• DirectX Graphics Infrastructure (DXGI) is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular...
    3 KB (225 words) - 00:17, 24 June 2025
  • Thumbnail for Direct Rendering Infrastructure
    The Direct Rendering Infrastructure (DRI) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to...
    34 KB (3,548 words) - 11:46, 26 November 2024
  • Thumbnail for Mesa (computer graphics)
    provides an OpenGL API over DirectX. Mesa implements a translation layer between a graphics API such as OpenGL and the graphics hardware drivers in the operating...
    92 KB (9,301 words) - 18:18, 9 July 2025
  • ODBC 1.0 was released in September 1992. At the time, there was little direct support for SQL databases (versus ISAM), and early drivers were noted for...
    33 KB (4,410 words) - 11:24, 28 July 2025
  • Windows Imaging Component DirectX Graphics Infrastructure (DXGI) Windows Advanced Rasterization Platform WinG Audio DirectMusic DirectSound XACT Speech API...
    17 KB (400 words) - 01:43, 11 March 2025
  • 2 and DirectX Graphics Infrastructure (DXGI) 1.2. The Desktop Window Manager now runs at all times (even on systems with unsupported graphics cards;...
    148 KB (13,142 words) - 17:33, 4 April 2025
  • Thumbnail for AMD CrossFire
    company continues to develop and support the technology for DirectX 11 applications. For DirectX 12 applications, AMD has the mGPU (also known as multi-GPU)...
    23 KB (2,469 words) - 13:17, 20 July 2025
  • Thumbnail for OpenGL
    OpenGL (redirect from Open graphics library)
    OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API...
    60 KB (6,045 words) - 03:43, 27 June 2025
  • Thumbnail for Radeon
    Radeon (redirect from Radeon Graphics)
    The Radeon, first introduced in 2000, was ATI's first graphics processor to be fully DirectX 7 compliant. R100 brought with it large gains in bandwidth...
    60 KB (5,507 words) - 14:54, 16 July 2025
  • was first developed as the kernel-space component of the X Server Direct Rendering Infrastructure, but since then it has been used by other graphic stack...
    108 KB (10,082 words) - 18:03, 16 May 2025
  • Video Acceleration API (category X Window extensions)
    potentially be used with graphics sub-systems other than the DRI (Direct Rendering Infrastructure) in X Window System, such as direct with framebuffer, and...
    14 KB (1,255 words) - 22:11, 18 July 2025
  • DirectFB (Direct Frame Buffer), now continued as DirectFB2, is a software library with a small memory footprint that provides graphics acceleration, input...
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  • Thumbnail for Nouveau (software)
    the Direct Rendering Infrastructure (DRI) of Mesa 3D for rendering 3D computer graphics, which allows to accelerate 3D drawing using the graphics processing...
    21 KB (1,851 words) - 08:18, 29 June 2025
  • Graphics Core Next (GCN) is the codename for a series of microarchitectures and an instruction set architecture that were developed by AMD for its GPUs...
    54 KB (4,473 words) - 19:03, 22 April 2025
  • by the Android platform. LunarG is developing tools and infrastructure for the Vulkan graphics API, designed to be the successor for OpenGL, with sponsorship...
    8 KB (576 words) - 17:17, 27 December 2024
  • Thumbnail for EXA
    EXA (category X-based libraries)
    In computing, EXA is a graphics acceleration architecture of the X.Org Server (see also X Window System) designed to replace XAA (the XFree86 Acceleration...
    5 KB (490 words) - 04:45, 11 November 2023
  • of different backends or targets (e.g. Linux framebuffer, X11, Quartz, DirectX), of which the two most fundamental are LibGII (for input-handling) and...
    12 KB (1,293 words) - 14:02, 26 April 2025
  • Thumbnail for Direct Graphics Access
    Direct Graphics Access is a plug-in for the X display servers that allows client programs direct access to the frame buffer. Graphics hardware communicates...
    2 KB (272 words) - 18:25, 23 January 2021
  • Thumbnail for Free and open-source graphics device driver
    free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application...
    58 KB (5,829 words) - 11:24, 13 July 2025
  • Windows Imaging Component DirectX Graphics Infrastructure (DXGI) Windows Advanced Rasterization Platform WinG Audio DirectMusic DirectSound XACT Speech API...
    2 KB (143 words) - 23:18, 9 February 2025
  • MiniGLX (category Graphics libraries)
    means to use the Direct Rendering Infrastructure when the X Window System is not used. In essence it provides functions that mimic those of X, so that programs...
    2 KB (264 words) - 12:38, 26 September 2019
  • October 9, 2012. Microsoft stated that due to improvements to its testing infrastructure, general improvements of this nature were to be released more frequently...
    136 KB (12,824 words) - 06:54, 31 July 2025
  • Thumbnail for Standard Portable Intermediate Representation
    (programming language) OpenGL Shading Language (GLSL) Tungsten Graphics Shader Infrastructure Compute kernel Parallel Thread Execution ARB assembly language...
    15 KB (1,415 words) - 18:28, 11 February 2025
  • Thumbnail for SNA (computer graphics)
    is a graphics acceleration architecture for the X.Org Server developed by Intel as a replacement for UXA. EXA UXA Direct Rendering Infrastructure Glamor...
    1,004 bytes (51 words) - 04:37, 11 February 2021
  • UI Automation updates) Windows Graphics Runtime (Direct2D, Direct3D 10 Level 9, Direct3D 11, DirectX 11, DXGI 1.1, DirectWrite, and WARP) XPS Document API...
    173 KB (16,926 words) - 17:46, 8 July 2025
  • all-inclusive. Direct3D DirectDraw DirectInput DirectMusic DirectPlay DirectShow DirectSound DirectX Media Objects DirectX plugin DirectX Video Acceleration...
    62 KB (1,086 words) - 21:16, 29 July 2025
  • Thumbnail for UMA Acceleration Architecture
    UMA Acceleration Architecture (category X-based libraries)
    that Ubuntu would migrate their graphics acceleration for the Ubuntu 9.10 release to UXA. Direct Rendering Infrastructure Mesa 3D EGL Michael Larabel (2008-08-06)...
    2 KB (126 words) - 18:42, 29 July 2019
  • GLX (category X Window extensions)
    a window provided by the X Window System. GLX distinguishes two "states": indirect state and direct state. Silicon Graphics developed GLX as part of their...
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  • windowing systems and graphics in general Cairo, a vector graphics library with cross-device output support Direct Rendering Infrastructure (DRI), a Linux API...
    12 KB (1,228 words) - 14:55, 24 July 2025
  • developed by Anthony Green, was inspired by the Gencall library from Silicon Graphics. Gencall was developed by Gianni Mariani, then employed by SGI, for the...
    8 KB (834 words) - 18:58, 26 June 2025