• Thumbnail for OpenGL Shading Language
    OpenGL Shading Language (redirect from Glsl)
    OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL...
    15 KB (1,372 words) - 22:58, 20 January 2025
  • Thumbnail for OpenGL
    Language, 3rd edition. ISBN 0-321-63763-1 A tutorial and reference book for GLSL. Historic books (pre-OpenGL 2.0): The Green Book OpenGL Programming for the...
    60 KB (6,045 words) - 00:53, 22 May 2025
  • Thumbnail for Mesa (computer graphics)
    output SPIR-V instead of GLSL. In contrast to the latter, SPIR-V is binary to avoid implementation differences between GLSL compiler frontends of different...
    92 KB (9,314 words) - 14:15, 13 March 2025
  • Thumbnail for WebGL
    written in JavaScript, and shader code written in OpenGL ES Shading Language (GLSL ES, sometimes referred to as ESSL), a language similar to C or C++. WebGL...
    28 KB (2,655 words) - 00:15, 21 April 2025
  • Thumbnail for Standard Portable Intermediate Representation
    use any shading language, including GLSL and HLSL. SPIR-V can be decompiled into several shading languages (GLSL, GLSL ES, MSL, HLSL) using SPIRV-Cross,...
    15 KB (1,415 words) - 18:28, 11 February 2025
  • Thumbnail for Shader
    "ShaderWorks' update - DirectX Blog". August 13, 2003. "GLSL Tutorial – Fragment Shader". June 9, 2011. "GLSL Tutorial – Vertex Shader". June 9, 2011. Geometry...
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  • used when cross-GPU portability is required.[citation needed] Also known as GLSL or glslang, this standardized shading language is meant to be used with OpenGL...
    15 KB (1,566 words) - 00:29, 26 March 2025
  • Standards Institute. § 5.4.4. The remainder function, i.e., X-Y*IP(X/Y). "GLSL Language Specification, Version 4.50.7" (PDF). section 5.9 Expressions. If...
    46 KB (3,354 words) - 15:54, 31 May 2025
  • Thumbnail for High-Level Shader Language
    unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading language used with the OpenGL standard. It is very similar to the...
    14 KB (914 words) - 00:00, 22 March 2025
  • uses the high-level language GLSL for writing shaders, which forces each OpenGL driver to implement its own compiler for GLSL. This then executes at application...
    61 KB (5,180 words) - 12:05, 9 May 2025
  • Thumbnail for Blender Game Engine
    which came along with the UI redesign. A new system for integration of GLSL shaders and soft-body physics was added in the 2.48 release to help bring...
    7 KB (749 words) - 19:10, 5 March 2025
  • Thumbnail for Smoothstep
    using more sophisticated or expensive interpolation techniques. In HLSL and GLSL, smoothstep implements the S 1 ⁡ ( x ) {\displaystyle \operatorname {S} _{1}(x)}...
    13 KB (2,453 words) - 19:13, 19 April 2025
  • Initial release February 20, 2020; 5 years ago (2020-02-20) Written in C#, GLSL, and HTML Engine Three.js (−2018) Babylon.js (2018–2019) Unity (2019–) Available...
    17 KB (1,612 words) - 01:26, 13 May 2025
  • Geometric Description Language (GDL) GEORGE Gleam OpenGL Shading Language (GLSL) GNU E GNU Guile (GNU Ubiquitous Intelligent Language for Extensions) GNU...
    28 KB (1,331 words) - 10:45, 27 May 2025
  • Thumbnail for Physically based rendering
    Vue Godot (game engine) Houdini (SideFX) iClone jME Microstation Minecraft GLSL Shaders Rhinoceros 3D Roblox Studio Second Life Sketchfab Stride Three.js...
    10 KB (1,079 words) - 16:08, 22 April 2025
  • from OpenGL ES 2.0 and added a series of features to both the host API and GLSL required to support ray tracing. Caustic shipped high performance implementations...
    18 KB (1,700 words) - 08:10, 14 February 2025
  • 3 build 12791.2424394 / February 2015 Written in C++, C#, UnrealScript, GLSL, Cg, HLSL Platform Microsoft Windows, Linux, OS X, Xbox 360, PlayStation...
    20 KB (1,548 words) - 01:07, 2 May 2025
  • control character in the caret notation Logical exclusive or, operator in the GLSL language In cmd.exe, when not in quotes, represents a single ^ character...
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  • Thumbnail for Processing
    ago (2023-07-26) Repository github.com/processing/processing Written in Java, GLSL, JavaScript Operating system Cross-platform Type Integrated development environment...
    24 KB (2,207 words) - 14:08, 23 May 2025
  • Thumbnail for Three.js
    shading, textures, and more Shaders: access to full OpenGL Shading Language (GLSL) capabilities: lens flare, depth pass, and extensive post-processing library...
    10 KB (954 words) - 17:47, 13 April 2025
  • 2D convolution. Here a concrete convolution implementation done with the GLSL shading language : // author : csblo // Work made just by consulting : //...
    14 KB (1,718 words) - 04:21, 20 May 2025
  • for the description of image processing algorithms. The syntax is based on GLSL, and a Pixel Bender program is analogous to an OpenGL fragment shader, and...
    3 KB (195 words) - 02:38, 24 August 2022
  • for a different set of textures for each platform; a new version of the GLSL ES shading language with full support for integer and 32-bit floating point...
    49 KB (3,424 words) - 23:19, 30 May 2025
  • Thumbnail for SuperTuxKart
    Rendering Engine uses OpenGL 3.3+ (or OpenGL ES on suitable platforms) and GLSL for most of the graphical work. In March 2017, SuperTuxKart was greenlit...
    18 KB (1,503 words) - 07:58, 15 May 2025
  • Thumbnail for Gaussian blur
    2020. Bei Fotos, die in der Nacht entstanden sind, dominiert Pixelmatsch. GLSL implementation of a separable gaussian blur filter. Example for Gaussian...
    17 KB (2,373 words) - 15:07, 19 November 2024
  • Thumbnail for Computer graphics
    DirectX improved greatly; the second-generation shader languages HLSL and GLSL began to be popular in this decade. In scientific computing, the GPGPU technique...
    70 KB (8,842 words) - 22:45, 1 June 2025
  • and creating animated screensavers. Quartz Composer uses OpenGL (including GLSL), OpenCL (only in Mac OS X Snow Leopard and later), OpenAL, Core Image, Core...
    19 KB (1,862 words) - 23:32, 4 May 2025
  • The engine uses OpenGL as its graphical API and uses shaders written in GLSL. As of the release of version 0.990, the shaders have been encrypted to protect...
    12 KB (1,127 words) - 05:52, 12 May 2025
  • Thumbnail for Blender (software)
    Radeon ProRender for Blender Malt Render – a non-photorealistic renderer with GLSL shading capabilities Proprietary: Pixar RenderMan – Blender render addon...
    116 KB (9,106 words) - 16:58, 26 May 2025
  • Thumbnail for Linear interpolation
    Many libraries and shading languages have a "lerp" helper-function (in GLSL known instead as mix), returning an interpolation between two inputs (v0...
    10 KB (1,550 words) - 01:51, 19 April 2025