• The Adventure Game Interpreter (AGI) is a game engine developed by Sierra On-Line. The company originally developed the engine for King's Quest (1984)...
    11 KB (853 words) - 18:34, 10 June 2025
  • Creative Interpreter (SCI) was a game engine developed by Sierra On-Line in the late 1980s as a successor to the earlier AGI (Adventure Game Interpreter) engine...
    11 KB (809 words) - 17:55, 10 June 2025
  • Graphic adventure game Visual novel Adventure game Interactive fiction "Graphics Engine: the Graphics Magician". MobyGames. Retrieved 2 December 2022....
    196 KB (1,275 words) - 14:19, 3 June 2025
  • systems in the 1980s that are also considered to be game engines, such as Sierra's Adventure Game Interpreter (AGI) and SCI systems, LucasArts' SCUMM system...
    24 KB (2,751 words) - 08:46, 16 June 2025
  • Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools...
    62 KB (298 words) - 09:50, 8 June 2025
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    Engine's adventure game framework Escoria". PocketGamer.biz. Retrieved 29 December 2017. Brasseur, Vicky (16 August 2016). "Godot open source game engine...
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  • Thumbnail for Leisure Suit Larry in the Land of the Lounge Lizards
    Apple IIGS, Mac, and Tandy Color Computer 3. It utilizes the Adventure Game Interpreter (AGI) engine. In 1991, Sierra released a remake titled Leisure...
    28 KB (2,887 words) - 15:54, 16 June 2025
  • video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where...
    55 KB (6,444 words) - 07:12, 16 June 2025
  • Manhunter 2: San Francisco. Manhunter: New York used Sierra's Adventure Game Interpreter (AGI) development tool. It was different from other AGI games...
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  • An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving...
    121 KB (12,761 words) - 20:58, 14 June 2025
  • of his cottage, Trogdor. The game uses a system that is a near-replica of Sierra Entertainment's Adventure Game Interpreter, used in King's Quest, Space...
    47 KB (5,659 words) - 04:40, 10 June 2025
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    Snap! (programming language) (category Video game development software)
    1980s Adventure Game Interpreter Cobra Filmation Freescape Gold Box Sierra Creative Interpreter SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker...
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  • through the PCjr sound hardware. For the game, a complete development system called Adventure Game Interpreter (AGI) was developed. In mid-1984, King's...
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    King's Quest I (category Adventure games)
    a prototype version of what would eventually become the Adventure Game Interpreter (AGI) game engine. This prototype engine was developed by Arthur Abraham...
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  • SCUMM (category Adventure game engines)
    (SCUMM) is a video game engine developed at Lucasfilm Games, later renamed LucasArts, to ease development on their graphic adventure game Maniac Mansion (1987)...
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  • The Black Cauldron is an adventure game designed by Al Lowe of Sierra On-Line and published in 1985. The game is based on the Disney film The Black Cauldron...
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  • produce text, images, videos, or other forms of data Adventure Game Interpreter, an adventure game engine used by Sierra On-Line Alpha-glucosidase inhibitor...
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  • each game, typically in the introduction. Police Quest: In Pursuit of the Death Angel Released in 1987 using Sierra's Adventure Game Interpreter parser...
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  • Leisure Suit Larry (category Adventure games)
    Lowe leveraged the technological advancements established by Adventure Game Interpreter, the engine that behind Sierra's successful series, King's Quest...
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    and Linux. It is also incorporated into ScummVM, an open-source adventure game interpreter, as of version 0.7.0. Munt is based on an earlier MT-32 Emulation...
    23 KB (3,041 words) - 05:57, 12 February 2025
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    ScummVM (category Adventure game engines)
    Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system, it also...
    53 KB (5,519 words) - 10:56, 5 June 2025
  • Z-machine (redirect from Z-code interpreter)
    for Zork, Infocom's first adventure game. Infocom used file extensions of .dat (Data) and .zip (ZIP = Z-machine Interpreter Program), but the latter clashed...
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  • Donald Duck's Playground (category Articles using Infobox video game using locally defined parameters)
    written for the Commodore 64 and subsequently ported to Sierra's AGI interpreter for the Apple II, PC compatibles, Amiga, and Atari ST. A version for...
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  • Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original...
    72 KB (2,280 words) - 00:53, 3 June 2025
  • Space Quest (category Adventure games)
    developed in Adventure Game Interpreter, Sierra's own programming language. Space Quest III was written in Sierra's Creative Interpreter (SCI), which...
    36 KB (4,713 words) - 03:47, 31 May 2025
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    GDevelop (category Free game engines)
    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games...
    23 KB (2,282 words) - 05:10, 19 May 2025
  • Thumbnail for Unreal Engine
    is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed...
    52 KB (4,076 words) - 17:54, 6 June 2025
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    Stencyl (category Video game IDE)
    Stencyl is a video game development tool that allows users to create 2D video games for computers, mobile devices, and the web. The software is available...
    8 KB (838 words) - 14:51, 11 January 2025
  • Thumbnail for King's Quest IV
    King's Quest IV (category Adventure games)
    support a sound card. King's Quest IV uses the Adventure Game Interpreter (AGI) and Sierra's Creative Interpreter (SCI) systems. This is the only chapter in...
    20 KB (2,177 words) - 05:47, 3 May 2025
  • Hugo's House of Horrors (category Adventure games)
    Larry's LLL.exe. The gameplay is similar to that used by the Adventure Game Interpreter, the game engine used for games such as King's Quest, Space Quest,...
    15 KB (1,732 words) - 16:56, 23 May 2025