Immediate mode is an API design pattern in computer graphics libraries, in which the client calls directly cause rendering of graphics objects to the display...
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Retained mode in computer graphics is a major pattern of API design in graphics libraries, in which the graphics library, instead of the client, retains...
6 KB (475 words) - 08:03, 25 July 2023
Immediate mode may refer to Immediate mode (computer graphics), a graphical rendering mode Immediate mode GUI, GUI or widget toolkit implemented using...
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Image file format Image plane Image resolution Image scaling Immediate mode (computer graphics) Implicit surface Importance sampling Impossible object Inbetweening...
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camera modes Direct mode, a software configuration where text input is processed outside of an application Immediate mode (computer graphics), a graphic...
4 KB (574 words) - 17:33, 16 April 2025
developers to draw 3D graphics: immediate mode and retained mode. In immediate mode, graphics commands are issued directly into the graphics pipeline and the...
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Direct Rendering Manager (redirect from Graphics Execution Manager)
managing and mode setting, memory-sharing objects and memory synchronization. Some of these expansions were given specific names, such as Graphics Execution...
108 KB (10,082 words) - 18:03, 16 May 2025
for the internal components of a desktop computer. Modern personal computers universally use switched-mode power supplies. Some power supplies have a...
67 KB (7,703 words) - 09:03, 27 May 2025
a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. Contents 0–9 A B...
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Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film...
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II graphics debuted on the original Apple II in 1977 and were used throughout the computer series of the same name. There is a 16 color 40 × 24 mode (low...
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Voxel (redirect from Voxel graphics)
Feiner (1990). "Spatial-partitioning representations; Surface detail". Computer Graphics: Principles and Practice. The Systems Programming Series. Addison-Wesley...
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MIPS architecture (category Computer-related introductions in 1985)
a simple set of floating-point SIMD instructions dedicated to 3D computer graphics; MDMX (MaDMaX), a more extensive integer SIMD instruction set using...
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hardware and software computer technology to "augment" human intelligence. That November, while attending a conference on computer graphics in Reno, Nevada...
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Display list (category Computer graphics)
stored in the computer's memory and executed by ANTIC in real-time, can specify blank lines, any of six text modes and eight graphics modes, which sections...
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Reality Lab (category Graphics software stubs)
Reality Lab was a 3D computer graphics API created by RenderMorphics to provide a standardized interface for writing games. It was one of the main contenders...
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Terak 8510/a (category Computer workstations)
computers with a bitmap graphics display. It was a desktop workstation with an LSI-11 compatible processor, a graphical framebuffer, and a text mode with...
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Tiled rendering is the process of subdividing a computer graphics image by a regular grid in optical space and rendering each section of the grid, or...
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Direct3D (redirect from Windows Graphics Foundation)
providing the use of 2D and 3D graphics in interactive media ties. Direct3D contains many commands for 3D computer graphics rendering; however, since version...
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that access the main memory of the computer. The design of the CPU allows RISC computers few simple addressing modes and predictable instruction times...
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OpenGL (redirect from Open graphics library)
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API...
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supported several thousand graphics terminals distributed worldwide, running on nearly a dozen different networked mainframe computers. Many modern concepts...
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BBC Micro (redirect from BBC Computer Literacy Project)
memory. Modes 0 to 6 could show diacritics and other user defined characters. All modes except mode 7 supported bitmapped graphics, but graphics commands...
101 KB (9,929 words) - 06:45, 29 June 2025
Intel 80186 (category Computer-related introductions in 1982)
at the same clock frequency. For instance, the common register+immediate addressing mode was significantly faster than on the 8086, especially when a memory...
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fast page mode DRAM (FPM-RAM) which took typically two or three clocks to transfer one word of data. PC66 refers to internal removable computer memory standard...
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X.Org Server (section 2D graphics driver)
contains graphics device drivers supporting some form of 2D rendering acceleration. In the past, mode-setting was done by an X-server graphics device driver...
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ANTIC (category Graphics chips)
is an LSI ASIC dedicated to generating 2D computer graphics to be shown on a television screen or computer display. Under the direction of Jay Miner,...
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Tandy 1000 (category Computer-related introductions in 1984)
Tandy-specific features, such as enhanced graphics, sound, and a built-in joystick port, made the computers particularly attractive for home use. The...
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IBM BASIC (redirect from The IBM Personal Computer Basic)
was distributed with non-IBM MS-DOS computers and supports all the graphics modes and features of BASICA on computers that do not have IBM Cassette BASIC...
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History of video games (redirect from Timeline of computer and video games)
as well as in PCs by way of graphics cards. Optical media via CD-ROMs began to be incorporated into personal computers and consoles, including Sony's...
205 KB (23,791 words) - 13:19, 13 June 2025