• Thumbnail for Wire-frame model
    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is...
    7 KB (708 words) - 03:02, 14 July 2025
  • Wireframe (redirect from Wire-frame)
    wireframe, or wire-frame, or wire frame in Wiktionary, the free dictionary. Wireframe or wire-frame may refer to: Wire-frame model, visual model of a three-dimensional...
    329 bytes (81 words) - 12:21, 8 February 2021
  • Thumbnail for 3D modeling
    SecondLife. 3D photorealistic effects are often achieved without wire-frame modeling and are sometimes indistinguishable in the final form. Some graphic...
    28 KB (3,161 words) - 08:42, 21 July 2025
  • Thumbnail for 3D computer graphics
    many of the same algorithms as 2D computer vector graphics in the wire-frame model and 2D computer raster graphics in the final rendered display. In computer...
    18 KB (2,043 words) - 11:08, 9 July 2025
  • and are typically used as triangles. A model's polygons can be rendered and seen simply in a wire frame model, where the outlines of the polygons are...
    3 KB (312 words) - 01:16, 16 April 2025
  • Thumbnail for Polygon mesh
    of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model. The faces usually consist of triangles (triangle mesh), quadrilaterals...
    26 KB (2,618 words) - 06:27, 12 June 2025
  • Thumbnail for Text-to-image model
    model is a machine learning model which takes an input natural language prompt and produces an image matching that description. Text-to-image models began...
    21 KB (1,949 words) - 15:01, 4 July 2025
  • Thumbnail for Henri Gouraud (computer scientist)
    computer graphics geometry capture and representation of a human face in wire-frame model, and applied his shader to produce the famous human face images showing...
    3 KB (204 words) - 11:45, 22 June 2025
  • Thumbnail for 3D rendering
    in a fraction of a second (a.k.a. "in one frame": In the case of a 30 frame-per-second animation, a frame encompasses one 30th of a second). The primary...
    14 KB (1,541 words) - 11:34, 17 July 2025
  • Polygon mesh (Triangle mesh) Shading Deferred Surface triangulation Wire-frame model Concepts Affine transformation Back-face culling Clipping Collision...
    5 KB (537 words) - 16:56, 27 March 2025
  • Thumbnail for Viewing frustum
    graphics, a viewing frustum or view frustum is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective...
    5 KB (503 words) - 21:55, 27 April 2025
  • Thumbnail for Gouraud shading
    estimates, lighting computations based on a reflection model, e.g. the Phong reflection model, are then performed to produce colour intensities at the...
    6 KB (640 words) - 19:39, 13 October 2024
  • Thumbnail for Computer-generated imagery
    a digital successor to the art of stop motion animation of 3D models and frame-by-frame animation of 2D illustrations. Computer generated animations are...
    33 KB (4,115 words) - 19:48, 12 July 2025
  • Thumbnail for Phong shading
    and a reflection model. Phong shading may also refer to the specific combination of Phong interpolation and the Phong reflection model. Phong shading and...
    5 KB (610 words) - 01:38, 16 March 2024
  • Thumbnail for Translation (geometry)
    including ship dynamics and aircraft dynamics, it is common to use a mechanical model consisting of six degrees of freedom, which includes translations along...
    13 KB (1,720 words) - 17:00, 5 November 2024
  • Thumbnail for Mode 7
    Polygon mesh (Triangle mesh) Shading Deferred Surface triangulation Wire-frame model Concepts Affine transformation Back-face culling Clipping Collision...
    10 KB (1,172 words) - 16:14, 15 July 2025
  • 1983-1985". Filmsite.org. Filmsite. VFX Firsts: What was the first digital wire-removal shot in a film? - befores & afters Dirks, Tim. "Greatest Visual and...
    36 KB (850 words) - 19:02, 20 July 2025
  • Thumbnail for Subpixel rendering
    Polygon mesh (Triangle mesh) Shading Deferred Surface triangulation Wire-frame model Concepts Affine transformation Back-face culling Clipping Collision...
    15 KB (1,727 words) - 08:54, 6 May 2025
  • Thumbnail for Physically based rendering
    a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred...
    10 KB (1,079 words) - 16:08, 22 April 2025
  • Thumbnail for Pixel
    that dates to the beginnings of cinema, in which live actors are posed frame by frame and photographed to create stop-motion animation. An archaic British...
    30 KB (3,591 words) - 05:50, 22 July 2025
  • or collection of programs that enable a person to manipulate images or models visually on a computer. Computer graphics can be classified into two distinct...
    4 KB (502 words) - 22:43, 28 May 2025
  • Thumbnail for Global illumination
    algorithms model diffuse inter-reflection which is a very important part of global illumination; however most of these (excluding radiosity) also model specular...
    15 KB (1,145 words) - 17:55, 4 July 2024
  • Thumbnail for Hidden-surface determination
    a scene correctly, so that one may not view features hidden behind the model itself, allowing only the naturally viewable portion of the graphic to be...
    11 KB (1,556 words) - 16:37, 4 May 2025
  • difficulty settings and levels. Parts of 3D Tetris are rendered as 3D wire-frame models. A version of the game entitled Polygo Block was set for release in...
    15 KB (1,406 words) - 00:40, 6 April 2025
  • Thumbnail for Voxel
    in the model set (i.e. integer coordinates). Model set elements in this case are state parameters, indicating voxel belonging to the modeled object or...
    27 KB (3,056 words) - 16:24, 15 July 2025
  • Polygon mesh (Triangle mesh) Shading Deferred Surface triangulation Wire-frame model Concepts Affine transformation Back-face culling Clipping Collision...
    14 KB (1,467 words) - 02:52, 25 June 2025
  • Thumbnail for Depth map
    darker Two different depth maps can be seen here, together with the original model from which they are derived. The first depth map shows luminance in proportion...
    8 KB (899 words) - 08:56, 27 May 2025
  • graphics. However, hardware constraints limited the visuals to bare wire-frame models, similar to those of the 1980 arcade game Battlezone. Reviewers characterized...
    15 KB (1,203 words) - 09:11, 16 October 2024
  • is lit by the light. For a polygonal model, the volume is usually formed by classifying each face in the model as either facing toward the light source...
    16 KB (2,270 words) - 02:37, 17 June 2025
  • Thumbnail for Surfel
    modeling. An object is represented by a dense set of points or viewer-facing discs holding lighting information. Surfels are well suited to modeling dynamic...
    1 KB (136 words) - 02:53, 1 January 2021