\{v:v=z_{2}(x,y+{\frac {k}{z_{2}(x,y)}})\right\}} These formulas allow for the occlusion of voxels, seen in one image on the surface of the object, by closer voxels...
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supports, and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow...
89 KB (7,172 words) - 12:54, 22 July 2025