Entertainment technology is the discipline of using manufactured or created components to enhance or make possible any sort of entertainment experience...
19 KB (2,186 words) - 03:24, 26 May 2025
The Entertainment Technology Center (ETC) is a department at Carnegie Mellon University in Pittsburgh, Pennsylvania, United States. It is located at the...
4 KB (441 words) - 06:26, 12 July 2025
children's games. Most forms of entertainment have persisted over many centuries, evolving due to changes in culture, technology, and fashion, as with stage...
137 KB (16,723 words) - 12:45, 13 July 2025
Entertainment Technology Partners (ETP) is a global multi-brand entertainment technology company headquartered in Orlando. As of January 2018, the firm...
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SingleTrac (redirect from SingleTrac Entertainment Technologies)
SingleTrac Entertainment Technologies, Inc. was an American video game developer. It was founded in 1994 by Michael Ryder, Todd Kelly, and Michael Bartholomew...
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Cosm (company) (category Entertainment companies established in 2020)
Cosm is an American sports and entertainment technology company. It operates extended reality entertainment venues featuring large-format screens. The...
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advisory firm focused on private equity investments in the media, entertainment, technology, sports and consumer and digital media sectors. Peter Chernin...
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Agetec (redirect from Ascii Game Entertainment Technology)
Agetec Inc. ("ASCII Game Entertainment Technology") was an American video game publishing company that was best known for bringing Japanese titles to the...
9 KB (237 words) - 00:44, 15 July 2025
The Entertainment Services & Technology Association (ESTA) is an American non-profit trade association that represents the entertainment technology industry...
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WET (company) (redirect from WET (Water Entertainment Technologies))
founded as WET Enterprises, Inc., which at the time stood for Water Entertainment Technologies, by Mark Fuller, Melanie Simon, and Alan Robinson in 1983. All...
34 KB (3,372 words) - 05:43, 5 May 2025
WAVES (summit) (redirect from World Audio Visual & Entertainment Summit)
discussions around various themes such as AI in media and entertainment, the impact of new technologies, broadcasting, infotainment, AVGC-XR, films, and globalization...
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to define marketing term, rests upon entertainment technology and ultimately on the enabling basic technologies computers, Internet/World Wide Web, digital...
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and covers national and international news, lifestyle, travel, entertainment, technology, finance and sport. The organisation employs about 80 journalists...
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Carnegie Mellon University (redirect from Carnegie institute of technology)
economics, energy science and economics, human–computer interaction, entertainment technology, and decision science. On April 15, 1997, Jared L. Cohon, former...
147 KB (13,380 words) - 10:02, 29 July 2025
a distinguished professor of the practice of entertainment technology at CMU's Entertainment Technology Center (ETC), a joint master's program between...
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website and mobile application developed by Cyprus-based FunCorp, an entertainment technology company, that consists of memes in the form of images, videos,...
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Daniels was an adjunct professor at Carnegie Mellon University's Entertainment Technology Center. Daniels was born in Salisbury, Wiltshire, England, the...
40 KB (3,197 words) - 08:36, 24 July 2025
manufactures motion and haptic systems for entertainment, simulation, and training industries. Combining haptic technology with actuators provides physical sensations...
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1920s, in-flight entertainment took the form of movies that were initially shown on a large screen. With advancements in digital technology over the decades...
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industry’s largest stage, uniting the global music, sound and entertainment technology communities". It is typically held in January at the Anaheim Convention...
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2006, CMP Media changed its name to CMP Technology. In September 2006, NewBay Media acquired CMP Entertainment Media from United Business Media. The trade...
12 KB (1,120 words) - 10:19, 18 December 2024
On-set virtual production (section Technology)
On-set virtual production (OSVP) is an entertainment technology for television and film production in which LED panels are used as a backdrop for a set...
37 KB (3,242 words) - 20:14, 20 July 2025
SimEx-Iwerks (redirect from Iwerks Entertainment)
SimEx-Iwerks Entertainment specializes in high-tech entertainment systems, films, film technologies, film-based software, Simulation Hardware Systems and...
6 KB (579 words) - 00:45, 11 March 2025
Entertainment Technology New Zealand (ETNZ) formed in 2002 is a professional association for the design, management, craft and technical performing arts...
6 KB (540 words) - 18:20, 22 July 2025
Networks (ACN) is a suite of network protocols for control of entertainment technology equipment, particularly as used in live performance or large-scale...
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Hybe Corporation (redirect from KOZ Entertainment)
in creating hyper-realistic voices using technology. Big Hit announced its rebranding into an entertainment lifestyle platform company under the name...
118 KB (10,439 words) - 11:43, 31 July 2025
Creative technology is also seen as the intersection of new technology with creative initiatives such as fashion, art, advertising, media and entertainment. As...
21 KB (2,228 words) - 09:52, 6 June 2025
Kiss Technology was an entertainment technology company based in Denmark that existed from 1994 to 2005. It produced DVD players. In 2003, its DR-450 model...
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automation technology to link together and operate multiple entertainment control systems in a coordinated manner. It is distinguished from an entertainment control...
20 KB (2,343 words) - 20:37, 21 July 2025
Entertainment may also refer to an educational degree, for example John Tarnoff's "Masters of Entertainment Technology" degree from the Entertainment...
1 KB (111 words) - 13:29, 7 January 2023