• Thumbnail for VideoBrain Family Computer
    The VideoBrain Family Computer (model 101) is an 8-bit home computer manufactured by Umtech Incorporated, starting in 1977. It is based on the Fairchild...
    22 KB (1,451 words) - 04:54, 28 August 2024
  • games List of Tomy Tutor games List of Vectrex games List of VideoBrain Family Computer games List of Watara Supervision games List of XavixPORT games...
    21 KB (2,468 words) - 00:52, 4 April 2025
  • Thumbnail for Video game
    A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard...
    142 KB (14,988 words) - 15:14, 3 May 2025
  • Thumbnail for VTech CreatiVision
    hybrid unit was similar in concept to computers such as the APF Imagination Machine, the older VideoBrain Family Computer, and to a lesser extent the Intellivision...
    10 KB (648 words) - 05:06, 30 May 2024
  • Umtech (category Computer companies established in 1976)
    as VideoBrain Computer Company, was an early entrant in the personal computer market that developed, manufactured, and marketed the first computer, VideoBrain...
    18 KB (2,084 words) - 23:45, 21 July 2024
  • Thumbnail for Brain–computer interface
    A braincomputer interface (BCI), sometimes called a brain–machine interface (BMI), is a direct communication link between the brain's electrical activity...
    141 KB (16,451 words) - 12:13, 11 May 2025
  • Thumbnail for List of home computers
    substituted for the family TV. Some standard types of video controller ICs were popular, but see the very detailed List of home computers by video hardware for...
    46 KB (1,891 words) - 01:49, 9 May 2025
  • Thumbnail for APL (programming language)
    primarily used in education. Another machine of this time was the VideoBrain Family Computer, released in 1977, which was supplied with its dialect of APL...
    96 KB (9,846 words) - 20:07, 4 May 2025
  • Thumbnail for History of video games
    The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes...
    205 KB (23,792 words) - 06:36, 13 May 2025
  • Analogue Nt Mini (category Home video game consoles)
    Arcadia 2001, Mega Duck, RCA Studio II, VTech CreatiVision and VideoBrain Family Computer. The Nt Mini Noir's jailbreak firmware additionally supports the...
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  • Retrieved December 27, 2015. Ashley S. Lipson & Robert D. Brain (2009). Computer and Video Game Law: Cases and Materials. Carolina Academic Press. p. 9...
    117 KB (11,498 words) - 08:37, 12 May 2025
  • In the video game industry, 2024 saw job losses that continued from 2023, including large cuts from Microsoft Gaming, Electronic Arts, and Sony Interactive...
    564 KB (26,419 words) - 12:56, 16 May 2025
  • Thumbnail for PC game
    PC game (redirect from Home computer games)
    A personal computer game, also known as a computer game, or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game...
    80 KB (7,918 words) - 00:32, 2 May 2025
  • having music in a video game was to use digital means, where a specific computer chip would change electrical impulses from computer code into analog sound...
    122 KB (13,403 words) - 01:09, 2 May 2025
  • The Magic of Scheherazade (category Culture Brain games)
    Culture Brain USA, Inc. pp. 4–7. NES–AS–USA. DeMario, Rusel (January 1990). "Video Game Reviews: The Magic of Scheherazade". VideoGames & Computer Entertainment...
    28 KB (3,046 words) - 09:02, 1 April 2025
  • Thumbnail for Computer animation
    moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics. Computer animation is a digital...
    54 KB (5,907 words) - 08:41, 8 May 2025
  • Second Life and Ingress. The roguelike video game subgenre borrows its name and gameplay elements from the 1980 computer game Rogue. Superficially, a roguelike...
    108 KB (13,069 words) - 15:12, 3 May 2025
  • Thumbnail for Steve Wozniak
    entrepreneur, electrical engineer, computer programmer, philanthropist, and inventor. In 1976, he co-founded Apple Computer with his early business partner...
    116 KB (10,550 words) - 22:12, 7 May 2025
  • Edition on May 24 Famicom Disc card Game Boy Super NES All Catalog. Family Computer Magazine. Vol. 7, No. 10. Tokuma Shoten. May 24, 1991. "ファミコン探偵倶楽部...
    273 KB (17,928 words) - 10:43, 13 May 2025
  • Thumbnail for Neuralink
    Neuralink (category Braincomputer interface)
    neurotechnology company that has developed, as of 2024, implantable braincomputer interfaces (BCIs). It was founded by Elon Musk and a team of eight scientists...
    67 KB (6,124 words) - 12:13, 11 May 2025
  • Thumbnail for Video game addiction
    morphology of pathological computer, video game, or Internet use, this approach of considering pathological use of computer, video game and Internet as a...
    118 KB (12,629 words) - 13:30, 17 May 2025
  • Thumbnail for Home video game console
    like a television screen or computer monitor, and to an external power source, to play video games on using one or more video game controllers. This differs...
    41 KB (2,338 words) - 20:55, 15 May 2025
  • Thumbnail for List of zombie video games
    generic enemies in video games. The ZX Spectrum computer game Zombie Zombie, released in Europe in 1984, is considered to be the first video game focused on...
    86 KB (3,119 words) - 04:58, 15 March 2025
  • Thumbnail for YouTube
    YouTube (redirect from Youtube:video)
    YouTube video from official TED channel was titled "How YouTube is driving innovation." Noer, Michael (November 2, 2012). "One Man, One Computer, 10 Million...
    203 KB (18,506 words) - 07:07, 18 May 2025
  • specialty service Family Channel in 2014 to expand into broadcasting, and established the YouTube multi-channel network WildBrain (now WildBrain London) in 2016...
    33 KB (3,079 words) - 12:49, 3 May 2025
  • Thumbnail for Personal computer
    A personal computer, often referred to as a PC or simply computer, is a computer designed for individual use. It is typically used for tasks such as word...
    96 KB (10,506 words) - 17:16, 12 May 2025
  • "engineering" approaches apply mostly to video games and less to games in general, and examine things such as computer graphics, artificial intelligence, and...
    40 KB (4,676 words) - 18:48, 13 January 2025
  • August 22, 2019. Mandel, Howard (March 1983). "The Great Debate". VideoGames & Computer Entertainment. Vol. 72. pp. 21–24. Fahs, Travis (May 5, 2011). "The...
    137 KB (15,894 words) - 13:55, 14 May 2025
  • and I Must Scream" has been adapted into various media, including a 1995 computer game co-authored by Ellison, a comic-book adaptation, an audiobook read...
    17 KB (2,008 words) - 13:17, 20 April 2025
  • Thumbnail for History of personal computers
    the personal computer as a mass-market consumer electronic device began with the microcomputer revolution of the 1970s. A personal computer is one intended...
    157 KB (20,597 words) - 19:33, 8 May 2025