• Thumbnail for Displacement mapping
    Displacement mapping is an alternative computer graphics technique in contrast to bump, normal, and parallax mapping, using a texture or height map to...
    7 KB (828 words) - 21:50, 18 February 2025
  • Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied...
    4 KB (417 words) - 19:57, 20 June 2024
  • Thumbnail for Bump mapping
    surface look more realistic by simulating small displacements of the surface. However, unlike displacement mapping, the surface geometry is not modified. Instead...
    7 KB (732 words) - 08:32, 13 January 2024
  • Thumbnail for Heightmap
    Heightmap (redirect from Height mapping)
    heightmap can be used in bump mapping to calculate where this 3D data would create shadow in a material, in displacement mapping to displace the actual geometric...
    6 KB (624 words) - 12:16, 4 April 2024
  • Thumbnail for Shear mapping
    In plane geometry, a shear mapping is an affine transformation that displaces each point in a fixed direction by an amount proportional to its signed...
    14 KB (1,911 words) - 11:03, 3 May 2025
  • Thumbnail for Texture mapping
    complex mappings such as height mapping, bump mapping, normal mapping, displacement mapping, reflection mapping, specular mapping, occlusion mapping, and...
    32 KB (3,947 words) - 10:53, 6 May 2025
  • Thumbnail for Normal mapping
    normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It...
    18 KB (2,303 words) - 06:18, 7 March 2025
  • similar architecture to OpenGL. Displacement mapping a method for adding detail to surfaces by subdivision and displacement of the resulting vertices from...
    61 KB (6,460 words) - 00:21, 2 December 2024
  • Insulation displacement connector, a type of electrical connector Displacement mapping, a technique in 3D computer graphics Single displacement reaction...
    3 KB (426 words) - 17:15, 26 March 2025
  • shading, mipmapping, normal mapping, bump mapping, displacement mapping, parallax mapping, shadow mapping, specular mapping, shadow volumes, high-dynamic-range...
    6 KB (796 words) - 06:45, 15 December 2024
  • Thumbnail for Vertex (computer graphics)
    for lighting calculations (such as Phong shading), normal mapping, or displacement mapping, and to control subdivision. tangent vectors These define an...
    3 KB (317 words) - 03:28, 10 December 2024
  • Thumbnail for Micropolygon
    micropolygons can support displacement mapping simply by perturbing micropolygon vertices during shading. This displacement is usually not limited to...
    2 KB (222 words) - 16:46, 6 April 2024
  • included new animation systems, fluid dynamics, interactive smoke, displacement mapping and dynamic multiplayer maps. Call of Duty: Black Ops III used a...
    59 KB (4,181 words) - 19:51, 29 April 2025
  • processing Digital painting Digital raster graphic Digital sculpting Displacement mapping Display list Display resolution Distance fog Distributed ray tracing...
    9 KB (844 words) - 20:40, 8 February 2025
  • Thumbnail for Tessellation (computer graphics)
    implementing subdivision surfaces, level of detail scaling and fine displacement mapping. OpenGL 4.0 uses a similar pipeline, where tessellation into triangles...
    6 KB (620 words) - 22:54, 27 July 2024
  • Relief mapping is highly comparable in both function and approach to another displacement texture mapping technique, Parallax occlusion mapping, considering...
    2 KB (261 words) - 23:21, 26 March 2024
  • following by programming the vertex processing under the Direct X API: Displacement mapping Geometry blending Higher-order primitives Point sprites Matrix stacks...
    1 KB (150 words) - 02:38, 22 October 2021
  • techniques. Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping and normal mapping techniques implemented...
    36 KB (4,547 words) - 15:39, 28 March 2025
  • Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition...
    4 KB (321 words) - 22:32, 18 February 2025
  • Thumbnail for CryEngine
    Directional Occlusion (SSDO) Tessellation (computer graphics) and Displacement Mapping Screen-space reflections Particles motion blur and shadows Character...
    30 KB (2,549 words) - 14:43, 18 May 2025
  • include new animation systems, fluid dynamics, interactive smoke, displacement mapping and dynamic multiplayer maps. Call of Duty: Infinite Warfare's IW...
    42 KB (3,688 words) - 10:09, 13 April 2025
  • optional capabilities: Area light sources Depth of field Displacement mapping Environment mapping Global illumination Level of detail Motion blur Special...
    8 KB (795 words) - 17:07, 6 April 2024
  • Thumbnail for LuxCoreRender
    in various ways, making it possible to create complex materials. Displacement mapping and subdivision: Based on procedural or image textures, object surfaces...
    17 KB (1,608 words) - 00:20, 26 June 2024
  • 2010, added support for DirectX 11 features such as tessellation, displacement mapping and the use of DirectCompute for soft body simulation and wave simulation...
    39 KB (2,821 words) - 00:23, 2 May 2025
  • Thumbnail for Digital image correlation and tracking
    images or 3D volumes. This method is often used to measure full-field displacement and strains, and it is widely applied in many areas of science and engineering...
    16 KB (2,053 words) - 06:49, 20 April 2025
  • 3DelightNSI implements: Area light sources Depth of field Displacement mapping Environment mapping Global illumination Motion blur Programmable shading Camera...
    6 KB (618 words) - 04:42, 7 April 2025
  • Thumbnail for Human image synthesis
    expressions or body poses without much need for human intervention. Using displacement mapping plays an important part in getting a realistic result with fine detail...
    35 KB (3,657 words) - 09:28, 22 March 2025
  • techniques such as normal mapping, Phong shading, Blinn lighting, virtual displacement mapping, shadow mapping, HDR environment mapping, and post-processing...
    93 KB (8,385 words) - 23:20, 1 May 2025
  • Scary Godmother were another major challenge; they were modeled by displacement mapping simple sheets and balls, before FX Tree added several turbulent distortion...
    39 KB (3,857 words) - 15:32, 5 March 2025
  • techniques such as normal mapping, Phong shading, Blinn lighting, virtual displacement mapping, shadow mapping, HDR environment mapping, and post-processing...
    59 KB (6,604 words) - 00:57, 22 January 2025