• Motion interpolation, motion-compensated frame interpolation (MCFI), or frame generation is a form of video processing in which intermediate film, video...
    12 KB (1,349 words) - 01:05, 22 May 2025
  • Motion interpolation is a programming technique in data-driven character animation that creates transitions between example motions and extrapolates new...
    5 KB (733 words) - 17:33, 11 March 2025
  • In the context of live-action and computer animation, interpolation is inbetweening, or filling in frames between the key frames. It typically calculates...
    4 KB (547 words) - 17:57, 22 January 2025
  • In computer graphics, slerp is shorthand for spherical linear interpolation, introduced by Ken Shoemake in the context of quaternion interpolation for...
    9 KB (1,181 words) - 17:09, 5 January 2025
  • Thumbnail for Rendering (computer graphics)
    computer program. A software application or component that performs rendering is called a rendering engine, render engine, rendering system, graphics...
    148 KB (14,343 words) - 14:34, 13 July 2025
  • The history of computer animation began as early as the 1940s and 1950s, when people began to experiment with computer graphics – most notably by John...
    119 KB (14,371 words) - 21:26, 16 June 2025
  • a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. Contents 0–9 A B...
    61 KB (6,469 words) - 11:29, 4 June 2025
  • Thumbnail for Computer animation
    moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics. Computer animation is a digital...
    44 KB (5,006 words) - 22:04, 19 July 2025
  • a list of computer graphics and descriptive geometry topics, by article name. 2D computer graphics 2D geometric model 3D computer graphics 3D modeling...
    9 KB (847 words) - 15:16, 13 July 2025
  • Thumbnail for Display resolution
    lower on these kinds of screens will greatly decrease sharpness, as an interpolation process is used to "fix" the non-native resolution input into the display's...
    25 KB (2,568 words) - 20:33, 1 July 2025
  • Thumbnail for Perlin noise
    Perlin noise (category Computer graphics)
    textures on computer generated surfaces for motion picture visual effects. The development of Perlin Noise has allowed computer graphics artists to better...
    16 KB (1,804 words) - 17:35, 24 May 2025
  • a result about the relationship between logical theories Interpolation (computer graphics), the generation of intermediate frames Image scaling, the...
    1 KB (199 words) - 14:29, 6 August 2021
  • Thumbnail for Voxel
    Voxel (redirect from Voxel graphics)
    Feiner (1990). "Spatial-partitioning representations; Surface detail". Computer Graphics: Principles and Practice. The Systems Programming Series. Addison-Wesley...
    27 KB (3,056 words) - 16:24, 15 July 2025
  • polynomial splines are extensively used in computer graphics and geometric modeling to obtain curves or motion trajectories that pass through specified...
    18 KB (3,102 words) - 10:56, 19 March 2025
  • Thumbnail for Computer mouse
    A computer mouse (plural mice; also mouses) is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically...
    127 KB (13,640 words) - 19:33, 17 July 2025
  • Thumbnail for Motion estimation
    In computer vision and image processing, motion estimation is the process of determining motion vectors that describe the transformation from one 2D image...
    8 KB (929 words) - 04:11, 6 July 2024
  • Thumbnail for Texture mapping
    Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap,...
    32 KB (3,997 words) - 02:07, 10 July 2025
  • Inbetweening (redirect from Motion Tween)
    software techniques for computer-assisted keyframing for character animation". Flicker fusion threshold Morphing Onion skinning Motion blur Smear frames Synfig...
    7 KB (784 words) - 06:40, 5 December 2024
  • Thumbnail for Lance Williams (graphics researcher)
    Litwinowicz) Computer Graphics (SIGGRAPH '94 Proceedings) 409-412. • “View Interpolation Image Synthesis," (with Shenchang Eric Chen) Computer Graphics (SIGGRAPH...
    7 KB (821 words) - 00:53, 26 April 2025
  • Thumbnail for Non-uniform rational B-spline
    Non-uniform rational B-spline (category 3D computer graphics)
    mathematical model using basis splines (B-splines) that is commonly used in computer graphics for representing curves and surfaces. It offers great flexibility...
    31 KB (4,626 words) - 21:02, 10 July 2025
  • Thumbnail for Bézier curve
    Bézier curve (category Interpolation)
    BEH-zee-ay, French pronunciation: [bezje]) is a parametric curve used in computer graphics and related fields. A set of discrete "control points" defines a smooth...
    50 KB (6,981 words) - 20:24, 19 June 2025
  • Thumbnail for Phong shading
    Phong shading (category Computer graphics algorithms)
    In 3D computer graphics, Phong shading, Phong interpolation, or normal-vector interpolation shading is an interpolation technique for surface shading...
    5 KB (610 words) - 01:38, 16 March 2024
  • between the fields of computer graphics and computer vision. This included image-based rendering, image morphing, view interpolation, panoramic image stitching...
    68 KB (7,809 words) - 14:24, 20 June 2025
  • Thumbnail for Gouraud shading
    Gouraud shading (category Computer graphics algorithms)
    (/ɡuːˈroʊ/ goo-ROH), named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented...
    6 KB (640 words) - 19:39, 13 October 2024
  • displayed. This definition applies to film and video cameras, computer animation, and motion capture systems. In these contexts, frame rate may be used interchangeably...
    23 KB (2,664 words) - 06:50, 5 July 2025
  • Thumbnail for Fractal compression
    interpolant. Fractal interpolation maintains geometric detail very well compared to traditional interpolation methods like bilinear interpolation and bicubic interpolation...
    24 KB (2,701 words) - 16:32, 16 June 2025
  • Radeon 200 series (category Pages using Infobox graphics processing unit with unknown parameters)
    The Radeon 200 series is a series of graphics processors developed by AMD. These GPUs are manufactured on a 28 nm Gate-Last process through TSMC or Common...
    19 KB (2,844 words) - 03:01, 10 May 2025
  • Rendering Graphics Engine) graphics chipset was one of the first 2D/3D accelerators designed for the mass market. Introduced in 1996 by then graphics powerhouse...
    10 KB (1,234 words) - 21:04, 17 July 2025
  • Thumbnail for Radeon X1000 series
    Radeon X1000 series (category Pages using Infobox graphics processing unit with unknown parameters)
    The R520 (codenamed Fudo) is a graphics processing unit (GPU) developed by ATI Technologies and produced by TSMC. It was the first GPU produced using a...
    29 KB (2,969 words) - 11:52, 17 March 2025
  • subsections of animated scenes that might employ dozens of related interpolation curves. Rather than adjust the timing of every curve within the subsection...
    2 KB (275 words) - 08:27, 8 December 2022