Skeleton programming is a style of computer programming based on simple high-level program structures and so called dummy code. Program skeletons resemble...
19 KB (2,500 words) - 17:31, 21 May 2025
has a skeleton in which no two distinct objects are isomorphic Skeleton (computer programming), a style of computer programming Algorithmic skeleton, a style...
5 KB (595 words) - 10:28, 16 February 2025
Software design pattern (redirect from Programming practice)
may be viewed as a structured approach to computer programming intermediate between the levels of a programming paradigm and a concrete algorithm.[citation...
47 KB (3,180 words) - 07:53, 6 May 2025
algorithmic skeletons, or parallelism patterns, are a high-level parallel programming model for parallel and distributed computing. Algorithmic skeletons take...
68 KB (8,819 words) - 21:55, 19 December 2023
Parallel computing (redirect from Parallel programming)
Concurrent programming languages, libraries, APIs, and parallel programming models (such as algorithmic skeletons) have been created for programming parallel...
74 KB (8,380 words) - 19:27, 4 June 2025
In computer programming, a programming idiom, code idiom or simply idiom is a code fragment having a semantic role which recurs frequently across software...
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to program sources as a form of version control, and for many other purposes. An SSG program (i.e., its "job control script") is called a Skeleton, and...
2 KB (217 words) - 16:01, 20 November 2023
In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator...
15 KB (1,441 words) - 02:56, 4 July 2025
Inversion of control (redirect from Hollywood principle (computer programming))
design "inverts" control as compared to procedural programming. In procedural programming, a program's custom code calls reusable libraries to take care...
13 KB (1,498 words) - 23:57, 25 May 2025
Prolog (redirect from Prolog programming language)
logic. Unlike many other programming languages, Prolog is intended primarily as a declarative programming language: the program is a set of facts and rules...
72 KB (8,098 words) - 14:24, 24 June 2025
In computational geometry and geometric graph theory, a β-skeleton or beta skeleton is an undirected graph defined from a set of points in the Euclidean...
16 KB (1,887 words) - 06:24, 11 March 2024
Free and open-source software portal Halide is a computer programming language designed for writing digital image processing code that takes advantage...
8 KB (724 words) - 06:34, 7 July 2025
Inverse kinematics (category 3D computer graphics)
survey on Inverse Kinematics Techniques in Computer Graphics). An animated figure is modeled with a skeleton of rigid segments connected with joints, called...
19 KB (2,400 words) - 18:51, 28 January 2025
blocks of computer science, enabling complex systems and ideas to be simplified into more manageable and relatable concepts. General programming abstractions...
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Skeletal animation (redirect from Skeleton rigging)
Cinema 4D, Unreal Engine, and many others. 3D computer graphics Morph target animation Interactive skeleton-driven simulation Cutout animation Soriano,...
8 KB (989 words) - 22:22, 7 July 2024
For 3D computer animations, objects (models) are built on the computer monitor (modeled) and 3D figures are rigged with a virtual skeleton. Then the...
44 KB (5,006 words) - 22:04, 19 July 2025
Method stub (redirect from Stub (computer science))
porting. In RMI nomenclature, a stub on the client-side communicates with a skeleton on the server-side. In Windows and DOS, stub is like a shim – small interface...
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developed a CORBA version. Usage of the term RMI may denote solely the programming interface or may signify both the API and JRMP, IIOP, or another implementation...
8 KB (907 words) - 13:40, 27 May 2025
Antikythera wreck (redirect from Pamphilos (skeleton))
corroded remnants of a device many regard as the world's oldest known analog computer, the Antikythera mechanism. These ancient artifacts, works of art, and...
21 KB (2,368 words) - 09:42, 24 May 2025
Map (parallel pattern) (redirect from Map (parallel programming))
pattern.: 106–107 Map (higher-order function) Functional programming Algorithmic skeleton Samadi, Mehrzad; Jamshidi, Davoud Anoushe; Lee, Janghaeng;...
2 KB (244 words) - 05:00, 12 February 2023
In computing, a parallel programming model is an abstraction of parallel computer architecture, with which it is convenient to express algorithms and their...
12 KB (1,200 words) - 11:34, 5 June 2025
Template method pattern (category Method (computer programming))
The program output is View::setFocus MyView::doDisplay View::resetFocus Inheritance (object-oriented programming) Method overriding (programming) GRASP...
10 KB (1,151 words) - 08:17, 11 April 2025
Backus, a programming language designer at IBM, proposed a metalanguage of metalinguistic formulas to define the syntax of the new programming language...
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g., a compiler is an application that compiles (programming language source code into the computer's machine language). However, there are other terms...
51 KB (6,422 words) - 12:52, 10 June 2025
object-oriented programming, computer programs are designed by making them out of objects that interact with one another. Statically typed programming language...
15 KB (1,756 words) - 11:00, 16 July 2025
programs that have been recognized as being pioneering in their use of computer animation. Animation List of computer-animated films List of computer-animated...
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in programming and computing. Matthias Felleisen and PLT began the effort in January 1995, one day after the Symposium on Principles of Programming Languages...
13 KB (1,789 words) - 22:16, 25 June 2022
I Have No Mouth, and I Must Scream (video game) (redirect from I Have No Mouth, and I Must Scream (computer game))
construct would be "Walk to the dark hallway," "Talk to Harry," or "Use the skeleton key on the door." Commands and objects may consist of one or more words...
41 KB (4,904 words) - 22:23, 10 July 2025
Game physics (redirect from Computer animation physics)
Computer animation physics or game physics are laws of physics as they are defined within a simulation or video game, and the programming logic used to...
8 KB (964 words) - 15:15, 3 May 2025
Black & White (video game) (redirect from Black and White (computer game))
wire-mesh frame, and then Adobe Photoshop was used to skin the creature. The skeleton was added, which was used by an animator to perform movements. The good...
82 KB (8,624 words) - 21:40, 10 July 2025