David Perry (born 4 April 1967) is a Northern Irish video game developer and programmer. He became prominent for programming platform games for 16-bit...
18 KB (1,498 words) - 20:36, 18 April 2025
David Perry may refer to: David Perry (game developer) (born 1967), Northern Irish game developer of such games as Earthworm Jim David Perry (Australian...
1 KB (182 words) - 20:37, 18 April 2025
"Jury Orders Developer to Pay Millions to Katy Perry and Catholic Archdiocese". Variety. November 17, 2017. Retrieved April 24, 2025. "Katy Perry Awarded $10...
285 KB (23,502 words) - 00:49, 13 June 2025
Dusk is a 2018 first-person shooter game created by American developer David Szymanski and published by New Blood Interactive for Windows, Linux, macOS...
19 KB (1,973 words) - 02:57, 5 April 2025
Shiny Entertainment (category Video game companies established in 1993)
Entertainment, Inc. was an American video game developer based in Laguna Beach, California. Founded in October 1993 by David Perry, Shiny was the creator of video...
20 KB (1,736 words) - 00:47, 2 May 2025
Wild 9 (category Video games designed by David Perry)
Wild 9 is a 2.5D platform video game for the PlayStation. The game was designed by David Perry, developed by Shiny Entertainment, and published by Interplay...
17 KB (1,571 words) - 01:12, 2 May 2025
The Matrix: Path of Neo (category Video games designed by David Perry)
23, 2006. Retrieved 2007-04-14. Perry, David (2005-05-09). "The Matrix: Path of Neo". David Perry (game developer). Retrieved 2007-04-14. Edge staff (December...
14 KB (1,019 words) - 18:33, 5 April 2025
development was led by former Metroid Prime developer Jeff Spangenberg, who sought to create an interactive game with appeal to men inspired by the Girls...
36 KB (3,446 words) - 15:13, 3 May 2025
Where's My Perry? is a puzzle video game spin-off of Where's My Water? themed after Phineas and Ferb and featuring Perry the Platypus. It was developed...
6 KB (572 words) - 13:52, 13 June 2025
Supremacy: Your Will Be Done (redirect from Overlord (1993 video game))
United States, is a strategy video game designed by David Perry and Nick Bruty and produced by Probe Software. The game was initially released for the Amiga...
11 KB (1,223 words) - 13:59, 9 September 2024
title. Perry explained, "It's crazy that all these people are already upset and they haven't even seen the game." Jeff Green of Computer Gaming World stated...
19 KB (1,866 words) - 04:38, 9 April 2025
Brenda Romero (category Women video game developers)
1966), previously known as Brenda Brathwaite, is an American game designer and developer. She was born in Ogdensburg, New York and is a graduate of Clarkson...
29 KB (2,215 words) - 08:01, 17 June 2025
IO Interactive (redirect from Glacier (game engine))
IO Interactive A/S (IOI) is a Danish video game developer and publisher based in Copenhagen, best known for creating and developing the Hitman and Kane...
68 KB (5,272 words) - 10:38, 14 June 2025
presentation at the Game Developers Conference on March 11, 2005, Wright announced his latest game Spore. He used the current work on this game to demonstrate...
34 KB (3,700 words) - 23:34, 5 May 2025
previous game. Rick Mears of GameFan wrote that after GoldenEye, "did we really ever expect anything to come close?" IGN's Douglass C. Perry wrote, "Despite...
30 KB (3,003 words) - 20:47, 6 May 2025
in 1993 at Virgin Games and with programming duties taken by David Perry, but the game, which was intended to be released within that year along with...
13 KB (1,192 words) - 02:43, 14 June 2025
Earthworm Jim 2 (category Video games designed by David Perry)
Doug TenNapel, David Perry, and Shiny Entertainment. It was released in late 1995 and early 1996 depending on the region and video game console, initially...
27 KB (2,332 words) - 08:53, 22 May 2025
James McCaffrey (actor) (redirect from James Perry McCaffrey)
James Perry McCaffrey (March 27, 1958 – December 17, 2023) was an American actor best known for his voice role as Max Payne in the Max Payne video game series...
16 KB (624 words) - 19:53, 23 May 2025
provided by actress Jennifer Hale. This would end up being developer Argonaut Software's final game in 19 years (not counting Star Fox 2, which was completed...
21 KB (1,542 words) - 16:39, 5 April 2025
'Freaks'. Games of the series have been developed by various game developers, with the first game, Crackdown, completed by Realtime Worlds on February 20,...
31 KB (3,244 words) - 13:22, 17 June 2025
Wars: The Video Game. The game was revealed at the 2004 San Diego Comic-Con on 24 July, with Traveller's Tales announced as developer, and Giant Interactive...
44 KB (4,358 words) - 22:57, 4 June 2025
MDK (redirect from MDK (game))
interview with NowGamer, David Perry revealed that because the North American publisher PIE was supposed to make toys based on the game, they did not like...
65 KB (7,464 words) - 11:13, 20 February 2025
developed by Probe Software and published by Virgin Games. The game's programmer, David Perry, wanted the player character to be a Terminator. However, the...
12 KB (958 words) - 06:20, 4 March 2025
Nintendo Switch 2 (redirect from GameChat)
can customize. The GameChat feature, which allows players to chat, and to share screens and webcams, is a result of Nintendo developers' own frustration...
115 KB (10,955 words) - 03:02, 18 June 2025
Eternal Daughter (category Articles using Infobox video game using locally defined parameters)
Eternal Daughter is a freeware 2D action-adventure game created by indie developers Derek Yu and Jon Perry and released on June 21, 2002, under the Blackeye...
6 KB (572 words) - 11:59, 12 February 2025
Rainway (category Video gaming)
Agnostic Game Streaming Service. | Rainway". rainway.com. Archived from the original on 8 November 2020. Retrieved 17 September 2019. "David Perry Joins...
8 KB (639 words) - 01:21, 30 March 2025
Impressed, programmer David Perry and the rest of Shiny bought the rights to Earthworm Jim from TenNapel and started developing the game. From there, TenNapel...
41 KB (4,055 words) - 08:52, 22 May 2025
Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint. The objective of the game is to guide...
66 KB (5,741 words) - 15:25, 31 May 2025
copies by 1984. Perry Greenberg of Video Games reflected on the success of Kaboom! in 1982, writing that it was "not much of a game" and "was a hit solely...
24 KB (2,644 words) - 17:29, 5 June 2025
now Brosius, and Eric Brosius and Greg LoPiccolo later joined video game developer Looking Glass Studios and did sound/voice/music work on various games...
5 KB (404 words) - 17:13, 13 April 2025