• Thumbnail for Skeletal animation
    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal...
    8 KB (989 words) - 22:22, 7 July 2024
  • Thumbnail for Morph target animation
    computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series...
    5 KB (542 words) - 16:43, 14 January 2025
  • Thumbnail for Computer animation
    tracing Rich Representation Language Skeletal animation Stop motion Traditional animation Timeline of computer animation in film and television Virtual artifact...
    54 KB (5,905 words) - 23:40, 1 June 2025
  • while morph targets animation (more commonly known as blendshape animation) and skeletal animation belong to the second. Facial animation has become well-known...
    20 KB (2,754 words) - 03:34, 20 December 2023
  • Thumbnail for Ragdoll physics
    (each of which is ordinarily tied to a bone in the graphics engine's skeletal animation system) tied together by a system of constraints that restrict how...
    8 KB (973 words) - 00:38, 2 May 2025
  • created using 3D printing devices. Rigging: Skeletal animation or rigging is a technique in computer animation in which a character (or another articulated...
    21 KB (2,529 words) - 01:23, 4 May 2025
  • closely associated with character animation, motion capture technologies, and 3D animation, as well as skeletal animation. Digital puppetry is also known...
    13 KB (1,717 words) - 23:53, 7 March 2025
  • Thumbnail for Polygon mesh
    useful for determining separate sub-objects for skeletal animation or separate actors for non-skeletal animation. materials Generally materials will be defined...
    26 KB (2,618 words) - 04:36, 21 March 2025
  • Character animation is a specialized area of the animation process, which involves bringing animated characters to life. The role of a character animator...
    8 KB (852 words) - 21:48, 1 November 2024
  • Pose space deformation (category Computer animation)
    is often used in conjunction with skeletal animation to address some of its key limitations. In skeletal animation, a skeleton is linked to a 3D mesh...
    6 KB (740 words) - 00:09, 13 December 2024
  • Thumbnail for Armature (sculpture)
    extended periods of time. In 3D computer animation, the analogous concept is the skeleton or rig used in skeletal animation. Lost wax ^1 For this reason, much...
    3 KB (345 words) - 23:54, 2 August 2022
  • applications, must be created with clean topology to deform properly (if skeletal animation is employed), render with smooth and accurate shading, and avoid excessive...
    2 KB (250 words) - 12:21, 16 December 2024
  • particle systems, export plug-ins for 3D Studio Max and Maya, and a skeletal animation system first showcased in the PlayStation 2 version of Unreal Tournament...
    14 KB (1,213 words) - 16:37, 21 May 2025
  • systems used to control surface deformation (via Weight maps) during skeletal animation. Typically stored in a hierarchy, controlled by key frames, and other...
    61 KB (6,469 words) - 10:59, 27 May 2025
  • Thumbnail for Computer-generated imagery
    would have looked like in its day. Computer generated models used in skeletal animation are not always anatomically correct. However, organizations such as...
    33 KB (4,114 words) - 21:21, 27 May 2025
  • captured in real time. Linkages Skeletal animation Menache, Alberto (2000). Understanding Motion Capture for Computer Animation and Video Games. Morgan Kaufmann...
    1 KB (162 words) - 22:49, 30 June 2023
  • Thumbnail for Vertex painting
    texture maps. It is most often used for modifying weight maps for skeletal animation, to tweak the influence of individual bones when deforming surfaces...
    1 KB (128 words) - 07:51, 27 September 2023
  • Thumbnail for Animation
    and change the profile of the arm." When working with game animations, skeletal 2D animations are commonly created using tools like Spine, DragonBones,...
    81 KB (8,769 words) - 05:34, 2 June 2025
  • Thumbnail for Animation database
    an object oriented database. Modern animation databases can be populated via the extraction of skeletal animations from motion capture data. Other examples...
    5 KB (617 words) - 18:55, 16 March 2023
  • Thumbnail for Vertex (computer graphics)
    deformation in skeletal animation. Blend shapes Multiple position vectors may be specified to be blended over time, especially for facial animation. For how...
    3 KB (317 words) - 03:28, 10 December 2024
  • Shadow volume Signed distance function Simplex noise Simulation noise Skeletal animation Slab method Soft-body dynamics Software rendering Space partitioning...
    9 KB (844 words) - 20:40, 8 February 2025
  • Thumbnail for T-pose
    T-pose (category Animation stubs)
    used as the default armature pose for skeletal animation in 3D software, which is then manipulated to create animation. The purpose of the T-pose relates...
    6 KB (633 words) - 15:37, 28 May 2025
  • dynamic deformation and anatomical modelling. Skeletal animation is well known in computer animation and 3D character simulation. Because of the calculation...
    7 KB (820 words) - 19:55, 16 May 2025
  • Frozen 2 (category Walt Disney Animation Studios films)
    advancements in technology, artistic performance, and skeletal animation. Before the animation began, Unten showed scenes of superheroes like Frozone...
    127 KB (10,420 words) - 18:05, 21 May 2025
  • Ragdoll physics, destructible objects, realistic bullet ballistics and skeletal animation can all be found in the game. Bullets are affected by gravity, bounced...
    44 KB (5,237 words) - 07:33, 30 May 2025
  • instance may have other differentiating parameters (such as color, or skeletal animation pose) changed in order to reduce the appearance of repetition. Starting...
    4 KB (432 words) - 00:07, 13 March 2024
  • out-of-box use of raster graphics, vector graphics (via SWF), and 2D skeletal animations (via Esoteric Software's Spine) along with a large standard library...
    28 KB (2,466 words) - 17:39, 2 May 2025
  • IClone (category 3D animation software)
    on-screen rendering. Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; import of standard 3D file...
    14 KB (1,850 words) - 02:45, 19 March 2025
  • stereoscopic rendering, 3D sound, extrusion tools, particle animation and skeletal animation. Post-processing effects may be used to enhance the quality...
    16 KB (1,426 words) - 15:06, 19 June 2024
  • style of parallel programming based on simple high-level patterns Skeletal animation, a computer technique used to animate 3D characters Topological skeleton...
    5 KB (595 words) - 10:28, 16 February 2025