• IEEE Computer Graphics and Applications (often abbreviated IEEE CG&A) is a bimonthly magazine on computer graphics published by the IEEE Computer Society...
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  • graphics programming interfaces for mobile devices". IEEE Computer Graphics and Applications. 25 (6). IEEE CG&A 2005: 66–75. doi:10.1109/MCG.2005.129. PMID 16315479...
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  • Magazine Issue 1.01 Pimental, K., and Blau, B. (1994), "Teaching Your System To Share." IEEE computer graphics and applications, 14(1), 60{{citation}}: CS1...
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    "Augmented reality projects in the automotive and aerospace industries". IEEE Computer Graphics and Applications. 25 (6): 48–56. doi:10.1109/mcg.2005.124....
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  • techniques, and wrote papers on them for the IEEE (Institute of Electrical and Electronics Engineers), in their journal Computer Graphics and Applications. Some...
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    Paul S. (November 1986). "Survey of Texture Mapping". IEEE Computer Graphics and Applications. 6 (11): 56–67. doi:10.1109/MCG.1986.276672. "Radeon Whitepaper"...
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    A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present...
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    (1993). "Tone reproduction for realistic computer generated images" (PDF). IEEE Computer Graphics & Applications. 13 (6): 42–48. doi:10.1109/38.252554....
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    Design: List View and Grid View". Medium. Retrieved 4 September 2021. Van Dam, A. (2000). "Beyond WIMP". IEEE Computer Graphics and Applications. 20: 50–51....
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  • Augmented Reality. IEEE Computer Graphics and Applications, 21(6), 34-47. Baradaran, H., & Stuerzlinger, W. (2005). A Comparison of Real and Virtual 3D Construction...
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  • experiments." Cavallaro defended FoxTrax in a 1997 paper for IEEE Computer Graphics and Applications, calling it an "overall success" that contributed to higher...
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    In: Computer Graphics and Applications, IEEE Jul/Aug 2000. Vol 20 (4), pp. 7–11. Barclay G. Jones (1986). Protecting historic architecture and museum...
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    (November 1983). "A Testbed for Realistic Image Synthesis". IEEE Computer Graphics and Applications. 3 (8): 10–20. CiteSeerX 10.1.1.131.1958. doi:10.1109/MCG...
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  • Arie (1982). "A New Color-Naming System for Graphics Languages". IEEE Computer Graphics and Applications. 2 (3): 37. doi:10.1109/MCG.1982.1674223. S2CID 16846774...
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    Kwan-Liu Ma (category Fellows of the IEEE)
    editor for the IEEE Transactions on Visualization and Computer Graphics (2007-2011), IEEE Computer Graphics and Applications (2007-2019), and the Journal...
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  • which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing...
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    approximation of the inverse square root in a 1997 column for IEEE Computer Graphics and Applications. Reverse engineering of other contemporary 3D video games...
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  • successive story generation to branching story graphs. IEEE Computer Graphics and Applications 26(3): 23-31. Rowe, J.P., McQuiggan, S.W., & Lester, J...
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  • PLaSM (category Computer-aided design)
    Current Status and Research Directions". IEEE Computer Graphics and Applications. 3 (7). IEEE Computer Graphics: 25–37. doi:10.1109/MCG.1983.263271. S2CID 14462567...
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    Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media,...
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  • Geometry LICS – ACM–IEEE Symposium on Logic in Computer Science RTA – International Conference on Rewriting Techniques and Applications CIAA – International...
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    Voreen (category Free 3D graphics software)
    Exploration of Cosmological Dark-Matter Simulation Data". IEEE Computer Graphics and Applications. 37 (2): 80–89. doi:10.1109/MCG.2017.20. PMID 28320645...
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  • in applications where higher precision is not essential, in particular image processing and neural networks. Almost all modern uses follow the IEEE 754-2008...
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    "Generating irregularly oscillating fossil seashells". IEEE Computer Graphics and Applications. 12 (3): 18–22. doi:10.1109/38.135910. ISSN 0272-1716....
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    virtual cockpit for a distributed interactive simulation". IEEE Computer Graphics and Applications. 14: 49–54. doi:10.1109/38.250919. Stein, Michael; Sandl...
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  • Beier–Neely morphing algorithm (category Computer graphics algorithms)
    Shin (1998). "Polymorph: morphing among multiple images". IEEE Computer Graphics and Applications. 18 (1): 58–71. doi:10.1109/38.637304. Description of the...
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    Virtual human (category 3D computer graphics)
    Archived July 9, 2021, at the Wayback Machine, IEEE Computer Graphics and Applications, IEEE Computer Society, vol 2( 9), pp.17-25 Bonney, M., Case, K...
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  • (July–August 2000). "Axonometry: a matter of perspective". IEEE Computer Graphics and Applications. 20 (4): 7–11. doi:10.1109/38.851742. "Knight Lore was...
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  • Giloth in 1985. The article, meant for IEEE Computer Graphics and Applications, analyzed the ways in which computer art programs were emulating real world...
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    PMID 26528316. Barr (1981). "Superquadrics and Angle-Preserving Transformations". IEEE Computer Graphics and Applications. 1 (1): 11–23. doi:10.1109/MCG.1981...
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