Game engine recreation is a type of video game engine remastering process whereby a new game engine is rewritten from scratch as a clone of the original...
9 KB (1,026 words) - 04:42, 19 May 2025
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original...
72 KB (2,280 words) - 00:53, 3 June 2025
Also, it mixes game engines with rendering engines as well as API bindings without any distinctions. Physics engine Game engine recreation List of open-source...
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Godot (/ˈɡɒdoʊ/ GOD-oh) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in...
57 KB (4,671 words) - 14:57, 12 June 2025
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially...
52 KB (4,076 words) - 17:54, 6 June 2025
OpenMW (category Free game engines)
free and open-source game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game The Elder Scrolls III:...
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game engine developed primarily by Ray Gresko for LucasArts. It is very similar to the Build engine used in Duke Nukem 3D. While not a true 3D engine...
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Sierra Creative Interpreter (category Video game engines)
(SCI) was a game engine developed by Sierra On-Line in the late 1980s as a successor to the earlier AGI (Adventure Game Interpreter) engine. SCI first...
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Nicky Boom (redirect from Nicky (game engine recreation))
side-scrolling platform game developed and originally released for the Amiga, Atari ST and MS-DOS by Microïds in 1992. The game began a second life in...
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which were met: Development begins: 4 April 1995 Complete game design: 31 May 1995 Engine: 3 July 1995 Look and feel: 2 October 1995 First play: 3 January...
40 KB (3,936 words) - 09:07, 9 June 2025
The Adventure Game Interpreter (AGI) is a game engine developed by Sierra On-Line. The company originally developed the engine for King's Quest (1984)...
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Defold (category Video game engines)
Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. It is used to create mostly two-dimensional...
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needed] List of video game remakes and remasters High-definition remasters for PlayStation consoles Game engine recreation "Video Game Ports, Remakes, Remasters...
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good share of software remakes are fangames of computer games and game engine recreation made by the fan community as part of retrogaming, to address e.g...
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Transport Tycoon (category Articles using Infobox video game using locally defined parameters)
2013 based on the sequel, Chris Sawyer's Locomotion. A fan-made game engine recreation OpenTTD is also available. In November 2024, Atari SA acquired the...
26 KB (2,888 words) - 11:52, 1 June 2025
RollerCoaster Tycoon 2 (category Articles using Infobox video game using locally defined parameters)
RollerCoaster Tycoon Classic in 2017. OpenRCT2, an open-source game engine recreation, was first released in 2015. In RollerCoaster Tycoon 2, players...
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ScummVM (category Adventure game engines)
Utility for Maniac Mansion Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use...
53 KB (5,519 words) - 10:56, 5 June 2025
GDevelop (category Free game engines)
GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games...
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Snap! (programming language) (category Video game development software)
t e Game engines (list) Source port First-person shooter engine List of first-person shooter engines Game engine recreation List of game engine recreations...
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source software development Technical debt Development hell Porting Game engine recreation Reverse engineering Spolsky, Joel (6 April 2000). "Things You Should...
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rapper Reminisce, Volume 2 of the video game .hack//G.U. REminiscence, a game engine recreation used in the video game Flashback: The Quest for Identity Reminiscience...
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at MobyGames Syndicate at Amiga Hall of Light FreeSynd (a game engine recreation of the game) Official website of the Acorn RiscPC version Demo version...
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To the Moon (redirect from To the Moon (video game))
Amaryllis Kulla ported the game with the open-source and cross-platform RPG Maker XP game engine recreation MKXP. Later this engine was also used for ports...
28 KB (2,768 words) - 04:40, 29 May 2025
The C4 Engine is a proprietary computer game engine developed by Terathon Software that is used to create 3D games and other types of interactive virtual...
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Escape from Colditz (section Video game adaptation)
Escape!, an open source game engine recreation of the 1990 Amiga game, was created by Aperture Software in 2009. The engine is available for Microsoft...
14 KB (1,952 words) - 04:06, 20 December 2024
free and open-source game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game The Elder Scrolls III:...
19 KB (2,131 words) - 11:51, 8 April 2025
pro-wrestler "Nicky" video game series Nicky (game engine recreation), a 2006 re-release of 1992 videogame Nicky Boom Nicky 2 (video game), a 1993 videogame,...
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done through a few routes: Game engine recreation: A new universal game engine can be developed that uses the original game assets but otherwise runs on...
72 KB (8,460 words) - 23:49, 2 May 2025
"pixel-per-pixel accurate". This approach is in contrast to that used by game engine recreations, which are often made using a "top-down" development methodology...
223 KB (10,674 words) - 22:35, 9 June 2025
significant work done, are shown here. Lists of video games Strategy video game Sartori-Angus, Alan (December 1982). "Cosmic Conquest". BYTE. p. 124. Retrieved...
101 KB (370 words) - 04:25, 11 June 2025