• Parallax is a shoot 'em up video game developed by British company Sensible Software for the Commodore 64. It was released in 1986 by Ocean Software in...
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  • Thumbnail for Parallax scrolling
    Some parallax scrolling was used in the arcade video game Jump Bug (1981). It used a limited form of parallax scrolling with the main scene scrolling while...
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  • computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have...
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  • Beatty Parallax (TV series), children's science-fiction series "Parallax" (Star Trek: Voyager), an episode of Star Trek: Voyager Parallax (video game), a...
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  • Thumbnail for History of video games
    until the 1990s, most video game hardware was not well-suited for. Instead, many games simulated 3D effects such as by using parallax rendering of different...
    205 KB (23,791 words) - 04:03, 12 July 2025
  • can be scrolled independently for a parallax scrolling effect. Sega's Bomber was a side-scrolling shooter video game released for arcades in April 1977...
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  • Deep Silver Volition, LLC (formerly Parallax Software Corporation and Volition, Inc.) was an American video game developer based in Champaign, Illinois...
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  • Ludo(bio)technologies of Fear". Parallax. 28 (2): 195–212. doi:10.1080/13534645.2023.2184950. ISSN 1353-4645. Media related to Soma (video game) at Wikimedia Commons...
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  • Descent is a first-person shooter (FPS) game developed by Parallax Software and released by Interplay Productions in 1995 for MS-DOS, and later for Macintosh...
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    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. When a skybox is used, the level is enclosed in...
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  • Microsoft. It was a pack-in game for Panasonic models of the 3DO later in the console's life. It is the first in the Gex series of video games, and introduces...
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  • In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with...
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  • more exciting and meaningful environment game [than Top Banana]." Amiga Joker's only compliment was the parallax scrolling, which they called "smooth",...
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  • was the peak year for the golden age of arcade video games as well as the second generation of video game consoles. Many games were released that would...
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  • Thumbnail for Nintendo video game consoles
    multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as...
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  • 2.5D (category Video game development)
    two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional...
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  • Waterworld is a series of video games released for the Super Nintendo Entertainment System, Virtual Boy, MS-DOS, Microsoft Windows and Game Boy, based on the...
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    followed by Sega's mech simulation shooter Metal Head (1995) and Parallax Software's FPS game Descent (1995). GoldenEye 007 (1997) for the Nintendo 64 later...
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  • Shantae is a 2002 platform video game developed by WayForward and originally published by Capcom for the Game Boy Color. The video game follows the adventures...
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  • Golden Axe is a 1989 beat 'em up video game developed and published by Sega for arcades, running on the Sega System 16B arcade hardware. Makoto Uchida...
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    in driving video games date back to Nürburgring 1 and Atari's Night Driver in 1976. It is not clear exactly when the earliest FPS video game was created...
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    LCD measuring 2.8 in (71 mm) diagonal. The Nintendo 3DS video game console family uses a parallax barrier for 3D imagery. On a newer revision, the New Nintendo...
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  • Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to...
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  • video game consoles. It is considered one of the greatest video games of all time and has been ported to platforms such as the Game Boy Color, Game Boy...
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  • Thumbnail for Isometric video game graphics
    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal...
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  • In the history of video games, the 3rd generation of video game consoles, commonly referred to as the 8-bit era, began on July 15, 1983, with the Japanese...
    66 KB (5,459 words) - 18:48, 27 June 2025
  • Haze is a first-person shooter video game developed by Free Radical Design and published by Ubisoft worldwide and Spike in Japan for the PlayStation 3...
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  • Magazine. No. 30. April 1998. p. 67. "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 533. Amusement...
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  • feature no parallax scrolling. Also in 2004, the premium edition of Mortal Kombat: Deception on the PlayStation 2 and original Xbox included the game as bonus...
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  • XGameStation series (category Sixth-generation video game consoles)
    also write non-game video demos to show off the video display possibilities of the system. The SX52 has been made obsolete by Parallax, the company that...
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