• Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models...
    20 KB (2,754 words) - 03:34, 20 December 2023
  • results in a more realistic and nuanced computer character animation than if the animation were created manually. A facial motion capture database describes...
    14 KB (1,669 words) - 23:15, 24 May 2025
  • Thumbnail for Computer animation
    images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics. Computer animation is a digital...
    54 KB (5,926 words) - 03:41, 21 June 2025
  • Thumbnail for Facial Action Coding System
    emotion-related facial actions. Examples of these are: FACS coding is also used extensively in computer animation, in particular for computer facial animation, with...
    24 KB (1,972 words) - 11:38, 26 May 2025
  • Thumbnail for Computer graphics (computer science)
    POV-Ray Scribus Silo Hexagon Lightwave Computer facial animation Computer science Computer science and engineering Computer graphics Digital geometry Digital...
    14 KB (1,273 words) - 16:40, 15 March 2025
  • performance animation, living animation, aniforms, live animation and real-time animation (although the latter also refers to animation generated by computer game...
    13 KB (1,715 words) - 03:29, 19 June 2025
  • The history of computer animation began as early as the 1940s and 1950s, when people began to experiment with computer graphics – most notably by John...
    119 KB (14,371 words) - 21:26, 16 June 2025
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    format Building information modeling CG artist Cloth modeling Computer facial animation Cornell box Digital geometry Edge loop Environment artist Geological...
    28 KB (3,161 words) - 21:08, 17 June 2025
  • Thumbnail for Computer-generated imagery
    The application of CGI for creating/improving animations is called computer animation (or CGI animation). The first feature film to use CGI as well as...
    33 KB (4,114 words) - 01:36, 19 June 2025
  • used for the computer animation of human bodies and facial expressions. The language is designed to describe various aspects of human-computer interactions...
    1,014 bytes (122 words) - 23:58, 6 July 2021
  • more prevalent computer animation. The purpose of squash and stretch is to give a sense of weight and flexibility to drawn or computer-animated objects...
    22 KB (2,428 words) - 11:23, 25 May 2025
  • Keith Waters (category Computer graphics professionals)
    computer facial animation. He has received international awards from Parigraph, the National Computer Graphics Association and the Computer Animation...
    5 KB (678 words) - 20:41, 11 January 2024
  • Live-action animation is a film genre that combines live-action filmmaking with animation. Projects that are both live-action and computer animation tend to...
    8 KB (909 words) - 08:10, 25 May 2025
  • Thumbnail for Animation
    animations are either traditional animations or computer animations made with computer-generated imagery (CGI). Stop motion animation, in particular claymation...
    81 KB (8,769 words) - 01:15, 22 June 2025
  • Joe Juba at Game Informer commended the "astounding detail" and computer facial animation of the characters. Juba enjoyed the "moody musical score" as well...
    74 KB (5,372 words) - 15:04, 6 June 2025
  • Artificial intelligence art Computer facial animation Dead Internet theory Digital cloning Digital face replacement Facial motion capture Fake nude photography...
    205 KB (19,264 words) - 04:55, 20 June 2025
  • as being pioneering in their use of computer animation. Animation List of computer-animated films List of computer-animated television series "Alfred hitchcock's...
    36 KB (850 words) - 03:04, 21 June 2025
  • Thumbnail for Morph target animation
    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes is a method of 3D computer animation used together with...
    5 KB (542 words) - 22:40, 20 June 2025
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    Viseme (category Facial expressions)
    of visemes include speech processing, speech recognition, and computer facial animation. Seme – Smallest unit of meaning Chroneme – Distinguishing feature...
    5 KB (540 words) - 01:36, 25 May 2025
  • Thumbnail for Virtual assistant
    conversational entity Artificial human companion Autonomous agent Computer facial animation Expert system Friendly artificial intelligence Home network Hybrid...
    49 KB (5,274 words) - 01:06, 20 June 2025
  • Graphic animation Pixilation Computer animation Anime Categorization by dimensionality of characters: 2D animation 3D animation Categorization by speed of...
    8 KB (851 words) - 22:29, 10 April 2025
  • Thumbnail for Anticipation (animation)
    ISBN 978-0-240-80845-1. Osipa, Jason (2005). Stop Staring: Facial Modeling and Animation Done Right (2nd ed.). John Wiley & Sons. ISBN 978-0-471-78920-8...
    6 KB (654 words) - 17:31, 26 March 2024
  • as traditional animation. Today, computer animation is the dominant animation technique in most regions, although traditional animation, like Japanese...
    141 KB (17,556 words) - 05:18, 22 June 2025
  • Anime (redirect from Japanese Animation)
    [aꜜɲime] ; derived from a shortening of English animation) is a hand-drawn and computer-generated animation originating from Japan. Outside Japan and in...
    150 KB (13,746 words) - 11:34, 20 June 2025
  • Stewart as Game Master Sarah Spackman as Computer Voice Speech Graphics provided the computer facial animation for the show. The Gamers 2037 was made into...
    2 KB (77 words) - 07:39, 27 February 2025
  • distinct areas. Games using ForgeLight can support high level of computer facial animation and allow players to change character expressions based on input...
    6 KB (571 words) - 08:07, 7 June 2025
  • Thumbnail for Lance Williams (graphics researcher)
    Lance Williams (graphics researcher) (category Computer graphics professionals)
    rendering algorithms, facial animation, and antialiasing techniques. Williams was one of the first people to recognize the potential of computer graphics to transform...
    7 KB (821 words) - 00:53, 26 April 2025
  • Live2D (category Computer animation)
    animation and computer-generated imagery, including: Aniforms Avatar (computing) CGI Character animation Computer animation Computer facial animation Digital...
    23 KB (1,637 words) - 18:33, 8 May 2025
  • featured in animated works including traditional animation, stop-motion animation, or CGI/computer animation. "Grim Natwick in New York – Part One: The Early...
    46 KB (344 words) - 18:33, 25 May 2025
  • throughout his work, and his animation and character design is characterized by fluid action sequences, large eyes, and exaggerated facial expressions, which is...
    350 KB (28,228 words) - 13:42, 17 June 2025