• Thumbnail for Cel shading
    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color...
    22 KB (2,231 words) - 20:25, 11 June 2025
  • Thumbnail for Traditional animation
    others use "cel-shading" animation filters or lighting systems to make their full 3D animation appear as though it were drawn in a traditional cel-style. This...
    55 KB (7,338 words) - 18:00, 8 June 2025
  • 500–5,000 pieces. Cel shading, a non-photorealistic rendering method of computer graphics to give it a feeling that it is drawn on a cel Traditional animation:...
    7 KB (703 words) - 17:56, 24 May 2025
  • a rendering technique called cel shading to produce this cartoon-like appearance. Furthermore, the physics engine in Cel Damage is unique. Rather than...
    22 KB (1,675 words) - 16:39, 5 April 2025
  • Thumbnail for 3D rendering
    a normal-perturbation technique used to simulate wrinkled surfaces. Cel shading: A technique used to imitate the look of hand-drawn animation. Transport...
    14 KB (1,541 words) - 20:51, 11 June 2025
  • The designer is Hitoshi Fukuchi. It is animated entirely in 3D with no cel-shading of any sort, as would be typical for the medium. The show takes place...
    23 KB (1,083 words) - 02:18, 8 May 2025
  • Thumbnail for Shader
    Shader (redirect from Pixel shading)
    bloom, volumetric lighting, normal mapping (for depth effects), bokeh, cel shading, posterization, bump mapping, distortion, chroma keying (for so-called...
    23 KB (2,547 words) - 21:34, 5 June 2025
  • Thumbnail for Non-photorealistic rendering
    appeared in movies and video games in the form of cel-shaded animation (also known as "toon" shading) as well as in scientific visualization, architectural...
    20 KB (2,073 words) - 17:14, 19 February 2025
  • treat”, while Regan wrote that “[the game’s] twist on the well-worn cel-shading art style is a handsome one”. Jessica Cogswell of GameSpot said that...
    22 KB (2,293 words) - 02:23, 5 April 2025
  • This is a list of video games that use the technique of cel shading, organized alphabetically by name. See lists of video games for related lists. A B...
    41 KB (130 words) - 18:51, 28 April 2025
  • Need for Speed Unbound (category Video games with cel-shaded animation)
    Wanted. Unbound features an art style that merges artistic elements like cel-shading and graffiti art with the more realistic art style of other Need for...
    30 KB (2,664 words) - 21:15, 13 June 2025
  • Thumbnail for Physically based rendering
    often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations...
    10 KB (1,079 words) - 16:08, 22 April 2025
  • Dark Chronicle (category Video games with cel-shaded animation)
    visual style of Dark Chronicle departs from that of Dark Cloud by using cel shading. Level-5 referred to the graphic style as "tonal rendering"; the main...
    36 KB (3,862 words) - 14:27, 21 February 2025
  • Thumbnail for Shading
    Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying...
    18 KB (1,843 words) - 11:20, 14 April 2025
  • Thumbnail for Deferred shading
    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex...
    27 KB (2,159 words) - 20:17, 20 May 2025
  • Sly Cooper and the Thievius Raccoonus (category Video games with cel-shaded animation)
    for its technical achievements—particularly its use of a variation on cel-shading to create a film noir feel while still rendering as a hand-drawn animated...
    33 KB (3,263 words) - 18:08, 12 June 2025
  • Thumbnail for Animation
    under the category of 3D dynamics. Cel shading is used to mimic traditional animation using computer software. The shading looks stark, with less blending...
    80 KB (8,763 words) - 15:03, 14 June 2025
  • they implemented a distinctive cartoon-like art style created through cel shading. At its release, The Wind Waker received critical acclaim for its visuals...
    100 KB (8,763 words) - 17:46, 9 June 2025
  • Thumbnail for Gooch shading
    to warm" shading, and in the second pass the object’s edges are rendered in black. List of common shading algorithms Phong shading Cel shading Non-photorealistic...
    4 KB (335 words) - 00:02, 13 June 2024
  • helped by for instance cel-shading techniques to replicate the desired look of traditional animation (true real-time cel-shading was first introduced in...
    140 KB (17,433 words) - 06:13, 13 June 2025
  • Thumbnail for The Legend of Zelda
    were not seen in previous games. Twilight Princess diverted from the cel-shading of Wind Waker, integrating graphics featuring more detailed textures...
    212 KB (18,645 words) - 13:17, 10 June 2025
  • closer towards the player. Even simple shading and size of an image could be considered pseudo-3D, as shading makes it look more realistic. If the light...
    36 KB (4,547 words) - 15:39, 28 March 2025
  • hierarchy Bresenham's line algorithm Bump mapping Calligraphic projection Cel shading Channel (digital image) Checkerboard rendering Circular thresholding...
    9 KB (844 words) - 20:40, 8 February 2025
  • motion video during certain scenes. These videos are rendered using cel-shading, a technique giving the illusion of hand drawn animation. These cutscenes...
    43 KB (3,922 words) - 17:03, 5 April 2025
  • video games, movies or technical illustrations, and include: Cel shading Gooch shading Bidirectional reflectance distribution function Physically based...
    3 KB (319 words) - 18:21, 14 March 2022
  • Thumbnail for Reyes rendering
    generated using procedural models such as fractals and particle systems. Shading complexity: Much of the visual complexity in a scene is generated by the...
    9 KB (1,058 words) - 17:07, 6 April 2024
  • Spider-Man: The New Animated Series (category Cel-shaded animation)
    the show was made using computer-generated imagery (CGI) rendered in cel shading. It ran for only one season of 13 episodes, premiering on July 11, 2003...
    23 KB (1,285 words) - 14:53, 10 June 2025
  • Anisotropic filtering Cel shading Fluid animation Lighting Global illumination Hidden-surface determination Polygon mesh (Triangle mesh) Shading Deferred Surface...
    5 KB (537 words) - 16:56, 27 March 2025
  • design. After many experiments, the development team had decided that cel-shading was the best option for expressing a young, energetic boy. Although the...
    152 KB (15,086 words) - 15:10, 2 June 2025
  • Thumbnail for Computer graphics
    contributed to the foundations of shading in CGI via the development of the Gouraud shading and Blinn–Phong shading models, allowing graphics to move...
    70 KB (8,842 words) - 22:45, 1 June 2025