• Thumbnail for Replicator (cellular automaton)
    a replicator. The same is true in the life-like cellular automaton rule Replicator (B1357/S1357). Highlife (B36/S23) rule has a simple replicator. On...
    2 KB (149 words) - 20:36, 12 August 2023
  • Thumbnail for Cellular automaton
    A cellular automaton (pl. cellular automata, abbrev. CA) is a discrete model of computation studied in automata theory. Cellular automata are also called...
    68 KB (8,349 words) - 20:29, 27 June 2025
  • Thumbnail for Von Neumann universal constructor
    John von Neumann's universal constructor is a self-replicating machine in a cellular automaton (CA) environment. It was designed in the 1940s, without...
    25 KB (2,555 words) - 11:16, 16 May 2025
  • Thumbnail for Highlife (cellular automaton)
    pattern called the replicator. After running the replicator for twelve generations, the result is two replicators. The replicators will repeatedly reproduce...
    4 KB (444 words) - 17:25, 11 June 2025
  • Look up replicator in Wiktionary, the free dictionary. Replicator may refer to: Replicator (evolution unit), the theoretical basic unit of evolution in...
    1 KB (181 words) - 20:37, 30 September 2024
  • Thumbnail for Self-replication
    Parts, (6) Active Subunits, (7) Replicator Energetics, (8) Replicator Kinematics, (9) Replication Process, (10) Replicator Performance, (11) Product Structure...
    25 KB (3,107 words) - 20:31, 17 April 2025
  • Thumbnail for Gun (cellular automaton)
    In a cellular automaton, a gun is a pattern with a main part that repeats periodically, like an oscillator, and that also periodically emits spaceships...
    3 KB (289 words) - 05:40, 17 August 2023
  • Thumbnail for Codd's cellular automaton
    Codd's cellular automaton is a cellular automaton (CA) devised by the British computer scientist Edgar F. Codd in 1968. It was designed to recreate the...
    7 KB (593 words) - 10:33, 5 October 2024
  • Thumbnail for Von Neumann cellular automaton
    self-replication, and they were used in von Neumann's universal constructor. Nobili cellular automaton is a variation of von Neumann's cellular automaton,...
    13 KB (1,613 words) - 19:47, 17 January 2025
  • Thumbnail for Conway's Game of Life
    Conway's Game of Life (category Cellular automaton rules)
    of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It...
    56 KB (6,408 words) - 01:30, 11 July 2025
  • the new states influence other cells. In contrast, an asynchronous cellular automaton is able to update individual cells independently, in such a way that...
    9 KB (1,248 words) - 17:24, 22 March 2025
  • Thumbnail for Spaceship (cellular automaton)
    In a cellular automaton, a finite pattern is called a spaceship if it reappears after a certain number of generations in the same orientation but in a...
    5 KB (495 words) - 18:32, 27 May 2025
  • Thumbnail for Nobili cellular automata
    configuration of von Neumann cellular automata, and the computational throughput is increased. In von Neumann's original cellular automaton, the crossing of signals...
    3 KB (446 words) - 05:53, 17 May 2023
  • Thumbnail for Rule 90
    Rule 90 (category Cellular automaton rules)
    In the mathematical study of cellular automata, Rule 90 is an elementary cellular automaton based on the exclusive or function. It consists of a one-dimensional...
    25 KB (3,317 words) - 05:49, 26 August 2024
  • Thumbnail for Breeder (cellular automaton)
    In cellular automata such as Conway's Game of Life, a breeder is a pattern that exhibits quadratic growth, by generating multiple copies of a secondary...
    32 KB (180 words) - 00:53, 22 May 2025
  • Thumbnail for Self-replicating machine
    the term clanking replicator for such machines) and by Robert Freitas and Ralph Merkle in their review Kinematic Self-Replicating Machines which provided...
    45 KB (5,231 words) - 08:03, 1 June 2025
  • Thumbnail for Lenia
    not trained via gradient descent. Conway's Game of Life Cellular automaton Self-replication Pattern formation Morphogenesis The Github repository for...
    12 KB (1,997 words) - 20:08, 1 December 2024
  • Thumbnail for Seeds (cellular automaton)
    Seeds is a cellular automaton in the same family as the Game of Life, initially investigated by Brian Silverman and named by Mirek Wójtowicz. It consists...
    4 KB (434 words) - 08:38, 18 October 2024
  • Thumbnail for Sierpiński triangle
    Sierpiński triangle (category Cellular automaton patterns)
    diagram of a replicator pattern in a cellular automaton also often resembles a Sierpiński triangle, such as that of the common replicator in HighLife....
    23 KB (2,723 words) - 22:57, 17 March 2025
  • Thumbnail for Methuselah (cellular automaton)
    In cellular automata, a methuselah is a small "seed" pattern of initial live cells that take a large number of generations in order to stabilize. More...
    4 KB (282 words) - 21:40, 25 April 2025
  • In a cellular automaton, a puffer train, or simply puffer, is a finite pattern that moves itself across the "universe", leaving debris behind. Thus a pattern...
    4 KB (499 words) - 19:33, 24 February 2024
  • In Conway's Game of Life (and related cellular automata), the speed of light is a propagation rate across the grid of exactly one step (either horizontally...
    4 KB (498 words) - 09:59, 18 October 2024
  • In Conway's Game of Life and other cellular automata, a still life is a pattern that does not change from one generation to the next. The term comes from...
    12 KB (1,177 words) - 00:27, 28 February 2025
  • In a cellular automaton, an oscillator is a pattern that returns to its original state, in the same orientation and position, after a finite number of...
    4 KB (454 words) - 00:04, 24 March 2025
  • Thumbnail for Rake (cellular automaton)
    A rake, in the lexicon of cellular automata, is a type of puffer train, which is an automaton that leaves behind a trail of debris. In the case of a rake...
    6 KB (629 words) - 17:12, 20 October 2023
  • Thumbnail for Sawtooth (cellular automaton)
    In a cellular automaton, a finite pattern is called a sawtooth if its population grows without bound but does not tend to infinity. In other words, a sawtooth...
    4 KB (406 words) - 01:36, 8 February 2022
  • Thumbnail for Langton's loops
    Langton's loops (category Cellular automaton rules)
    Langton's loops are a particular "species" of artificial life in a cellular automaton created in 1984 by Christopher Langton. They consist of a loop of...
    11 KB (1,021 words) - 19:53, 25 April 2025
  • Thumbnail for Golly (program)
    Golly is a tool for the simulation of cellular automata. It is free open-source software written by Andrew Trevorrow and Tomas Rokicki; it can be scripted...
    4 KB (256 words) - 17:09, 26 May 2024
  • Thumbnail for Day and Night (cellular automaton)
    Day and Night is a cellular automaton rule in the same family as Game of Life. It is defined by rule notation B3678/S34678, meaning that a dead cell becomes...
    2 KB (240 words) - 10:26, 27 December 2023
  • computing devices Von Neumann universal constructor – Self-replicating cellular automaton From lecture transcript attributed to John von Neumann, as quoted...
    22 KB (2,963 words) - 22:01, 17 March 2025