• Video Acceleration API (VA-API) is an open source application programming interface that allows applications such as VLC media player or GStreamer to use...
    14 KB (1,254 words) - 08:21, 3 January 2025
  • X-Video Motion Compensation (XvMC), is an extension of the X video extension (Xv) for the X Window System. The XvMC API allows video programs to offload...
    13 KB (1,577 words) - 17:57, 14 August 2024
  • DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be...
    10 KB (1,116 words) - 06:41, 20 February 2025
  • encoded video. XvBA is a direct competitor to NVIDIA's Video Decode and Presentation API for Unix (VDPAU) and Intel's Video Acceleration API (VA API). In...
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  • December 2022. "VA-API 1.7.3 changelog". GitHub. 12 October 2021. "except 4:2:2 and 4:4:4". "Hardware video acceleration - ArchWiki (VA-API drivers comparison...
    24 KB (1,922 words) - 16:46, 1 May 2025
  • Video Decode and Presentation API for Unix (VDPAU) is a royalty-free application programming interface (API) as well as its implementation as free and...
    20 KB (1,910 words) - 10:32, 17 January 2025
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    (DxVA) API for Microsoft Windows operating-system. Mantle (API) Vulkan (API) Video Acceleration API (VA API) VDPAU (Video Decode and Presentation API for...
    82 KB (8,446 words) - 07:47, 3 May 2025
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    Mesa (computer graphics) (category Rendering APIs available on Linux)
    most common API for Linux, used by AMD and Intel Video Decode and Presentation API for Unix (VDPAU) – used by Nvidia DirectX Video Acceleration (DXVA) –...
    92 KB (9,314 words) - 14:15, 13 March 2025
  • Nvidia optimized media API for Linux/UNIX operating-systems Video Acceleration API (VA API) – an alternative video acceleration API for Linux/UNIX operating-system...
    36 KB (2,854 words) - 14:07, 10 January 2025
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    Distributed Codec Engine (category Video acceleration APIs available on Linux)
    alternative video acceleration API for Linux/UNIX operating-system. VDPAU (Video Decode and Presentation API for Unix) X-Video Bitstream Acceleration (XvBA)...
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  • Instruments. Video Acceleration API (VA API) VDPAU (Video Decode and Presentation API for Unix) X-Video Bitstream Acceleration (XvBA) X-Video Motion Compensation...
    18 KB (1,844 words) - 06:48, 26 January 2025
  • Video4Linux (redirect from Video for linux)
    rendering and video acceleration Mesa 3D – implements video acceleration APIs "An Introduction to the Video4Linux Framework: How to write a video capture driver"...
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  • graphics library and the X.Org Server Poppler, a PDF rendering library Video Acceleration API Wayland, a protocol to replace X11; features: no tearing, lag, redrawing...
    12 KB (1,248 words) - 05:34, 27 September 2024
  • open-source ARM version of the oneAPI Deep Neural Network Library (oneDNN) for their Fugaku CPU. Unified Acceleration Foundation (UXL) is a new technology...
    13 KB (1,008 words) - 17:01, 19 December 2024
  • Video Decode and Presentation API for Unix, from NVIDIA Video Acceleration API (VA API) – an alternative video acceleration API to XvBA for Linux/UNIX operating-system...
    26 KB (3,162 words) - 04:35, 2 November 2024
  • hardware acceleration: BRender by argonaut software These libraries are designed explicitly to abstract 3D graphics hardware for CAD and video games, with...
    3 KB (346 words) - 01:54, 4 December 2024
  • Compensation Video Processing Engine PureVideo DirectX Video Acceleration (DxVA) API for Microsoft Windows operating-system. VDPAU (Video Decode and Presentation...
    3 KB (272 words) - 04:54, 21 January 2025
  • adapters. Because DirectDraw is a 2D API, it contains commands for 2D rendering and does not support 3D hardware acceleration. A programmer could use DirectDraw...
    5 KB (501 words) - 19:48, 20 November 2024
  • Nvidia NVENC (category Video acceleration)
    were added with the release of Nvidia Video Codec SDK 7. These features rely on CUDA cores for hardware acceleration. SDK 7 supports two forms of adaptive...
    22 KB (1,792 words) - 22:51, 1 April 2025
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    between 2D and 3D acceleration. 2D acceleration was provided by the venerable XFree86 Acceleration Architecture, XAA, which made the video card's 2D hardware...
    5 KB (490 words) - 04:45, 11 November 2023
  • Vulkan (redirect from Vulkan API)
    analogous to the OptiX and DirectX Raytracing APIs. No such functionality is exposed in OpenGL. Video acceleration for decoding and encoding, such as H.264...
    61 KB (5,174 words) - 22:25, 25 April 2025
  • Deinterlacing (category Video processing)
    graphics card and video acceleration API to do proper deinterlacing. The European Broadcasting Union argued against the use of interlaced video in production...
    29 KB (3,616 words) - 01:05, 18 February 2025
  • VC-1 (redirect from Video Codec 1)
    video cards manufactured since 2006 support some level of GPU-accelerated VC-1 decoding on the Windows platform via DirectX Video Acceleration APIs....
    18 KB (1,860 words) - 16:23, 18 February 2025
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    Broadcom Crystal HD (category Video acceleration)
    License (LGPL), version 2.1 Crystal HD can be accessed through the Video Acceleration API interface via an experimental driver (however, it cannot be recovered...
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  • specification which implements enough of the API to allow 3D video games in the late 1990s to run with hardware acceleration on contemporary graphics cards, which...
    4 KB (438 words) - 14:15, 12 January 2025
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    cores on Turing and successors) on the architectures for ray-tracing acceleration. In March 2019, Nvidia announced that selected GTX 10 series (Pascal)...
    12 KB (1,156 words) - 15:06, 7 April 2025
  • DirectFB (category Linux APIs)
    systems. DirectFB allows applications to talk directly to video hardware through a direct API, speeding up and simplifying graphic operations. It is often...
    5 KB (353 words) - 17:01, 30 June 2024
  • OpenAL (category Linux APIs)
    Vista onward has effectively broken generic hardware acceleration on modern versions of Windows. The API is available on the following platforms and operating...
    22 KB (2,060 words) - 02:28, 4 May 2025
  • GitHub. – See explanation by rhutsAMD. "AMF/amf/doc/AMF_Video_PreAnalysis_API.md at 2ca261f7f08ed762f115db5af8e5d288a9b2eaff · GPUOpen-LibrariesAndSDKs/AMF"...
    11 KB (893 words) - 15:06, 28 April 2025
  • form of 2D rendering acceleration. In the past, mode-setting was done by an X-server graphics device driver specific to some video controller hardware...
    42 KB (4,004 words) - 14:50, 19 February 2025