• Thumbnail for Viewing frustum
    graphics, a viewing frustum or view frustum is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective...
    5 KB (503 words) - 21:55, 27 April 2025
  • Thumbnail for Hidden-surface determination
    load in a rendering system.Types of culling algorithms include: The viewing frustum is a geometric representation of the volume visible to the virtual...
    11 KB (1,556 words) - 16:37, 4 May 2025
  • Thumbnail for Frustum
    In geometry, a frustum (Latin for 'morsel'); (pl.: frusta or frustums) is the portion of a solid (normally a pyramid or a cone) that lies between two parallel...
    9 KB (1,291 words) - 15:17, 13 April 2025
  • Thumbnail for 3D projection
    values. It determines the last visible point along the viewing frustum by projecting from an out-of-view (invisible) point after all necessary transformations...
    33 KB (4,468 words) - 02:56, 18 July 2025
  • Thumbnail for Field of view in video games
    lack of control. Viewing frustum Field of view Aspect ratio 4:3 16:9 aspect ratio 16:10 aspect ratio 21:9 aspect ratio Angle of view Master Games List...
    9 KB (1,161 words) - 12:34, 1 November 2024
  • Thumbnail for Bounding volume
    in many rendering algorithms, they are used for viewing frustum tests. If the ray or viewing frustum does not intersect the bounding volume, it cannot...
    15 KB (2,301 words) - 01:52, 2 June 2024
  • Thumbnail for Bird's-eye view
    A bird's-eye view is an elevated view of an object or location from a very steep viewing angle, creating a perspective as if the observer were a bird...
    7 KB (760 words) - 17:11, 25 April 2025
  • Thumbnail for Z-buffering
    depth, meaning that no object is present at this point through the viewing frustum. The invention of the z-buffer concept is most often attributed to...
    16 KB (2,450 words) - 22:42, 7 June 2025
  • Thumbnail for Axonometric projection
    form of axonometric projection in engineering drawing, the direction of viewing is such that the three axes of space appear equally foreshortened, and...
    12 KB (1,335 words) - 18:28, 25 May 2025
  • a pyramidal beam is initially cast through the entire viewing frustum. This initial viewing beam is intersected with each polygon in the environment...
    5 KB (663 words) - 07:04, 28 July 2025
  • Thumbnail for Isometric projection
    forms of graphical projection). An isometric view of an object can be obtained by choosing the viewing direction such that the angles between the projections...
    12 KB (1,431 words) - 14:49, 11 July 2025
  • Thumbnail for Orthographic projection
    to the angle of viewing; the scale of the third direction is determined separately. In trimetric projection, the direction of viewing is such that all...
    12 KB (1,668 words) - 06:48, 30 July 2025
  • Thumbnail for Three.js
    more. Utilities: full set of time and 3D math functions including Viewing frustum, matrix, quaternion, UVs, and more Support: API documentation is under...
    12 KB (1,114 words) - 18:27, 29 July 2025
  • scanline algorithms to eliminate the polygons out of the camera's viewing frustum, limiting the number of polygons processed by the pipeline. There is...
    6 KB (1,001 words) - 10:32, 3 December 2024
  • Thumbnail for Floor plan
    plans are orthographic projections, but they are not sections as their viewing plane is outside of the object. A plan is a common method of depicting...
    6 KB (807 words) - 12:41, 4 May 2025
  • This viewport is defined by the geometry of the viewing frustum, and parameterizes the field of view. Z-clipping, or depth clipping, refers to techniques...
    9 KB (949 words) - 19:38, 17 December 2023
  • is limited to those BSP partitions that lie within the much larger viewing frustum (more advanced implementations including those that implement occlusion...
    22 KB (2,134 words) - 05:54, 6 August 2025
  • zero to extend a point to infinity. This should be accompanied by a viewing frustum that has a far clipping plane that extends to infinity in order to...
    16 KB (2,278 words) - 18:38, 8 August 2025
  • Thumbnail for Reverse perspective
    are placed between the projective point and the viewing plane. Objects further away from the viewing plane are drawn as larger, and closer objects are...
    5 KB (494 words) - 16:15, 6 May 2025
  • Thumbnail for Lightmap
    calculations in texture space once when polygons initially appear within the viewing frustum (effectively creating temporary 'lit' versions of the currently visible...
    7 KB (903 words) - 19:14, 15 April 2025
  • Thumbnail for Oblique projection
    cavalier perspective, one face of the projected object is parallel to the viewing plane, and the third axis is projected as going off at an angle (typically...
    13 KB (1,586 words) - 09:36, 9 May 2025
  • Thumbnail for Anamorphosis
    for oblique viewing by motorists Mirror anamorphosis on the lower front of an ambulance, so the writing appears right way round in rear view mirrors of...
    38 KB (4,032 words) - 07:44, 16 June 2025
  • Thumbnail for Perspective (graphical)
    the vanishing point in his Last Supper behind Christ's other cheek. In viewing a wall, for instance, the first triangle has a vertex at the user's eye...
    35 KB (3,572 words) - 03:49, 16 May 2025
  • Thumbnail for Exploded-view drawing
    An exploded-view drawing is a diagram, picture, schematic or technical drawing of an object, that shows the relationship or order of assembly of various...
    5 KB (648 words) - 19:06, 9 April 2025
  • Vector graphics Vector graphics editor Vertex (computer graphics) View factor Viewing frustum Viewport Virtual reality Visual computing Visual effects Volume...
    9 KB (847 words) - 15:16, 13 July 2025
  • Thumbnail for Projection plane
    A projection plane, or plane of projection, is a type of view in which graphical projections from an object intersect. Projection planes are used often...
    1 KB (166 words) - 19:04, 5 March 2023
  • objects from any given point of view of the level, and simplifies rendering by allowing it to use each portal as a viewing frustum for the area it leads to....
    5 KB (583 words) - 19:24, 6 March 2025
  • Thumbnail for Worm's-eye view
    A worm's-eye view, also known as a frog's-eye view is a description of the view of a scene from below that a worm might have if it could see. It is the...
    3 KB (330 words) - 10:13, 11 July 2025
  • Thumbnail for Cross section (geometry)
    {\displaystyle \mathbf {\hat {r}} } is the unit vector pointing along the viewing direction toward the viewer, d A {\displaystyle d\mathbf {A} } is a surface...
    13 KB (1,737 words) - 11:21, 16 December 2024
  • Thumbnail for Fisheye lens
    Fisheye lens (redirect from Fisheye view)
    encompassing a 230° field of view. 8 mm f/2.8 (1970), the first circular fisheye with variable focus, automatic aperture, and reflex viewing (mirror lock-up no...
    62 KB (6,657 words) - 05:06, 20 July 2025