• Video feedback interventions are used in health and social care situations. Typically a "guider" helps a client to enhance communication within relationships...
    13 KB (1,382 words) - 19:00, 24 November 2024
  • Video interaction guidance (VIG) is a video feedback intervention through which a “guider” helps a client to enhance communication within relationships...
    21 KB (1,934 words) - 12:17, 8 March 2025
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    IJzendoorn developed and tested In the Video Intervention to promote Positive Parenting (VIPP) program Video feedback provides the opportunity to focus on...
    27 KB (2,817 words) - 00:24, 2 January 2024
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    teach parents appropriate parenting behaviour. Video interaction guidance is a video feedback intervention through which a "guider" helps a client to enhance...
    192 KB (23,128 words) - 04:05, 13 May 2025
  • teach parents "appropriate" parenting behaviour. Video interaction guidance is a video feedback intervention through which a "guider" helps a client to enhance...
    55 KB (7,116 words) - 21:54, 6 May 2025
  • disorganized-type behaviors at home. Interventions that reduce disorganization have been developed, for example, Video-feedback Intervention to promote Positive Parenting...
    41 KB (5,903 words) - 08:57, 3 December 2024
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    Evidence-based interventions for physical abuse include cognitive behavioral therapy (CBT) as well as video-feedback interventions and child-parent...
    8 KB (789 words) - 02:55, 22 January 2025
  • participants, as they are not providing feedback to them regarding their progress or adherence to the intervention. Instead, therapists conduct telephone...
    14 KB (1,896 words) - 01:34, 22 December 2024
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    Biofeedback (redirect from Bio feedback)
    biofeedback for evaluating muscle activation and providing feedback for their patients. A feedback thermometer detects skin temperature with a thermistor...
    131 KB (15,446 words) - 17:07, 24 April 2025
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    voltages than do ERMs and LRAs. One of the most common forms of haptic feedback in video games is controller rumble. In 1976, Sega's motorbike game Moto-Cross...
    52 KB (5,473 words) - 07:59, 8 May 2025
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    Neurofeedback (redirect from Neuro feedback)
    in combination with videos and films, or even during reading tasks where the brightness of the screen represents the direct feedback. Simple games can also...
    32 KB (3,387 words) - 23:57, 9 May 2025
  • interaction with another person and then asking them to review the video while providing feedback about their own interactions, behaviors, and experiences. Subjective...
    10 KB (1,372 words) - 03:34, 26 October 2023
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    typically incorporates auditory and video feedback but may also allow other types of sensory and force feedback through haptic technology. "Virtual"...
    114 KB (12,539 words) - 16:47, 10 May 2025
  • and outside developers could speak to Microsoft employees without the intervention of the company's PR department. The Channel 9 team produced interviews...
    4 KB (365 words) - 17:00, 14 May 2025
  • Rosan C, Wilkinson E, et al., 2017, Adapting and developing a video-feedback intervention for co-parents of infants at risk of externalising behaviour...
    3 KB (352 words) - 14:45, 4 May 2024
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    methodologies to operate and scale a YouTube channel with minimal manual intervention, usually by outsourcing the content production. YouTube Automation is...
    8 KB (944 words) - 20:20, 13 May 2025
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    educational video games offer more interaction, immediate feedback, to both student and teacher, and more student control. Educational video games that...
    70 KB (9,187 words) - 20:15, 30 April 2025
  • attributions. The intervention involves showing the parent the video recorded parent-child interaction. In each of the intervention sessions, the therapist...
    4 KB (561 words) - 10:20, 27 December 2023
  • beta release An early release of a video game, following its alpha release, where the game developer seeks feedback from players and testers to remove...
    278 KB (32,252 words) - 20:15, 11 May 2025
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    modelling. Video modeling is a form of video-based intervention (VBI); other forms include video prompting, computer-based video instruction, and video priming...
    10 KB (1,238 words) - 20:09, 18 February 2025
  • feedback Real-time computer graphics Scratch video Single-channel video Sound art Video jockey Video poetry Video sculpture Video installation Video synthesizer...
    30 KB (3,485 words) - 08:18, 14 May 2025
  • about getting an intervention [not CRAFT]. So, those are the options [to CRAFT] we have in the world. Dr. Nicole Kosanke in an online video by cmc: Center...
    49 KB (5,763 words) - 22:42, 15 May 2025
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    has strongly negative reactivity feedback coefficients which emerge from the system's physics. These inherent feedback mechanisms will reduce reactor power...
    12 KB (1,041 words) - 19:30, 16 May 2025
  • literature of commercially available video games used for therapeutic purpose for different patients. The use of virtual feedback has been seen scattered throughout...
    42 KB (5,437 words) - 09:52, 28 February 2025
  • conversation. Incorporating audiovisual feedback in speech and voice therapies has been successful in intervention by improving motivation and guidance....
    20 KB (2,564 words) - 05:18, 30 May 2024
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    Cybernetics is the transdisciplinary study of circular causal processes such as feedback and recursion, where the effects of a system's actions (its outputs) return...
    39 KB (4,388 words) - 20:46, 17 March 2025
  • delivery of high quality feedback to students on progress towards goals were more effective behavior management interventions. In order to ensure a properly...
    90 KB (11,231 words) - 15:55, 4 May 2025
  • Bellini, S. & Akullian, J., (2007). A meta-analysis of video modeling and video self-modeling interventions for children and adolescents with autism spectrum...
    11 KB (1,619 words) - 22:34, 10 October 2021
  • customer-specific real time interventions. EFM consists of data collection, analysis and reporting. Modern EFM systems can track feedback from a variety of sources...
    15 KB (1,736 words) - 10:14, 6 December 2024
  • The Sims is a social simulation video game developed by Maxis and published by Electronic Arts in 2000. The game allows players to create and control...
    53 KB (4,065 words) - 03:06, 13 May 2025