• Thumbnail for Cellular automaton
    A cellular automaton (pl. cellular automata, abbrev. CA) is a discrete model of computation studied in automata theory. Cellular automata are also called...
    66 KB (8,097 words) - 03:22, 1 May 2025
  • Thumbnail for Elementary cellular automaton
    mathematics and computability theory, an elementary cellular automaton is a one-dimensional cellular automaton where there are two possible states (labeled 0...
    24 KB (2,819 words) - 17:21, 9 May 2025
  • Thumbnail for Reversible cellular automaton
    A reversible cellular automaton is a cellular automaton in which every configuration has a unique predecessor. That is, it is a regular grid of cells,...
    71 KB (9,018 words) - 09:59, 18 October 2024
  • Thumbnail for Codd's cellular automaton
    Codd's cellular automaton is a cellular automaton (CA) devised by the British computer scientist Edgar F. Codd in 1968. It was designed to recreate the...
    7 KB (593 words) - 10:33, 5 October 2024
  • Thumbnail for Gun (cellular automaton)
    In a cellular automaton, a gun is a pattern with a main part that repeats periodically, like an oscillator, and that also periodically emits spaceships...
    3 KB (289 words) - 05:40, 17 August 2023
  • A quantum cellular automaton (QCA) is an abstract model of quantum computation, devised in analogy to conventional models of cellular automata introduced...
    10 KB (1,334 words) - 06:51, 7 June 2024
  • Thumbnail for Garden of Eden (cellular automaton)
    In a cellular automaton, a Garden of Eden is a configuration that has no predecessor. It can be the initial configuration of the automaton but cannot...
    28 KB (3,537 words) - 22:01, 27 March 2025
  • Thumbnail for Seeds (cellular automaton)
    Seeds is a cellular automaton in the same family as the Game of Life, initially investigated by Brian Silverman and named by Mirek Wójtowicz. It consists...
    4 KB (434 words) - 08:38, 18 October 2024
  • In a cellular automaton, an oscillator is a pattern that returns to its original state, in the same orientation and position, after a finite number of...
    4 KB (454 words) - 00:04, 24 March 2025
  • Thumbnail for Block cellular automaton
    A block cellular automaton or partitioning cellular automaton is a special kind of cellular automaton in which the lattice of cells is divided into non-overlapping...
    20 KB (2,599 words) - 07:03, 9 April 2025
  • A cellular automaton (CA) is Life-like (in the sense of being similar to Conway's Game of Life) if it meets the following criteria: The array of cells...
    18 KB (1,753 words) - 13:35, 7 May 2025
  • Thumbnail for Rake (cellular automaton)
    A rake, in the lexicon of cellular automata, is a type of puffer train, which is an automaton that leaves behind a trail of debris. In the case of a rake...
    6 KB (629 words) - 17:12, 20 October 2023
  • Thumbnail for Highlife (cellular automaton)
    cellular automaton similar to Conway's Game of Life. It was devised in 1994 by Nathan Thompson. It is a two-dimensional, two-state cellular automaton...
    4 KB (473 words) - 10:20, 7 September 2023
  • Thumbnail for Methuselah (cellular automaton)
    In cellular automata, a methuselah is a small "seed" pattern of initial live cells that take a large number of generations in order to stabilize. More...
    4 KB (282 words) - 21:40, 25 April 2025
  • The movable cellular automaton (MCA) method is a method in computational solid mechanics based on the discrete concept. It provides advantages both of...
    19 KB (2,220 words) - 16:21, 28 September 2024
  • Thumbnail for Conway's Game of Life
    Conway's Game of Life (category Cellular automaton rules)
    of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It...
    56 KB (6,408 words) - 11:49, 5 May 2025
  • Thumbnail for Spaceship (cellular automaton)
    In a cellular automaton, a finite pattern is called a spaceship if it reappears after a certain number of generations in the same orientation but in a...
    4 KB (470 words) - 23:02, 13 March 2025
  • locally interacting Markov chains are an important extension of cellular automaton. Cellular automata are a discrete-time dynamical system of interacting...
    7 KB (872 words) - 01:18, 30 October 2024
  • Thumbnail for Von Neumann cellular automaton
    Neumann's universal constructor. Nobili cellular automaton is a variation of von Neumann's cellular automaton, augmented with the ability for confluent...
    13 KB (1,613 words) - 19:47, 17 January 2025
  • Thumbnail for Maze generation algorithm
    corridors compared with Maze, with the rule B3/S12345. Since these cellular automaton rules are deterministic, each maze generated is uniquely determined...
    19 KB (2,447 words) - 11:38, 22 April 2025
  • Thumbnail for Rule 110
    The Rule 110 cellular automaton (often called simply Rule 110) is an elementary cellular automaton with interesting behavior on the boundary between stability...
    17 KB (2,025 words) - 10:47, 8 January 2024
  • Thumbnail for Cyclic cellular automaton
    A cyclic cellular automaton is a kind of cellular automaton rule developed by David Griffeath and studied by several other cellular automaton researchers...
    10 KB (1,224 words) - 16:56, 2 April 2024
  • Thumbnail for Breeder (cellular automaton)
    In cellular automata such as Conway's Game of Life, a breeder is a pattern that exhibits quadratic growth, by generating multiple copies of a secondary...
    32 KB (167 words) - 03:46, 29 June 2024
  • making it extremely practical to perform computing with them. A cellular automaton (CA) is a discrete dynamical system consisting of a uniform (finite...
    23 KB (3,257 words) - 18:27, 21 November 2024
  • Thumbnail for Critters (cellular automaton)
    Critters is a reversible block cellular automaton with similar dynamics to Conway's Game of Life, first described by Tommaso Toffoli and Norman Margolus...
    7 KB (904 words) - 01:44, 28 April 2022
  • Thumbnail for Replicator (cellular automaton)
    In cellular automata, a replicator is a pattern that produces copies of itself. In the one-dimensional Rule 90 cellular automaton, every pattern is a replicator...
    2 KB (149 words) - 20:36, 12 August 2023
  • Thumbnail for Second-order cellular automaton
    A second-order cellular automaton is a type of reversible cellular automaton (CA) invented by Edward Fredkin where the state of a cell at time t depends...
    6 KB (755 words) - 10:01, 18 October 2024
  • Thumbnail for Spark (cellular automaton)
    In Conway's Game of Life and similar cellular automaton rules, a spark is a small collection of live cells that appears at the edge of some larger pattern...
    3 KB (296 words) - 21:22, 17 January 2025
  • the new states influence other cells. In contrast, an asynchronous cellular automaton is able to update individual cells independently, in such a way that...
    9 KB (1,248 words) - 17:24, 22 March 2025
  • Thumbnail for Day and Night (cellular automaton)
    Day and Night is a cellular automaton rule in the same family as Game of Life. It is defined by rule notation B3678/S34678, meaning that a dead cell becomes...
    2 KB (240 words) - 10:26, 27 December 2023