David Crane (born 1954) is an American video game designer and programmer. Crane grew up fascinated by technology and went to DeVry Institute of Technology...
33 KB (3,540 words) - 14:41, 28 June 2025
popular sitcom Friends David Crane (programmer) (born 1953), video game designer, programmer and co-founder of Activision David W. Crane (born 1959), American...
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Pitfall II: Lost Caverns (category Video games designed by David Crane (programmer))
Pitfall II: Lost Caverns is a video game developed by David Crane for the Atari 2600. It was released in 1984 by Activision. The player controls Pitfall...
22 KB (2,619 words) - 17:53, 23 March 2025
Pitfall! (category Video games designed by David Crane (programmer))
Pitfall! is a video game developed by David Crane for the Atari 2600 and released in September 1982 by Activision. The player controls Pitfall Harry,...
38 KB (3,863 words) - 17:24, 5 August 2025
the sitcom Friends David Crane (programmer) (born 1953), video game designer, programmer and co-founder of Activision David W. Crane (born 1959), American...
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Outlaw (1978 video game) (category Video games designed by David Crane (programmer))
Outlaw is a 1978 shooter video game developed at Atari by David Crane. The game has a Western setting, where one or two players either aim at targets...
16 KB (1,698 words) - 13:55, 6 August 2025
Fishing Derby (category Video games designed by David Crane (programmer))
Fishing Derby is a fishing video game written by David Crane for the Atari Video Computer System (renamed to the Atari 2600 in 1982) and published by...
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programmed by David Crane. Licensed by Nintendo in the summer of 1989, development began and was completed in an intense six-week period. Crane has described...
33 KB (3,513 words) - 17:45, 28 June 2025
Ghostbusters (1984 video game) (category Video games designed by David Crane (programmer))
by Activision based on the film of the same name. It was designed by David Crane and released for several home computer platforms in 1984, and later for...
25 KB (2,524 words) - 17:00, 28 April 2025
Designer(s) Dan Kitchen David Crane Programmer(s) Jason Benham (lead programming and design) Andy Rogers Bill Jannott David Lubar Composer(s) Dan Foliart...
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Year Name Description 2015 David Bishop Programmer and vice-president of Namco America 2017 David Crane Programmer and co-founder of Activision 2019 Reggie...
19 KB (1,028 words) - 16:27, 3 June 2025
The Activision Decathlon (category Video games designed by David Crane (programmer))
The Activision Decathlon is a sports video game written by David Crane for the Atari 2600 and published by Activision in 1983. It was ported to the Atari...
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Dragster (video game) (category Video games designed by David Crane (programmer))
racing video game for the Atari Video Computer System. It was designed by David Crane and is one of the first video games released by Activision. The objective...
9 KB (932 words) - 15:44, 16 July 2025
Grand Prix is a racing video game designed and programmed by David Crane for the Atari 2600 and published by Activision in 1982. The player races along...
7 KB (683 words) - 04:05, 18 June 2025
David Crane's Amazing Tennis is a tennis simulation video game published by Absolute Entertainment for the Super Nintendo Entertainment System and Sega...
7 KB (595 words) - 22:13, 26 June 2025
game and were unable to achieve better than a 5.54. The game's programmer David Crane would later confirm that he had a vague recollection of programming...
10 KB (1,012 words) - 05:09, 24 February 2025
Slot Machine (video game) (category Video games designed by David Crane (programmer))
Slot Machine is a 1979 video game written by David Crane for the Atari VCS (renamed to the Atari 2600 in 1982) and published by Atari, Inc. Along with...
5 KB (398 words) - 04:06, 6 July 2025
The Rescue of Princess Blobette (category Video games designed by David Crane (programmer))
castle. The Rescue of Princess Blobette was designed and programmed by David Crane, who also created the original NES game. The Rescue of Princess Blobette...
11 KB (1,113 words) - 13:43, 6 November 2024
Bart Simpson's Escape from Camp Deadly (category Video games designed by David Crane (programmer))
Developer(s) Imagineering Publisher(s) Acclaim Entertainment Designer(s) David Crane Mark Klein Barry Marx Artist(s) Mike Sullivan Composer(s) Mark Van Hecke...
12 KB (1,371 words) - 23:21, 7 January 2025
feature have been panel presentations by industry alumni such as David Crane (programmer), Garry Kitchen, Joseph C. Decuir, Howard Scott Warshaw, Jennell...
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Laser Blast (category Video games designed by David Crane (programmer))
for the Atari VCS console (renamed to Atari 2600 in 1982). Designed by David Crane, one of Activision's co-founders, it places players in control of flying...
4 KB (432 words) - 03:54, 18 June 2025
Transformers: The Battle to Save the Earth (category Video games designed by David Crane (programmer))
the Earth Developer(s) Activision Publisher(s) Activision Designer(s) David Crane Platform(s) Commodore 64 Release NA: 1986 Genre(s) Action role-playing...
5 KB (545 words) - 21:47, 22 February 2024
Interactive Entertainment. The game's story follows undercover agent Kyle Crane who is sent to infiltrate a quarantine zone in a fictional Middle Eastern...
84 KB (7,905 words) - 19:28, 4 August 2025
the top five best-selling Atari 2600 games are Pitfall! (designed by David Crane for Activision), Donkey Kong (a port of the 1981 Nintendo arcade game...
15 KB (1,016 words) - 18:10, 18 June 2025
after his brief stint at Hasbro, David Crane had joined the company. While the company was based in New Jersey, David Crane worked out of his home on the...
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Garry Kitchen (category American video game programmers)
Garry Kitchen (born August 18, 1955) is a video game designer, programmer, and executive best known for his work at Activision during the early years of...
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Bob Whitehead (category American video game programmers)
implementation of chess, a feat many other programmers considered impossible for the system. He and his co-workers David Crane, Larry Kaplan, and Alan Miller became...
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developed by David Crane for Activision. Following disputes with the company Atari, Inc. over pay, several programmers including Crane left the company...
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which she did. An Atari 2600 port was developed by then-Atari employee David Crane. It uses solid bricks rather than round rocks. Instead of visible point...
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Blinds is a simulation video game developed by Activision co-founders David Crane and Bob Whitehead for the Atari 2600. The game simulates the raising...
11 KB (1,162 words) - 01:08, 2 May 2025