field of video content analysis, video imprint is obtained by recasting video contents into a fixed-sized tensor representation regardless of video resolution...
3 KB (259 words) - 11:37, 6 November 2022
Molecular imprinting, in polymer chemistry Imprinting (psychology), in psychology and ethology Video imprint, in video content analysis of computer vision High-level...
3 KB (332 words) - 09:38, 9 December 2024
English professional football club AV Akademikerverlag GmbH & Co. KG an imprint of the German group VDM Publishing (now OmniScriptum) Avaya, a technology...
4 KB (547 words) - 16:39, 12 May 2025
Epitome (data processing) (category Computer science stubs)
[citation needed] Image processing Video imprint (computer vision) Nebojsa Jojic's image epitome website Vincent Cheung's video epitome website v t e v t e...
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with computer-controlled moving light sources (nowadays mostly LED light), known as S.W.I.M. (Sequential Wave Imprinting Machine). However, like video and...
31 KB (3,829 words) - 13:46, 14 July 2025
Metric from their album Synthetica "Clone", a song by Vision of Disorder from their album Imprint "Clones" (Ash song), a 2004 single from Irish alternative...
4 KB (586 words) - 15:44, 5 May 2025
Katie Bouman (category Computer vision researchers)
2019, where she works on new systems for computational imaging using computer vision and machine learning. In 2024, she was promoted to associate professor...
21 KB (1,812 words) - 00:35, 18 July 2025
the young heroes of A-Next. Several versions of Vision are published under the Ultimate Marvel imprint. In Ultimate Nightmare, the Ultimates and X-Men...
87 KB (11,841 words) - 19:08, 27 July 2025
Human image synthesis (category Applications of computer vision)
"Face2Face: Real-time Face Capture and Reenactment of RGB Videos". Proc. Computer Vision and Pattern Recognition (CVPR), IEEE. Retrieved 24 May 2017...
35 KB (3,657 words) - 09:28, 22 March 2025
Nintendo Entertainment System (redirect from Nintendo Family Computer)
an 8-bit home video game console developed and marketed by Nintendo. It was released in Japan on July 15, 1983, as the Family Computer (Famicom), and...
149 KB (14,510 words) - 17:01, 26 July 2025
Steve Mann (inventor) (category Human–computer interaction researchers)
visualizing vision and seeing sight, by way of making visible the sightfield (time-reversed lightfield) of a camera or similar computer vision sensor, using...
27 KB (2,719 words) - 19:06, 23 June 2025
on home video in Australia, the United Kingdom, France, Taiwan and Germany. The novel was loosely adapted into three video games: Sony Computer Entertainment's...
37 KB (3,435 words) - 23:03, 16 May 2025
Predator (franchise) (section Video games)
comic books published in the 1990s under the Alien vs. Predator (AVP) imprint, the Predators later intersected with the Alien film series, pitting the...
77 KB (5,335 words) - 15:12, 26 July 2025
List of cybercriminals (redirect from List of convicted computer criminals)
Convicted computer criminals are people who are caught and convicted of computer crimes such as breaking into computers or computer networks. Computer crime...
44 KB (2,167 words) - 20:36, 18 March 2025
glasses was one of a series taken at the premiere. The film's title, imprinted on the earpieces, is plainly visible in high-resolution copies of those...
20 KB (2,545 words) - 18:53, 31 March 2025
Cyberpunk (redirect from Cyberpunk video games)
brand-name stores and video arcades of the Center Potsdamer Platz in the Potsdamer Platz public square of Berlin, Germany, as "a vision of a cyberpunk, corporate...
78 KB (8,262 words) - 10:04, 25 July 2025
A.I. Artificial Intelligence (redirect from Dr. Know (computer))
uncomfortable with David, Monica eventually warms to him and activates his imprinting protocol. Wanting her to love him in return, he befriends Teddy, Martin's...
64 KB (6,122 words) - 00:36, 17 July 2025
Dishonored (redirect from Dishonored video game)
Reviewers also said that the game's variety encourages replaying. Computer and Video Games' Alex Dale praised the variety and replayability of the game...
169 KB (14,158 words) - 13:05, 6 June 2025
View-Master (redirect from View-Master Video)
Mattel's preschool division and is now marketed under the Fisher-Price imprint, with a continued emphasis on children's content. In 1998, during the purchase...
22 KB (2,743 words) - 18:27, 7 June 2025
Cyberpunk (album) (category Works about computer hacking)
centred around his Macintosh computer and accompanying software. Programs used in the production included Studio Vision, by Opcode Systems, and Pro Tools...
76 KB (8,877 words) - 16:39, 23 July 2025
Transformers Autobots and Decepticons (category Vicarious Visions games)
Autobots and Transformers Decepticons are action-adventure video games developed by Vicarious Visions and published by Activision. The two games are based on...
21 KB (2,418 words) - 13:27, 11 May 2025
Snack World (category Japanese computer-animated television series)
Japanese multimedia franchise created and developed by Level-5. It consists of video games, manga adaptations, a CGI anime series, and a toy line by Takara Tomy...
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row of computer-controlled light sources attached to a stick was waved back-and-forth or spun (by hand or on a motor) to sequentially "imprint" upon the...
33 KB (4,021 words) - 16:21, 14 July 2025
Nausicaä of the Valley of the Wind (film) (redirect from Nausicaä of the Valley of the Wind (video game))
On home video, the film was released on VHS on 21 March 1984 and on Laserdisc on 25 April 1984 by Tokuma Shoten's "Animage Video" imprint. On 30 July...
76 KB (7,047 words) - 02:16, 28 July 2025
Rez is a music rail shooter video game developed by United Game Artists and published by Sega for the Dreamcast and PlayStation 2. It was released in...
93 KB (8,556 words) - 15:00, 3 May 2025
Deal's "2020 Vision" program, which used credible messengers to reduce violence and educate youth about COVID-19. In an Instagram video posted shortly...
41 KB (3,857 words) - 04:37, 24 July 2025
Fragile Dreams: Farewell Ruins of the Moon (redirect from Fragile (video game))
mischievous and straightforward amnesiac boy; Personal Frame (P.F.), a portable computer who loves having conversations more than anything else; Chiyo, the ghost...
36 KB (4,312 words) - 17:28, 23 May 2025
other hand, FeRAM has its own reliability issues, including imprint and fatigue. Imprint is the preferential polarization state from previous writes to...
27 KB (3,212 words) - 23:19, 11 June 2025
engineer), David Stavens (roboticist/engineer), Hendrik Dahlkamp (computer vision lead), Cedric Dupont (vehicle lead), and Pamela Mahoney (communications...
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Bene Gesserit (redirect from Imprinter (Dune))
are typical targets of a Bene Gesserit imprinter. Men seduced by an imprinter are permanently affected (imprinted) by the intense sexual experience and...
58 KB (7,770 words) - 07:31, 26 July 2025