• Thumbnail for Cave automatic virtual environment
    A cave automatic virtual environment (better known by the recursive acronym CAVE) is an immersive virtual reality environment where projectors are directed...
    9 KB (1,162 words) - 07:44, 21 April 2025
  • Thumbnail for Carolina Cruz-Neira
    Carolina Cruz-Neira (category Virtual reality pioneers)
    educator, and a pioneer of virtual reality (VR). She is known for inventing the cave automatic virtual environment (CAVE). She is a fellow of the Institute...
    18 KB (1,765 words) - 02:43, 12 April 2025
  • France Cave (company), a Japanese video game company Cave automatic virtual environment, a projection-based immersive virtual reality system CAVE-based...
    2 KB (246 words) - 08:54, 7 April 2025
  • Thumbnail for Immersion (virtual reality)
    the Automatic Measurement of Human Performance in Virtual Environments for Industrial Safety". ASME 2011 World Conference on Innovative Virtual Reality...
    56 KB (6,358 words) - 15:06, 12 May 2025
  • Spatial computing (category Virtual reality)
    spatial positioning for displays, like projection mapping or cave automatic virtual environment displays, can also be considered spatial computing if they...
    11 KB (1,241 words) - 23:10, 22 April 2025
  • Thumbnail for Virtual reality
    immersive room, the Cave automatic virtual environment (CAVE). Developed as Cruz-Neira's PhD thesis, it involved a multi-projected environment, similar to the...
    114 KB (12,539 words) - 12:26, 21 May 2025
  • Thumbnail for Daniel J. Sandin
    Daniel J. Sandin (category Virtual reality pioneers)
    recursive acronym Cave Automatic Virtual Environment for the CAVE system, the name also refers to Plato's "Republic" and "The Allegory of the Cave" where he explored...
    14 KB (1,272 words) - 18:35, 23 January 2025
  • This method is most common in computer virtual reality applications, such as in a Cave Automatic Virtual Environment, but reduces effective video framerate...
    35 KB (3,708 words) - 12:49, 20 May 2025
  • Thumbnail for Virtual reality game
    hardware were also developed in the 1990s, including the Cave automatic virtual environment (CAVE). CAVE systems included multiple flat screen displays, typically...
    57 KB (6,726 words) - 16:50, 14 May 2025
  • for a range of role-plays. A cave automatic virtual environment (CAVE) is an immersive virtual reality (VR) environment where projectors are directed...
    36 KB (4,857 words) - 02:56, 20 December 2024
  • Thumbnail for Simulation
    around screens is typically used in what is known as a cave automatic virtual environment (CAVE). Stereo three-dimensional screens produce three-dimensional...
    108 KB (13,045 words) - 12:35, 9 May 2025
  • Thumbnail for Cityspace
    Cityspace (category Virtual world communities)
    also featured in the Cave Automatic Virtual Environment at the SIGGRAPH '94 VROOM event, a demonstration of the state of virtual reality technology. The...
    3 KB (381 words) - 15:56, 25 June 2024
  • TreadPort Active Wind Tunnel (category Virtual reality)
    the Cave automatic virtual environment(CAVE) with a subsonic wind tunnel built around the user environment, and adds wind to the virtual environment. The...
    6 KB (859 words) - 05:13, 31 July 2024
  • Robert V.; Hart, John C. (1 June 1992). "The CAVE: audio visual experience automatic virtual environment". Communications of the ACM. 35 (6): 64–72. doi:10...
    21 KB (2,220 words) - 05:39, 28 September 2024
  • Thumbnail for 3D human–computer interaction
    Workshop presentation. The CAVE (CAVE Automatic Virtual Environment). Visited March 28, 2007 The Java 3-D Enabled CAVE at the Sun Centre of Excellence...
    39 KB (5,124 words) - 04:53, 29 April 2025
  • personal space.Noah Wardrip-Fruin's "Screen"(2003) utilizes a Cave Automatic Virtual Environment (CAVE) to create an interactive, text-based digital experience...
    37 KB (3,712 words) - 23:25, 21 May 2025
  • ATI Technologies Inc. BIRD: BIRD Internet Routing Daemon CAVE: CAVE Automatic Virtual Environment cURL: Curl URL Request Library Darcs: Darcs Advanced Revision...
    17 KB (1,729 words) - 15:35, 6 March 2025
  • Thumbnail for Edusim
    Edusim (category Virtual reality)
    is a cave automatic virtual environment "Immersive Touch" 3D natural user interface (NUI)-based concept of lesson driven (multi-user) 3D virtual worlds...
    4 KB (445 words) - 12:22, 14 November 2024
  • stereoscopic lenses, haptic gloves, interactive workstations, or Cave Automatic Virtual Environments (CAVEs). Though evolved from the field of realistic medical illustrations...
    17 KB (1,961 words) - 11:39, 4 March 2024
  • Thumbnail for Future Combat Systems Manned Ground Vehicles
    allowing reporters to view the inside of the vehicle through a Cave automatic virtual environment. This concept used a crew of three. The Picatinny Arsenal...
    37 KB (3,881 words) - 03:47, 15 April 2025
  • 1992: EVL introduced CAVE Automatic Virtual Environment, a multi-person, room-sized, walk-in, projection-based, high-resolution virtual reality (VR) system...
    13 KB (1,582 words) - 05:05, 1 May 2025
  • Thumbnail for Franz Fischnaller
    stereo virtual reality application entitled the Multi mega book in the CAVE, a virtual reality application permanently exhibited in the CAVE, a multi-person...
    9 KB (778 words) - 20:08, 13 November 2023
  • Thumbnail for Cyberdelic
    philosophical promoters of personal computers (PC), the Internet, and immersive virtual reality. Leary proclaimed that the "PC is the LSD of the 1990s" and admonished...
    11 KB (1,093 words) - 08:14, 2 May 2025
  • Thumbnail for Visual Molecular Dynamics
    Silicon Graphics workstations and could also run in a cave automatic virtual environment (CAVE) and communicate with a Nanoscale Molecular Dynamics (NAMD)...
    13 KB (1,234 words) - 10:53, 29 November 2024
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    Sandin collaborated to create what is known as CAVE or Cave Automatic Virtual Environment an early virtual reality immersion using rear projection. In 1983...
    44 KB (4,852 words) - 17:21, 1 April 2025
  • domed architecture, planetariums, multi-projector film environments, flight simulation, and virtual reality. Initial approaches to moving fulldome imagery...
    27 KB (1,789 words) - 23:41, 23 March 2025
  • place in interactive, immersive, virtual reality environments such as the Cave Automatic Virtual Environment (CAVE), VisionDome, or Immersadesk. Because...
    13 KB (1,616 words) - 11:42, 1 June 2024
  • other very highly immersive virtual environments, such as Cave Automatic Virtual environment (CAVE), in which the student sits in a projection room wearing...
    29 KB (4,061 words) - 04:10, 10 April 2024
  • Thomas A. DeFanti (category Virtual reality pioneers)
    visualization, invention of PHSColograms, and invention of the CAVE Automatic Virtual Environment. DeFanti's current work includes heading the TransLight/StarLight...
    10 KB (1,018 words) - 22:02, 11 March 2025
  • designer, educator, and pioneer of virtual reality (VR) who is known for inventing the cave automatic virtual environment (CAVE) Joycelyn Elders – pediatrician...
    19 KB (1,513 words) - 13:38, 1 May 2025