In object-oriented programming, a factory is an object for creating other objects; formally, it is a function or method that returns objects of a varying...
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object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for...
35 KB (4,271 words) - 04:13, 29 May 2025
Object-oriented programming (OOP) is a programming paradigm based on the concept of objects. Objects can contain data (called fields, attributes or properties)...
67 KB (7,159 words) - 22:41, 26 May 2025
programming) European Conference on Object-Oriented Programming Exception handling Extension Facade - pattern Factory method pattern Factory object Factory...
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detecting poltergeists in code for refactoring. Anti-pattern Factory (object-oriented programming) YAGNI principle Al-Rubaye, Samer Raad Azzawi; Selcuk, Yunus...
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In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without...
17 KB (1,772 words) - 16:18, 29 April 2025
better document and standardize old, tried-and-tested programming principles in object-oriented design. Larman states that "the critical design tool for...
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This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python...
83 KB (1,730 words) - 03:14, 25 January 2025
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming...
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first two chapters exploring the capabilities and pitfalls of object-oriented programming, and the remaining chapters describing 23 classic software design...
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Company, an English theatre company Factory (object-oriented programming), an object for creating other objects Factory (trading post), a medieval and early...
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Software design pattern (redirect from List of Object-oriented design patterns)
Pattern Languages for Object-Oriented Program. OOPSLA '87 workshop on Specification and Design for Object-Oriented Programming. Retrieved 2006-05-26....
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using objects in a language-neutral way between different programming languages, programming contexts, processes and machines. COM is the basis for other...
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Lua (redirect from Object-oriented programming in Lua)
have a built-in concept of classes, object-oriented programming can be emulated using functions and tables. An object is formed by putting methods and fields...
51 KB (5,406 words) - 11:12, 16 June 2025
Dependency inversion principle (category Programming principles)
low-level objects must depend on the same abstraction, this design principle inverts the way some people may think about object-oriented programming. The idea...
17 KB (2,003 words) - 06:38, 13 May 2025
Virtual function (category Object-oriented programming)
In object-oriented programming such as is often used in C++ and Object Pascal, a virtual function or virtual method is an inheritable and overridable...
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Lingo is a verbose object-oriented (OO) scripting language developed by John H. Thompson for use in Adobe Director (formerly Macromedia Director). Lingo...
11 KB (1,521 words) - 15:52, 13 February 2024
Mixin (category Object-oriented programming languages)
In object-oriented programming languages, a mixin (or mix-in) is a class that contains methods for use by other classes without having to be the parent...
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MOO (redirect from MUD, object oriented)
distinguishing features of a MOO is that its users can perform object-oriented programming within the server, ultimately expanding and changing how it behaves...
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COBOL (redirect from Object-oriented COBOL)
revised five times. Expansions include support for structured and object-oriented programming. The current standard is ISO/IECĀ 1989:2023. COBOL statements...
127 KB (14,297 words) - 20:54, 6 June 2025
In computer programming, a function object is a construct allowing an object to be invoked or called as if it were an ordinary function, usually with the...
36 KB (4,383 words) - 17:09, 4 May 2025
Dispose pattern (category Object-oriented programming)
In object-oriented programming, the dispose pattern is a design pattern for resource management. In this pattern, a resource is held by an object, and...
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In computer programming, the flyweight software design pattern refers to an object that minimizes memory usage by sharing some of its data with other similar...
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computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, graphical programming or block coding...
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active object method public void doSomethingElse() throws InterruptedException { fj.execute(() -> { val = 2.0; }); } } Concurrent object-oriented programming...
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Adapter pattern (redirect from Object adapter pattern)
recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse...
20 KB (1,913 words) - 13:55, 27 March 2025
Resource acquisition is initialization (category Object-oriented programming)
acquisition is initialization (RAII) is a programming idiom used in several object-oriented, statically typed programming languages to describe a particular...
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Decorator pattern (section Usage in Flyweight objects)
In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without...
38 KB (4,167 words) - 12:16, 20 March 2025
In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance...
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by Brad Cox of Stepstone, => Objective-C programming language Brad Cox (1991). Object Oriented Programming: An Evolutionary Approach. Addison Wesley...
6 KB (586 words) - 07:29, 6 November 2024