• Thumbnail for Heightmap
    In computer graphics, a heightmap or heightfield is a raster image used mainly as Discrete Global Grid in secondary elevation modeling. Each pixel stores...
    6 KB (624 words) - 12:16, 4 April 2024
  • Thumbnail for Bump mapping
    Look up the height in the heightmap that corresponds to the position on the surface. Calculate the surface normal of the heightmap, typically using the finite...
    7 KB (732 words) - 08:32, 13 January 2024
  • Thumbnail for Diamond-square algorithm
    The diamond-square algorithm is a method for generating heightmaps for computer graphics. It is a slightly better algorithm than the three-dimensional...
    7 KB (739 words) - 18:16, 13 April 2025
  • Thumbnail for Voxel
    Outcast's graphics engine was mainly a combination of a ray casting (heightmap) engine, used to render the landscape, and a texture mapping polygon engine...
    26 KB (3,018 words) - 16:25, 12 May 2025
  • Thumbnail for Scenery generator
    a diamond square algorithm. Most scenery generators can create basic heightmaps to simulate the variation of elevation in basic terrain. Common techniques...
    8 KB (871 words) - 08:25, 1 February 2025
  • Thumbnail for Digital elevation model
    DEM can be represented as a raster (a grid of squares, also known as a heightmap when representing elevation) or as a vector-based triangular irregular...
    31 KB (3,352 words) - 04:25, 21 February 2025
  • Thumbnail for Elevation
    Heightmap of Earth's surface (including water and ice) in equirectangular projection, normalized as 8-bit grayscale, where lighter values indicate higher...
    6 KB (561 words) - 17:58, 4 May 2025
  • Thumbnail for Bubblegram
    companies which will take custom photographs of people, convert them to a heightmap, then render that as a bubblegram memento. Laser engraving Volumetric...
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  • confused with each other, as parallax occlusion mapping uses reverse heightmap tracing. Shaded relief Oliveira, Manuel M. and Bishop, Gary and McAllister...
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  • Thumbnail for Penang Island
    A heightmap of Penang Island and surrounding islands plotted from ASTER GDEM data and coloured to allow easy extraction of height data in metres...
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  • A topographic map of the Caineville badlands generated using QGIS and GRASS GIS using the SRTM heightmap dataset obtained from the USGS...
    28 KB (3,849 words) - 17:06, 13 May 2025
  • floating-point values. Allows additional realism with post processing. Heightmap A 2D array or texture map holding height values; typically used for defining...
    61 KB (6,460 words) - 00:21, 2 December 2024
  • Thumbnail for Physically based rendering
    physically-based rendering model of the real world. Tessellation is used to generate an object mesh from a heightmap and normal map, creating greater detail....
    10 KB (1,079 words) - 16:08, 22 April 2025
  • Thumbnail for Ray casting
    pixels and tested each ray against points in a heightmap. Then it transformed each element of the heightmap into a column of pixels, determined which are...
    29 KB (4,029 words) - 13:02, 16 February 2025
  • Thumbnail for Fractal landscape
    surface Bryce Diamond-square algorithm Fractal-generating software Grome Heightmap List of mathematical art software Outerra Scenery generator Terragen Octree...
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  • decided to move with Jaguar due to its powerful hardware, opting to use heightmaps for the graphics and support local area network (LAN) play for multiplayer...
    39 KB (3,284 words) - 18:41, 4 May 2025
  • Thumbnail for Tile-based video game
    perspective Isometric graphics in video games and pixel art Tiled rendering Heightmap Mark J. P. Wolf (15 June 2012). Before the Crash: Early Video Game History...
    8 KB (1,018 words) - 04:16, 20 April 2025
  • Thumbnail for Displacement mapping
    viewing settings) to produce highly detailed meshes.[citation needed] Heightmap Blender Displacement Mapping Vray Displacement Mapping Relief Texture...
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  • information in a heightmap array. The course graphics were then created by a ray tracing program that traced the path of light rays, using the heightmap to determine...
    37 KB (3,611 words) - 15:49, 20 May 2025
  • Outcast's graphics engine is mainly a combination of a ray casting (heightmap) engine, used to render the landscape, and a texture mapping polygon engine...
    39 KB (4,033 words) - 03:04, 20 January 2025
  • generated from a two-dimensional heightmap. The program contains facilities for importing and exporting heightmaps to images, for use in other programs...
    10 KB (769 words) - 07:23, 8 March 2025
  • Thumbnail for Picogen
    terrain formation and image plausibility, it also is a heightmap-creation tool, in which heightmaps are programmed in a syntax reminiscent of Lisp. The shading...
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  • Procedural heightmap generation using fractal, terracing and erosion tools. Possibility to create and assign multiple layers of heightmaps for each zone...
    8 KB (911 words) - 23:51, 1 May 2025
  • co-ordinates during raster scan of texture mapped polygons. The voxel heightmap software-rendering engines seen in some PC games also used this principle...
    23 KB (3,722 words) - 09:07, 6 March 2025
  • Thumbnail for Fractal
    determined by prior events Diamond-square algorithm – Method for generating heightmaps for computer graphics Droste effect – Recursive visual effect Feigenbaum...
    75 KB (8,120 words) - 05:01, 16 April 2025
  • three-dimensional images. 3D scanner 3D reconstruction from multiple images Heightmap Laser rangefinder Lenticular lens Time-of-flight camera Vectograph This...
    574 bytes (111 words) - 12:34, 19 April 2020
  • Thumbnail for Texture splatting
    texture blending attempts to improve on quality by blending based on a heightmap of each texture. Alpha compositing Blend modes Splatting – a volume rendering...
    3 KB (360 words) - 00:57, 2 May 2025
  • applied. The feature can best be utilized for hard surface modeling. Heightmap Mudbox Lightwave 3D Electric Image Animation System Cinema 4D Modo Blender...
    14 KB (1,506 words) - 01:55, 6 April 2025
  • color. The terrain for the Ages were created starting with grayscale heightmaps that were extruded to create changes in elevation. From this basic terrain...
    88 KB (8,730 words) - 16:59, 19 May 2025
  • Thumbnail for Texture mapping
    rendering technique. Some engines were able to render texture mapped heightmaps (e.g. Nova Logic's Voxel Space, and the engine for Outcast) via Bresenham-like...
    32 KB (3,947 words) - 10:53, 6 May 2025