• Thumbnail for David Perry (game developer)
    David Perry (born 4 April 1967) is a Northern Irish video game developer and programmer. He became prominent for programming platform games for 16-bit...
    18 KB (1,498 words) - 20:36, 18 April 2025
  • David Perry may refer to: David Perry (game developer) (born 1967), Northern Irish game developer of such games as Earthworm Jim David Perry (Australian...
    1 KB (182 words) - 20:37, 18 April 2025
  • Thumbnail for Katy Perry
    "Jury Orders Developer to Pay Millions to Katy Perry and Catholic Archdiocese". Variety. November 17, 2017. Retrieved April 24, 2025. "Katy Perry Awarded $10...
    285 KB (23,502 words) - 00:49, 13 June 2025
  • Dusk is a 2018 first-person shooter game created by American developer David Szymanski and published by New Blood Interactive for Windows, Linux, macOS...
    19 KB (1,973 words) - 02:57, 5 April 2025
  • Shiny Entertainment (category Video game companies established in 1993)
    Entertainment, Inc. was an American video game developer based in Laguna Beach, California. Founded in October 1993 by David Perry, Shiny was the creator of video...
    20 KB (1,736 words) - 00:47, 2 May 2025
  • Wild 9 (category Video games designed by David Perry)
    Wild 9 is a 2.5D platform video game for the PlayStation. The game was designed by David Perry, developed by Shiny Entertainment, and published by Interplay...
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  • The Matrix: Path of Neo (category Video games designed by David Perry)
    23, 2006. Retrieved 2007-04-14. Perry, David (2005-05-09). "The Matrix: Path of Neo". David Perry (game developer). Retrieved 2007-04-14. Edge staff (December...
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  • development was led by former Metroid Prime developer Jeff Spangenberg, who sought to create an interactive game with appeal to men inspired by the Girls...
    36 KB (3,446 words) - 15:13, 3 May 2025
  • Where's My Perry? is a puzzle video game spin-off of Where's My Water? themed after Phineas and Ferb and featuring Perry the Platypus. It was developed...
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  • United States, is a strategy video game designed by David Perry and Nick Bruty and produced by Probe Software. The game was initially released for the Amiga...
    11 KB (1,223 words) - 13:59, 9 September 2024
  • title. Perry explained, "It's crazy that all these people are already upset and they haven't even seen the game." Jeff Green of Computer Gaming World stated...
    19 KB (1,866 words) - 04:38, 9 April 2025
  • Thumbnail for Brenda Romero
    Brenda Romero (category Women video game developers)
    1966), previously known as Brenda Brathwaite, is an American game designer and developer. She was born in Ogdensburg, New York and is a graduate of Clarkson...
    29 KB (2,215 words) - 08:01, 17 June 2025
  • IO Interactive A/S (IOI) is a Danish video game developer and publisher based in Copenhagen, best known for creating and developing the Hitman and Kane...
    68 KB (5,272 words) - 10:38, 14 June 2025
  • Thumbnail for Will Wright (game designer)
    presentation at the Game Developers Conference on March 11, 2005, Wright announced his latest game Spore. He used the current work on this game to demonstrate...
    34 KB (3,700 words) - 23:34, 5 May 2025
  • previous game. Rick Mears of GameFan wrote that after GoldenEye, "did we really ever expect anything to come close?" IGN's Douglass C. Perry wrote, "Despite...
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  • in 1993 at Virgin Games and with programming duties taken by David Perry, but the game, which was intended to be released within that year along with...
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  • Earthworm Jim 2 (category Video games designed by David Perry)
    Doug TenNapel, David Perry, and Shiny Entertainment. It was released in late 1995 and early 1996 depending on the region and video game console, initially...
    27 KB (2,332 words) - 08:53, 22 May 2025
  • James Perry McCaffrey (March 27, 1958 – December 17, 2023) was an American actor best known for his voice role as Max Payne in the Max Payne video game series...
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  • provided by actress Jennifer Hale. This would end up being developer Argonaut Software's final game in 19 years (not counting Star Fox 2, which was completed...
    21 KB (1,542 words) - 16:39, 5 April 2025
  • 'Freaks'. Games of the series have been developed by various game developers, with the first game, Crackdown, completed by Realtime Worlds on February 20,...
    31 KB (3,244 words) - 13:22, 17 June 2025
  • Wars: The Video Game. The game was revealed at the 2004 San Diego Comic-Con on 24 July, with Traveller's Tales announced as developer, and Giant Interactive...
    44 KB (4,358 words) - 22:57, 4 June 2025
  • MDK (redirect from MDK (game))
    interview with NowGamer, David Perry revealed that because the North American publisher PIE was supposed to make toys based on the game, they did not like...
    65 KB (7,464 words) - 11:13, 20 February 2025
  • developed by Probe Software and published by Virgin Games. The game's programmer, David Perry, wanted the player character to be a Terminator. However, the...
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    Nintendo Switch 2 (redirect from GameChat)
    can customize. The GameChat feature, which allows players to chat, and to share screens and webcams, is a result of Nintendo developers' own frustration...
    115 KB (10,955 words) - 03:02, 18 June 2025
  • Eternal Daughter (category Articles using Infobox video game using locally defined parameters)
    Eternal Daughter is a freeware 2D action-adventure game created by indie developers Derek Yu and Jon Perry and released on June 21, 2002, under the Blackeye...
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  • Rainway (category Video gaming)
    Agnostic Game Streaming Service. | Rainway". rainway.com. Archived from the original on 8 November 2020. Retrieved 17 September 2019. "David Perry Joins...
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  • Impressed, programmer David Perry and the rest of Shiny bought the rights to Earthworm Jim from TenNapel and started developing the game. From there, TenNapel...
    41 KB (4,055 words) - 08:52, 22 May 2025
  • Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint. The objective of the game is to guide...
    66 KB (5,741 words) - 15:25, 31 May 2025
  • copies by 1984. Perry Greenberg of Video Games reflected on the success of Kaboom! in 1982, writing that it was "not much of a game" and "was a hit solely...
    24 KB (2,644 words) - 17:29, 5 June 2025
  • now Brosius, and Eric Brosius and Greg LoPiccolo later joined video game developer Looking Glass Studios and did sound/voice/music work on various games...
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