• Thumbnail for RSX Reality Synthesizer
    The Reality Synthesizer (RSX) is a proprietary graphics processing unit (GPU) developed jointly by Nvidia and Sony for the PlayStation 3 video game console...
    15 KB (1,712 words) - 21:27, 5 May 2025
  • Elements. Sony implemented a hypervisor that restricts access to the RSX Reality Synthesizer graphics chip. IBM provided an introduction to programming parallel...
    25 KB (2,611 words) - 19:33, 8 April 2025
  • Thumbnail for PlayStation 3 technical specifications
    processing is managed by the RSX Reality Synthesizer, developed by Nvidia and paired with 256 MB of GDDR3 video memory. The RSX chip can produce resolutions...
    43 KB (3,305 words) - 06:06, 21 April 2025
  • RSX may refer to: RSX, a RISC CPU from Encore Computer RSX-11, an operating system family developed by Digital Equipment Corporation RSX 'Reality Synthesizer'...
    568 bytes (110 words) - 23:24, 23 July 2024
  • Thumbnail for PlayStation 3
    processing is managed by the Reality Synthesizer (RSX), developed by Nvidia and paired with 256 MB of GDDR3 SDRAM video memory. The RSX chip can produce resolutions...
    175 KB (15,026 words) - 11:03, 20 May 2025
  • Thumbnail for GeForce 7 series
    GeForce 7-based card (based on the 7800GTX) is present as the RSX Reality Synthesizer, which is present in the PlayStation 3. The following features...
    45 KB (4,078 words) - 20:12, 20 March 2025
  • the PlayStation 3 Hypervisor in communication to its GPU, the RSX Reality Synthesizer. These projects were largely born out of PS3 homebrew operating...
    23 KB (962 words) - 18:18, 15 May 2025
  • Thumbnail for Xenos (graphics chip)
    than two. TeraScale hardware tesselator GCN hardware tesselator RSX 'Reality Synthesizer' - GPU used in the PlayStation 3 Latte (graphics chip) GPU used...
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  • manufactured using a "28nm" process. Some models of the PS3 use a RSX 'Reality Synthesizer' chip manufactured using a "28nm" process. FPGAs produced with...
    5 KB (494 words) - 23:11, 14 February 2025
  • Retrieved October 5, 2008. "PlayStation 3's GPU – The NVIDIA RSX Reality Synthesizer". AnandTech. May 16, 2005. Archived from the original on November...
    148 KB (9,068 words) - 06:12, 16 May 2025
  • System memory: 256MB XDR DRAM Graphics: NVIDIA GeForce 7800-based RSX 'Reality Synthesizer' with 256MB GDDR3 RAM Media: internal HDD used for storage of games...
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  • Thumbnail for Sony Interactive Entertainment
    conjunction with Toshiba and IBM. The graphics processing unit, the RSX 'Reality Synthesizer', was co-developed by Nvidia and Sony. Several variations of the...
    106 KB (8,794 words) - 15:20, 21 May 2025
  • Shishkovtsov also said that the GeForce 6 series architecture of the RSX Reality Synthesizer in the PlayStation 3 proved to be very useful during development...
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  • Processing Elements; Sony implemented a hypervisor restricting access to the RSX. The feature to install a second operating system on a PlayStation 3 was...
    175 KB (14,874 words) - 04:32, 27 April 2025
  • PlayStation 3 as it features both the Cell Processor as well as the RSX 'Reality Synthesizer'. It is aimed to greatly speed up postproduction work (in particular...
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  • manufacture X360 GPU". Eurogamer. Retrieved August 22, 2006. "NVIDIA Playstation 3 RSX 65nm Specs". TechPowerUp. Retrieved June 21, 2019. "PS3 Graphics Chip Goes...
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  • player control. The PlayStation 3's graphics processing unit, the RSX Reality Synthesizer, employed several functions to provide graphical details that helped...
    59 KB (5,842 words) - 05:26, 2 May 2025
  • said the "most obvious" difference between the PlayStation 3's RSX Reality Synthesizer graphics processing unit (GPU) and the PlayStation Vita's ARM architecture...
    40 KB (3,786 words) - 11:21, 21 May 2025
  • Thumbnail for GeForce
    eight render output unit (ROP) variant of the 7800 GTX, called the RSX Reality Synthesizer, is used as the main GPU in the Sony PlayStation 3. Released on...
    71 KB (7,141 words) - 19:50, 27 April 2025