• X-Video Bitstream Acceleration (XvBA), designed by AMD Graphics for its Radeon GPU and APU, is an arbitrary extension of the X video extension (Xv) for...
    6 KB (540 words) - 21:30, 20 February 2025
  • Unified Video Decoder Distributed Codec Engine Intel Clear Video Media Foundation Nvidia PureVideo OpenMAX VDPAU Video Acceleration API X-Video Bitstream Acceleration...
    10 KB (1,116 words) - 06:41, 20 February 2025
  • (meaning that it doesn't work "out of the box".) (See also X-Video Bitstream Acceleration). Motion compensation support in other ATI/AMD hardware is planned...
    13 KB (1,577 words) - 17:57, 14 August 2024
  • default Unix multi-platform equivalent of Microsoft Windows DirectX Video Acceleration (DxVA) API, but today the API is no longer limited to Intel-specific...
    14 KB (1,254 words) - 08:21, 3 January 2025
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    (API) Vulkan (API) Video Acceleration API (VA API) VDPAU (Video Decode and Presentation API for Unix) X-Video Bitstream Acceleration (XvBA), the X11 equivalent...
    82 KB (8,444 words) - 20:18, 1 June 2025
  • version 8.10 since October 2008 through X-Video Motion Compensation (XvMC) or X-Video Bitstream Acceleration (XvBA). Since April 2013, UVD is supported...
    26 KB (3,162 words) - 04:35, 2 November 2024
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    – designed by Texas Instruments X-Video Bitstream Acceleration (XvBA) – extension to Xv - succeeded by VAAPI X-Video Motion Compensation (XvMC) – extension...
    92 KB (9,314 words) - 14:15, 13 March 2025
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    Scalable Video Coding (SVC). Specified in Annex G of H.264/AVC, SVC allows the construction of bitstreams that contain layers of sub-bitstreams that also...
    89 KB (9,795 words) - 06:14, 8 June 2025
  • hardware acceleration of H.264 video on Windows. This implementation of PureVideo HD, VP3 added entropy hardware to offload VC-1 bitstream decoding with...
    36 KB (2,854 words) - 14:07, 10 January 2025
  • alternative video acceleration API for Linux/UNIX operating-system. X-Video Bitstream Acceleration (XvBA) – an alternative video acceleration API for Linux/UNIX...
    20 KB (1,910 words) - 10:32, 17 January 2025
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    been proposed. Free and open-source software portal Bitstream Speedo Fonts Cairo (graphics) DESQview/X DirectFB General Graphics Interface History of the...
    70 KB (7,526 words) - 07:35, 15 June 2025
  • Thumbnail for Distributed Codec Engine
    Distributed Codec Engine (category Video acceleration)
    alternative video acceleration API for Linux/UNIX operating-system. VDPAU (Video Decode and Presentation API for Unix) X-Video Bitstream Acceleration (XvBA) X-Video...
    5 KB (374 words) - 20:43, 15 March 2024
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    AV1 (redirect from AOMedia Video 1)
    semiconductor firms, video on demand providers, video content producers, software development companies and web browser vendors. The AV1 bitstream specification...
    118 KB (9,871 words) - 16:45, 15 June 2025
  • Instruments. Video Acceleration API (VA API) VDPAU (Video Decode and Presentation API for Unix) X-Video Bitstream Acceleration (XvBA) X-Video Motion Compensation...
    18 KB (1,844 words) - 06:48, 26 January 2025
  • ATI Avivo (category Video acceleration)
    (UVD) and the Advanced Video Processor (AVP) which supports hardware decoding of H.264/AVC and VC-1 videos (and included bitstream processing/entropy decoding...
    8 KB (992 words) - 17:24, 15 July 2024
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    directly. They get the video data from the main CPU, a byte at a time, and convert it to a serial bitstream, hence the technical name "video shifter". This serial...
    18 KB (2,551 words) - 19:41, 5 June 2025
  • VC-1 (redirect from Video Codec 1)
    all video cards manufactured since 2006 support some level of GPU-accelerated VC-1 decoding on the Windows platform via DirectX Video Acceleration APIs...
    18 KB (1,860 words) - 12:26, 25 May 2025
  • Network Device Interface (category Video software)
    does not benefit from the hardware acceleration. NDI supports arbitrary metadata as XML blocks, embedded in video and audio frames, as well as stand-alone...
    23 KB (2,059 words) - 19:27, 28 May 2025
  • Thumbnail for Indeo
    Indeo (redirect from Indeo Video)
    on the modified discrete cosine transform (MDCT). Proprietary bitstream encoding for video, originally developed by Intel. The technology was sold in 2000...
    12 KB (1,256 words) - 12:27, 24 March 2024
  • Multiview Video Coding. AVCHD Lite cameras duplicate each frame of 25fps/30fps video acquired by camera sensor, producing 720p50/720p60 bitstream compliant...
    58 KB (6,662 words) - 10:11, 27 May 2025
  • enough to handle most of the steps of video acceleration in its stead except for entropy decoding and bitstream processing which are left for the CPU...
    31 KB (3,400 words) - 11:51, 17 March 2025
  • on 2021-02-25. Retrieved 2013-08-17. "DirectX Video Acceleration Specification for High Efficiency Video Coding (HEVC)". Microsoft. 2013-08-21. Retrieved...
    68 KB (6,465 words) - 05:41, 15 August 2024
  • and DivX Plus video files DXVA for H.264 video – Optional hardware acceleration components for H.264 video on supported graphics cards DivX Plus Tech Preview:...
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  • in the Radeon HD 4000 series only support up to LPCM 7.1 audio and no bitstream output support for Dolby TrueHD and DTS-HD Master Audio audio formats...
    15 KB (2,055 words) - 11:17, 28 May 2025
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    Field-programmable gate array (category Hardware acceleration)
    designers such as bitstream encryption and authentication. For example, Altera and Xilinx offer AES encryption (up to 256-bit) for bitstreams stored in an...
    55 KB (5,898 words) - 16:18, 17 June 2025
  • levels. D3D11 bitstream encryption, exposing CENC, CENS, CBC1, and CBCS with 8 or 16 byte initialization vectors. D3D11 and D3D12 video decode histogram...
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  • Thumbnail for Information Age
    Journal of Cyberspace Studies, 5(2), 137–162. https://www.ssoar.info/ssoar/bitstream/handle/document/77017/ssoar-jcss-2021-2-goodarzi_et_al-New_Media_and_Ideology_a...
    100 KB (10,532 words) - 13:28, 13 June 2025
  • Thumbnail for Satellite Internet access
    a critical factor for video transmission. The effects of this delay may be mitigated using data compression, TCP-acceleration, and HTTP pre-fetching...
    70 KB (8,429 words) - 23:15, 2 June 2025
  • implementations include Havok Physics, FX and PhysX, both of which are typically used for computer and video games. C++ Accelerated Massive Parallelism (C++...
    71 KB (7,033 words) - 19:15, 29 April 2025
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    radio channel, with each carrier modulated with bits from the incoming bitstream so multiple bits are being sent simultaneously, in parallel. At the receiver...
    163 KB (16,251 words) - 23:50, 14 June 2025