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    Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game. Game design processes apply to board games,...
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  • video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry...
    29 KB (3,429 words) - 11:41, 18 May 2025
  • Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in...
    26 KB (2,978 words) - 20:29, 24 May 2025
  • Thumbnail for Game design document
    A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created...
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  • Thumbnail for Sandbox game
    game development standpoint, a sandbox game incorporates elements of sandbox design, a range of game systems that encourage free play. Sandbox design...
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  • Illwinter Game Design is a Swedish independent video game developer composed of Johan Karlsson and Kristoffer Osterman. The company was started in the...
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  • Thumbnail for Design
    Experience design Fashion design Floral design Game design Graphic design Information architecture Information design Industrial design Instructional design Interaction...
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  • Thumbnail for Video game
    for the game. Game design is used to reinforce the non-entertainment purpose of the game, such as using video game technology for the game's interactive...
    142 KB (14,988 words) - 15:14, 3 May 2025
  • tasks of developing a game — programming, graphical design, sound effects, etc. It could take as little as six weeks to develop a game. However, the high...
    105 KB (12,468 words) - 20:00, 23 May 2025
  • Thumbnail for Responsive web design
    Responsive web design (RWD) or responsive design is an approach to web design that aims to make web pages render well on a variety of devices and window...
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  • are designed in the brutalist style common for many government buildings created during the Cold War era, serving as a setting to show off the game's destructive...
    103 KB (9,238 words) - 19:48, 23 May 2025
  • begins with a game design, which itself has several possible origins. Occasionally the game development process starts with no clear design in mind, but...
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  • suggested in 2018 that "coziness could ... be one of the most significant game design trends of recent years", noting its hybrid of escapism and the ability...
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  • Thumbnail for Video game developer
    or work for a video game publisher to develop a title. Both publisher and developer have considerable input in the game's design and content. However...
    58 KB (5,751 words) - 06:44, 22 May 2025
  • graphic design; user interface design (UI design); authoring, including standardised code and proprietary software; user experience design (UX design); and...
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  • Rules of Play: Game Design Fundamentals is a book on game design by Katie Salen and Eric Zimmerman, published by MIT Press. Rules of Play expresses the...
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  • Thumbnail for Mechanism design
    Mechanism design (sometimes implementation theory or institution design) is a branch of economics and game theory. It studies how to construct rules—called...
    33 KB (5,063 words) - 04:46, 19 March 2025
  • of Game Design. Prentice Hall. Archived from the original on 2017-12-31. Retrieved 2009-02-10. Mark H. Walker (2002-02-01). "Strategy Gaming". GameSpy...
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  • Thumbnail for Game
    (2003). Chris Crawford on Game Design. New Riders. ISBN 978-0-88134-117-1. Costikyan, Greg (1994). "I Have No Words & I Must Design". Archived from the original...
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  • Game Research/Design (GR/D) was a board wargame publisher, principally concerned with the Europa series of European World War II wargames. GR/D was formed...
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  • Thumbnail for Open world
    Open world (redirect from Open world game)
    in the design of an open-world game since it is difficult to predict how players will approach solving gameplay challenges offered by a design, in contrast...
    58 KB (5,823 words) - 16:16, 21 May 2025
  • Thumbnail for Graphic design
    Graphic design is a profession, academic discipline and applied art that involves creating visual communications intended to transmit specific messages...
    52 KB (5,563 words) - 00:50, 27 May 2025
  • Rollings and Ernest Adams on Game Design. New Riders Games. ISBN 978-1-59273-001-8. Adams, Ernest (2013). Fundamentals of Game Design (3rd ed.). San Francisco:...
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  • Foundation of Simulation Games for the Analysis and Design of Complex Systems". Simulation & Gaming. 49 (3): 279–314. doi:10.1177/1046878118768858. PMC 6187265...
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  • Thumbnail for Will Wright (game designer)
    in game design. He is best known for being the original designer of The Sims series, of which Maxis developed the first entry in 2000. The game spawned...
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  • Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance...
    56 KB (7,149 words) - 23:45, 1 May 2025
  • An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large...
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  • Thumbnail for Fashion design
    Fashion design is the art of applying design, aesthetics, clothing construction, and natural beauty to clothing and its accessories. It is influenced by...
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  • Thumbnail for Landscape design
    Landscape design is an independent profession and a design and art tradition, practiced by landscape designers, combining nature and culture. In contemporary...
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  • a bimonthly newsletter for game developers, The Journal of Computer Game Design, since 1987. One of the subscribers, game programmer Nicky Robinson, suggested...
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