Video Acceleration API (VA-API) is an open source application programming interface that allows applications such as VLC media player or GStreamer to use...
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X-Video Motion Compensation (XvMC), is an extension of the X video extension (Xv) for the X Window System. The XvMC API allows video programs to offload...
13 KB (1,577 words) - 17:57, 14 August 2024
DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be...
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encoded video. XvBA is a direct competitor to NVIDIA's Video Decode and Presentation API for Unix (VDPAU) and Intel's Video Acceleration API (VA API). In...
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VDPAU (redirect from Video Decode and Presentation API for Unix)
Video Decode and Presentation API for Unix (VDPAU) is a royalty-free application programming interface (API) as well as its implementation as free and...
20 KB (1,910 words) - 10:32, 17 January 2025
December 2022. "VA-API 1.7.3 changelog". GitHub. 12 October 2021. "except 4:2:2 and 4:4:4". "Hardware video acceleration - ArchWiki (VA-API drivers comparison...
24 KB (1,922 words) - 08:26, 9 May 2025
Graphics processing unit (redirect from Video acceleration)
(DxVA) API for Microsoft Windows operating-system. Mantle (API) Vulkan (API) Video Acceleration API (VA API) VDPAU (Video Decode and Presentation API for...
65 KB (6,143 words) - 03:48, 14 July 2025
Mesa (computer graphics) (category Rendering APIs available on Linux)
most common API for Linux, used by AMD and Intel Video Decode and Presentation API for Unix (VDPAU) – used by Nvidia DirectX Video Acceleration (DXVA) –...
92 KB (9,301 words) - 18:18, 9 July 2025
Distributed Codec Engine (category Video acceleration APIs available on Linux)
alternative video acceleration API for Linux/UNIX operating-system. VDPAU (Video Decode and Presentation API for Unix) X-Video Bitstream Acceleration (XvBA)...
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Nvidia optimized media API for Linux/UNIX operating-systems Video Acceleration API (VA API) – an alternative video acceleration API for Linux/UNIX operating-system...
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Instruments. Video Acceleration API (VA API) VDPAU (Video Decode and Presentation API for Unix) X-Video Bitstream Acceleration (XvBA) X-Video Motion Compensation...
18 KB (1,844 words) - 06:48, 26 January 2025
Video4Linux (redirect from Video for linux)
rendering and video acceleration Mesa 3D – implements video acceleration APIs "An Introduction to the Video4Linux Framework: How to write a video capture driver"...
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graphics library and the X.Org Server Poppler, a PDF rendering library Video Acceleration API Wayland, a protocol to replace X11; features: no tearing, lag, redrawing...
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Caustic Graphics (section CausticGL/OpenRL API)
second. The OpenRL API (previously called CausticGL) was derived from OpenGL ES 2.0 and added a series of features to both the host API and GLSL required...
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open-source ARM version of the oneAPI Deep Neural Network Library (oneDNN) for their Fugaku CPU. Unified Acceleration Foundation (UXL) is a new technology...
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hardware acceleration: BRender by argonaut software These libraries are designed explicitly to abstract 3D graphics hardware for CAD and video games, with...
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NVENC (category Video acceleration)
were added with the release of Nvidia Video Codec SDK 7. These features rely on CUDA cores for hardware acceleration. SDK 7 supports two forms of adaptive...
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Video Decode and Presentation API for Unix, from NVIDIA Video Acceleration API (VA API) – an alternative video acceleration API to XvBA for Linux/UNIX operating-system...
26 KB (3,162 words) - 07:47, 9 July 2025
Vulkan (redirect from Vulkan API)
analogous to the OptiX and DirectX Raytracing APIs. No such functionality is exposed in OpenGL. Video acceleration for decoding and encoding, such as H.264...
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Deinterlacing (category Video processing)
graphics card and video acceleration API to do proper deinterlacing. The European Broadcasting Union argued against the use of interlaced video in production...
29 KB (3,616 words) - 01:05, 18 February 2025
Because DirectDraw is a 2D API, it contains commands for 2D rendering and although it does not support 3D hardware acceleration, versions through to 7.0...
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Broadcom Crystal HD (category Video acceleration)
License (LGPL), version 2.1 Crystal HD can be accessed through the Video Acceleration API interface via an experimental driver (however, it cannot be recovered...
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EXA (redirect from Eyecandy Acceleration Architecture)
between 2D and 3D acceleration. 2D acceleration was provided by the venerable XFree86 Acceleration Architecture, XAA, which made the video card's 2D hardware...
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OpenGL (category 3D graphics APIs)
programming interface (API) for drawing 2D and 3D graphics. It is designed to be implemented mostly or entirely using hardware acceleration such as a GPU, although...
60 KB (6,045 words) - 03:43, 27 June 2025
specification which implements enough of the API to allow 3D video games in the late 1990s to run with hardware acceleration on contemporary graphics cards, which...
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VC-1 (redirect from Video Codec 1)
video cards manufactured since 2006 support some level of GPU-accelerated VC-1 decoding on the Windows platform via DirectX Video Acceleration APIs....
18 KB (1,860 words) - 12:26, 25 May 2025
Compensation Video Processing Engine PureVideo DirectX Video Acceleration (DxVA) API for Microsoft Windows operating-system. VDPAU (Video Decode and Presentation...
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GitHub. – See explanation by rhutsAMD. "AMF/amf/doc/AMF_Video_PreAnalysis_API.md at 2ca261f7f08ed762f115db5af8e5d288a9b2eaff · GPUOpen-LibrariesAndSDKs/AMF"...
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OpenAL (category Linux APIs)
Vista onward has effectively broken generic hardware acceleration on modern versions of Windows. The API is available on the following platforms and operating...
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X.Org Server (redirect from XFree86 Acceleration Architecture)
form of 2D rendering acceleration. In the past, mode-setting was done by an X-server graphics device driver specific to some video controller hardware...
43 KB (4,063 words) - 11:37, 6 July 2025