• GURPS Fantasy II: Adventures in the Mad Lands is a supplement by Robin Laws, published by Steve Jackson Games in 1992 for the third edition of GURPS (Generic...
    4 KB (488 words) - 19:37, 15 April 2023
  • Thumbnail for List of GURPS books
    with the core rules used in all settings (GURPS Basic Set: Characters and Campaigns), plus basic accessories. GURPS Basic Set: Characters GURPS Basic...
    73 KB (8,152 words) - 01:42, 8 April 2024
  • GURPS Fantasy is a Genre Toolkit source book which was first designed by Steve Jackson and published by Steve Jackson Games in 1986 for the GURPS role-playing...
    13 KB (1,678 words) - 07:59, 21 March 2024
  • publishing Conan solo adventures for its GURPS generic system of rules as of 1988 and a GURPS Conan core rulebook in 1989: GURPS Conan: Beyond Thunder...
    71 KB (8,821 words) - 05:50, 21 June 2024
  • engage in turn-based combat. Tim Cain began working on Fallout in 1994. It began as a game engine based on the tabletop role-playing game GURPS, but after...
    110 KB (9,754 words) - 15:41, 7 June 2024
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    Robin Laws (category GURPS writers)
    Hero Wars and associated supplements For GURPS: Fantasy 2: Adventures in the Mad Lands Hillfolk Jack Vance's The Dying Earth Roleplaying Game Kaiin Player's...
    18 KB (1,973 words) - 15:25, 19 February 2024
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    strengths, not the least of which is his new blade, Calibur-X, a vibrating gun blade with magical properties. The King Arthur Supplement for the GURPS role-playing...
    67 KB (8,945 words) - 01:46, 21 June 2024
  • chronologically. American Civil War alternate histories Axis victory in World War II List of fictional British monarchs List of fictional timelines List...
    113 KB (277 words) - 17:07, 19 June 2024