• Thumbnail for Crowd simulation
    Crowd simulation is the process of simulating the movement (or dynamics) of a large number of entities or characters. It is commonly used to create virtual...
    49 KB (6,640 words) - 07:20, 6 March 2025
  • analysis can range from video game crowd simulation to security and surveillance. Due to population growth, crowd analysis has become a major interest...
    8 KB (1,010 words) - 02:36, 25 May 2025
  • Thumbnail for Crowd
    Studies have shown that human crowds move in ways that resemble fluid, and can be modeled by such methods as particle simulation and statistical physics. Similar...
    17 KB (1,905 words) - 22:08, 2 July 2025
  • Thumbnail for Swarm intelligence
    that deal with finding better paths through graphs. Artificial 'ants'—simulation agents—locate optimal solutions by moving through a parameter space representing...
    46 KB (5,058 words) - 20:20, 31 July 2025
  • Plugin Compatibility Description Golaem Crowd 2011-2018 (Windows/Linux: 32 & 64-bit) Simulates complex and controllable characters. Miarmy 2012/2013 (Windows/Linux/Mac...
    3 KB (41 words) - 12:14, 16 May 2025
  • Thumbnail for Crowd psychology
    used to simulate crowd behaviors in normal or emergency situations. One of the main focuses in these simulation works aims to prevent crowd crushes and stampedes...
    40 KB (5,030 words) - 10:35, 30 July 2025
  • Thumbnail for Crowd control
    Fresno Bee. Managing a crowd - illustrated article with crowd management tips and tricks uCrowds: an example of a crowd simulation software package...
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  • including improved destructible environments, soft body dynamics, large crowd simulation, iOS functionality, Steamworks integration, a real-time global illumination...
    20 KB (1,556 words) - 06:01, 6 August 2025
  • to: Crowd simulation technology for generating crowd-related visual effects for film and television MASSIVE (software) (Multiple Agent Simulation System...
    329 bytes (69 words) - 22:54, 24 December 2024
  • Thumbnail for Phong shading
    (CGI) Animation computer skeletal 3D display Wire-frame model Texture mapping Motion capture Crowd simulation Global illumination Volume rendering v t e...
    5 KB (610 words) - 01:38, 16 March 2024
  • Thumbnail for Surfel
    (CGI) Animation computer skeletal 3D display Wire-frame model Texture mapping Motion capture Crowd simulation Global illumination Volume rendering v t e...
    1 KB (136 words) - 02:53, 1 January 2021
  • Thumbnail for Computer-generated imagery
    Generated Imagery (CGI) systems today. Namely because the object of flight simulation was to reproduce on the ground the behavior of an aircraft in flight....
    33 KB (4,115 words) - 19:48, 12 July 2025
  • Thumbnail for Viewing frustum
    (CGI) Animation computer skeletal 3D display Wire-frame model Texture mapping Motion capture Crowd simulation Global illumination Volume rendering v t e...
    5 KB (503 words) - 21:55, 27 April 2025
  • Thumbnail for Depth map
    (CGI) Animation computer skeletal 3D display Wire-frame model Texture mapping Motion capture Crowd simulation Global illumination Volume rendering v t e...
    8 KB (899 words) - 08:56, 27 May 2025
  • Agent Simulation System in Virtual Environment) is a high-end computer animation and artificial intelligence software package used for generating crowd-related...
    6 KB (570 words) - 03:11, 16 January 2025
  • Thumbnail for Daniel Thalmann
    Jonathan Maim, Barbara Maim, Daniel Thalmann, Crowd Simulation, 2006 Helena Grillon, Daniel Thalmann, Attention Crowds, 2007 EPFL VRLab demos, YouTube Channel...
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  • Thumbnail for Crowd scene
    Soraia Raupp (2012), Crowd Simulation, Springer, ISBN 9781447144496 Schnapp, Jeffrey Thompson; Tiews, Matthew (2006), Crowds, Stanford University Press...
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  • Thumbnail for Gouraud shading
    (CGI) Animation computer skeletal 3D display Wire-frame model Texture mapping Motion capture Crowd simulation Global illumination Volume rendering v t e...
    6 KB (640 words) - 19:39, 13 October 2024
  • Thumbnail for 3D computer graphics
    3D modeling). Models can also be produced procedurally or via physical simulation. Basically, a 3D model is formed from points called vertices that define...
    18 KB (2,043 words) - 11:08, 9 July 2025
  • combined with the CG zombies, were later composited to create a "digital crowd simulation that looks realistic". Kyle Cooper designed the title sequence for...
    73 KB (7,944 words) - 01:52, 3 August 2025
  • Thumbnail for 3D modeling
    two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. 3D models may be created automatically or manually...
    28 KB (3,162 words) - 08:55, 6 August 2025
  • original on 2011-04-12. Retrieved 2011-04-29. "Attack Of The Crowds - New Tools For Crowd Simulation". Archived from the original on 2011-04-27. Retrieved 2011-04-29...
    16 KB (986 words) - 05:01, 27 October 2024
  • digital effects such as dynamic blood splatter, volumetric dust, and crowd simulations to convey scale and continuity. Key action sequences such as those...
    99 KB (8,753 words) - 17:05, 6 August 2025
  • soldiers during the Huns' attack sequence, the production team developed crowd simulation software called Attila. This software allows thousands of unique characters...
    100 KB (8,772 words) - 02:01, 3 August 2025
  • Thumbnail for Battle of Helm's Deep
    used a 1/85 scale model. In the final battle scene, Weta's "Massive" crowd simulation software and "Grunt" rendering software were used, with thousands of...
    22 KB (2,898 words) - 14:58, 2 March 2025
  • Thumbnail for Evacuation simulation
    Evacuation simulation is a method to determine evacuation times for areas, buildings, or vessels. It is based on the simulation of crowd dynamics and...
    15 KB (1,669 words) - 05:11, 7 July 2025
  • Thumbnail for Hidden-surface determination
    (CGI) Animation computer skeletal 3D display Wire-frame model Texture mapping Motion capture Crowd simulation Global illumination Volume rendering v t e...
    11 KB (1,556 words) - 16:37, 4 May 2025
  • Thumbnail for 3D rendering
    real-time rendering. Rendering for interactive media, such as games and simulations, is calculated and displayed in real time, at rates of approximately...
    14 KB (1,541 words) - 11:03, 6 August 2025
  • between the two companies. Much of the work for the final fight included crowd simulation, with Method working alongside the stunt coordinators in motion capture...
    306 KB (25,929 words) - 16:26, 6 August 2025
  • Thumbnail for Feeding frenzy
    models Ant colony optimization Boids Crowd simulation Particle swarm optimization Swarm intelligence Swarm (simulation) Collective motion Active matter Collective...
    3 KB (279 words) - 12:11, 28 July 2025