There are many applications of virtual reality (VR). Applications have been developed in a variety of domains, such as architectural and urban design,...
98 KB (10,615 words) - 17:05, 17 June 2025
The Virtual Reality Applications Center (VRAC) is a research center within the Engineering Teaching and Research Complex (ETRC) at Iowa State University...
5 KB (513 words) - 18:57, 5 January 2024
tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education...
114 KB (12,539 words) - 17:52, 23 May 2025
environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, compared to virtual reality, which aims to completely replace...
145 KB (15,923 words) - 14:22, 19 June 2025
Extended reality (XR) is both an umbrella term to refer to and interpolate between augmented reality (AR), mixed reality (MR), and virtual reality (VR),...
9 KB (1,008 words) - 12:06, 30 May 2025
In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the...
56 KB (6,358 words) - 14:04, 26 May 2025
Virtual reality therapy (VRT), also known as virtual reality immersion therapy (VRIT), simulation for therapy (SFT), virtual reality exposure therapy (VRET)...
88 KB (10,894 words) - 13:28, 18 June 2025
Telepresence (redirect from Virtual reality telepresence)
Pessavento & H. Ermert - Palpation Imaging using a Haptic System for Virtual Reality applications in Medicine. - pp 147-153, IOS Press, 2004 "Evaluating the Effectiveness...
35 KB (4,280 words) - 03:20, 3 May 2025
Palmer Luckey (category Virtual reality pioneers)
designer of the Oculus Rift, a virtual reality head-mounted display that is widely credited with reviving the virtual reality industry. In 2017, Luckey left...
45 KB (4,294 words) - 14:46, 19 June 2025
virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment...
32 KB (2,974 words) - 10:04, 20 May 2025
The virtuality continuum is a continuous scale ranging between the completely virtual, a virtuality, and the completely real, reality. The reality–virtuality...
2 KB (216 words) - 01:47, 15 May 2025
The concept of virtual reality (VR) has been depicted in numerous fictional works since the 1930s. Many science fiction books and films have imagined...
24 KB (3,166 words) - 12:54, 24 April 2025
PICO 4 (category Virtual reality headsets)
PICO 4 is a virtual reality headset developed by ByteDance. It is designed for virtual reality games and is only available in Europe and East Asia (China...
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Simulation hypothesis (redirect from Virtual reality simulation)
that whereas virtual reality would enable a participant to experience only three senses (sight, sound and optionally smell), simulated reality would enable...
53 KB (6,569 words) - 16:39, 14 June 2025
impact virtual offices. Virtual reality applications have the capability of creating offices spaces that are physical spaces within the virtual world where...
17 KB (1,288 words) - 12:49, 25 March 2025
develop Android and iOS applications at Facebook, Microsoft, and Shopify. It is also being used to develop virtual reality applications at Oculus. In 2012...
11 KB (856 words) - 18:17, 15 June 2025
VTuber (redirect from Virtual YouTubers)
(albeit with pre-determined animations), and some also supporting virtual reality hardware, or hand tracking devices such as the Leap Motion Controller...
60 KB (5,300 words) - 06:55, 16 June 2025
A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through...
57 KB (6,726 words) - 12:49, 6 June 2025
Virtuality was a range of virtual reality machines produced by Virtuality Group, and found in video arcades in the early 1990s. The machines delivered...
29 KB (2,907 words) - 04:17, 25 May 2025
sharing applications are all examples of virtual environments. Simply put, it is a networked common operating space. Once the fidelity of the virtual environment...
5 KB (632 words) - 05:41, 9 June 2025
reality game (or hybrid reality game) blends elements of both the real and virtual worlds, allowing players to interact with both reality and virtual...
6 KB (601 words) - 22:55, 19 June 2025
DisplayPort (section VirtualLink)
for Beyond-8K Resolutions, Higher Refresh Rates For 4K/HDR and Virtual Reality Applications". 26 June 2019. Retrieved 26 June 2019. "imgur.com". Imgur. "VESA...
153 KB (12,438 words) - 13:31, 20 June 2025
Uncanny valley (category Virtual reality)
The increasing prevalence of digital technologies (e.g., virtual reality, augmented reality, and photorealistic computer animation) has propagated discussions...
85 KB (8,910 words) - 02:47, 13 June 2025
Virtual reality in telerehabilitation is a method used first in the training of musculoskeletal patients using asynchronous patient data uploading, and...
18 KB (2,158 words) - 03:13, 25 May 2025
Avatar (computing) (redirect from Avatar (virtual reality))
avatar was used to describe the virtual simulation of the human form in the Metaverse, a fictional virtual-reality application on the Internet. Social status...
55 KB (6,239 words) - 02:30, 8 June 2025
for Beyond-8K Resolutions, Higher Refresh Rates for 4K/HDR and Virtual Reality Applications". VESA.org. Video Electronics Standards Association. Archived...
12 KB (1,015 words) - 04:04, 10 June 2025
A-Frame (software) (redirect from A-Frame (virtual reality framework))
an open-source web framework, written in JavaScript, for building virtual reality (VR) experiences. It is maintained by developers from Supermedium (Diego...
5 KB (471 words) - 03:57, 25 May 2025
VRChat (category Virtual reality communities)
user-created 3D avatars and worlds. VRChat is designed primarily for use with virtual reality headsets, being available for Microsoft Windows PCs and as an app for...
47 KB (4,491 words) - 11:53, 17 June 2025
Ambisonics (section Virtual microphones)
it has proved an effective way to present spatial audio in Virtual Reality applications (e.g. YouTube 360 Video), as the B-Format scene can be rotated...
60 KB (7,193 words) - 09:23, 21 June 2025
Virtual graffiti consists of virtual or digital media applied to public locations, landmarks or surfaces. Virtual graffiti applications utilize augmented...
5 KB (688 words) - 22:57, 19 February 2024