• computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. UI events from...
    8 KB (795 words) - 16:55, 7 May 2025
  • In computer programming, data-driven programming is a programming paradigm in which the program statements describe the data to be matched and the processing...
    8 KB (974 words) - 22:58, 29 July 2024
  • Event-driven architecture (EDA) is a software architecture paradigm concerning the production and detection of events. Event-driven architectures are...
    22 KB (2,743 words) - 11:17, 19 June 2025
  • triggered by an event or a message Event-driven programming, a programming paradigm in which the flow of the program is determined by events, and is often...
    1,004 bytes (176 words) - 03:45, 23 February 2018
  • monitor making it an event+critical section. Callback (computer programming) Database trigger DOM events Event-driven programming Exception handling Interrupt...
    9 KB (919 words) - 12:06, 17 June 2025
  • Thumbnail for P (programming language)
    P is a programming language for asynchronous event-driven programming and the IoT that was developed by Microsoft and University of California, Berkeley...
    5 KB (366 words) - 18:59, 16 March 2025
  • caller, unlike a telephone callback. Mesa programming language formalised the callback mechanism used in Programming Languages. By passing a procedure as a...
    17 KB (1,821 words) - 03:09, 6 June 2025
  • Event-driven SOA is a form of service-oriented architecture (SOA), combining the intelligence and proactiveness of event-driven architecture with the...
    18 KB (2,590 words) - 12:46, 17 August 2023
  • Thumbnail for Scratch (programming language)
    sprites, costumes, and sounds between projects.: 14–15  Scratch uses event-driven programming with multiple active objects called sprites. Sprites can be drawn...
    56 KB (5,213 words) - 13:59, 7 June 2025
  • object. Asynchronous I/O Event-driven programming Inter-process communication Message passing The game loop in Game programming "Linux_2_6_16 - Linux Kernel...
    13 KB (1,674 words) - 17:07, 16 June 2025
  • references to each other. It is commonly used to implement event handling systems in event-driven programming, particularly in-process systems like GUI toolkits...
    24 KB (2,358 words) - 20:08, 11 June 2025
  • event-driven programming model. Applications are typically composed of a number of small modules which communicate with each other by firing events which...
    8 KB (690 words) - 16:06, 27 September 2023
  • Thumbnail for Twisted (software)
    Twisted (software) (category Python (programming language) libraries)
    Twisted is an event-driven network programming framework written in Python and licensed under the MIT License. Twisted projects variously support TCP,...
    15 KB (1,452 words) - 14:10, 24 January 2025
  • Computer programming portal Verse is a static typed object-oriented programming language created by Epic Games. It was released alongside UEFN in March...
    7 KB (636 words) - 01:29, 3 June 2025
  • Esper (software) (category Java (programming language) software)
    Aggregate function, Pattern matching, event windowing and joining. Esper implements Event-driven programming and event-driven architecture. Esper was created...
    4 KB (414 words) - 13:46, 1 May 2025
  • Thumbnail for Object-oriented programming
    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects. Objects can contain data (called fields, attributes or properties)...
    67 KB (7,159 words) - 22:41, 26 May 2025
  • Thumbnail for Node.js
    Node.js (redirect from Node.js event loop)
    single programming language, as opposed to using different languages for the server- versus client-side programming. Node.js has an event-driven architecture...
    35 KB (3,312 words) - 18:42, 2 June 2025
  • Toolkit (AWT) graphical user interface event queue. It is an example of the generic concept of event-driven programming, that is popular in many other contexts...
    11 KB (1,214 words) - 14:34, 16 February 2025
  • web servers, and load balancers. Asynchronous I/O Event-driven architecture Event-driven programming Reactor pattern "The C10K problem". Archived from...
    7 KB (735 words) - 13:01, 2 April 2025
  • architects Ken Cooper and Ted Peters specifically to simplify event-driven programming of user interfaces. The pattern was incorporated into the Windows...
    10 KB (1,126 words) - 20:56, 23 November 2024
  • Loop-switch sequence (category Computer programming)
    repeated switch is both necessary and correct (see event-driven programming, event loop and event-driven finite state machine). This is not a performance...
    3 KB (373 words) - 18:27, 12 February 2023
  • Basic for Applications (VBA) is an implementation of Microsoft's event-driven programming language Visual Basic 6.0 built into most desktop Microsoft Office...
    30 KB (3,758 words) - 17:58, 14 June 2025
  • in graphical user interface (GUI) widget toolkits to implement event-driven programming by associating general functions of graphical widgets (menus, buttons...
    50 KB (6,372 words) - 03:37, 1 March 2025
  • In computer programming, dataflow programming is a programming paradigm that models a program as a directed graph of the data flowing between operations...
    14 KB (1,616 words) - 06:18, 21 April 2025
  • Event-driven programming is often implemented using IoC so that the custom code need only be concerned with the handling of events, while the event loop...
    13 KB (1,498 words) - 23:57, 25 May 2025
  • In computing, aspect-oriented programming (AOP) is a programming paradigm that aims to increase modularity by allowing the separation of cross-cutting...
    54 KB (5,341 words) - 03:09, 18 April 2025
  • Visual Basic (classic) (category Microsoft programming languages)
    development (RAD) of graphical user interface (GUI) applications, event-driven programming, and both consumption and development of components via the Component...
    38 KB (4,343 words) - 13:32, 24 April 2025
  • NesC (category Programming language topic stubs)
    nesC (pronounced "NES-see") is a component-based, event-driven programming language used to build applications for the TinyOS platform. TinyOS is an operating...
    3 KB (356 words) - 13:02, 29 November 2024
  • use event-driven programming as a model for interaction. The toolkit handles user events, for example when the user clicks on a button. When an event is...
    3 KB (385 words) - 16:00, 20 December 2024
  • Thumbnail for Program counter
    instructions in other threads. In event-driven programming, the programmer may write sequences of instructions to respond to events without specifying an overall...
    12 KB (1,382 words) - 12:53, 19 June 2025