Music Macro Language (MML) is a music description language used in sequencing music on computer and video game systems. Early automatic music generation...
23 KB (2,554 words) - 16:30, 20 March 2025
language for live-coding algorithmic music. Music Macro Language (MML), often used to produce chiptune music in Japan MUSIC-N, includes versions I, II, III...
4 KB (395 words) - 05:27, 14 March 2025
note by one half). The format of RTTTL notation is similar to the Music Macro Language found in BASIC implementations present on many early microcomputers...
5 KB (644 words) - 08:06, 9 February 2024
audio programming languages such as Music Macro Language (MML) and MIDI interfaces, which were most often used to produce video game music, or chiptunes....
38 KB (4,224 words) - 21:32, 25 May 2025
sound which can be sequenced using Music Macro Language (MML). This was used to produce chiptune video game music. It was not until the advent of MIDI...
71 KB (5,089 words) - 03:29, 2 June 2025
Ringtone (category Articles with Japanese-language sources (ja))
ringer format. MOT: An older ringer format for Motorola phones. Music Macro Language (MML), originally used in early computer and video games, later used...
25 KB (3,046 words) - 01:41, 13 April 2025
with Koshiro's own audio programming language "Music Love," a modified version of the PC-88's Music Macro Language (MML). The soundtracks have been cited...
25 KB (2,143 words) - 19:12, 12 March 2025
Chiptune (redirect from Chip music)
audio programming languages such as Music Macro Language (MML) and MIDI interfaces, which were most often used to produce video game music. Fujitsu also released...
70 KB (6,256 words) - 06:17, 26 May 2025
Yuzo Koshiro (category Japanese music arrangers)
was called MML, Music Macro Language. It is based on NEC's BASIC program, but I modified it heavily. It was more a BASIC-style language at first, but I...
41 KB (3,092 words) - 00:56, 15 June 2025
MML (category Articles containing Spanish-language text)
development). Music Macro Language, a music notation format used in producing music for personal computers and video game systems. Music Markup Language, an application...
3 KB (358 words) - 13:52, 26 January 2025
History of science and technology in Japan (category CS1 Japanese-language sources (ja))
synthesis, which were sequenced using Music Macro Language (MML). This was used to produce chiptune video game music. Graphics processing unit (GPU) The...
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MIDI (redirect from Music Instrument Digital Interface)
music portal ABC notation Digital piano Electronic drum module Guitar synthesizer List of music software MIDI mockup MusicXML Music Macro Language SoundFont...
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Streets of Rage (section Music)
with Koshiro's own audio programming language "Music Love," a modified version of the PC-88's Music Macro Language (MML). The game's soundtracks have received...
22 KB (2,085 words) - 14:07, 9 June 2025
GW-BASIC (redirect from GW-BASIC programming language)
GW-BASIC can play simple music using the PLAY statement, needing a string of notes represented in a music macro language, e.g., PLAY "edcdeeL2edfedL4c"...
13 KB (1,444 words) - 14:52, 13 April 2025
Jivaroan Macro-Tucanoan Equatorial (with Macro-Arawakan and Tupian) Ge–Pano–Carib Macro-Ge Macro-Panoan Macro-Carib Nambikwara Huarpe Taruma Below is the...
30 KB (2,444 words) - 05:56, 25 May 2025
List of BASIC dialects (category CS1 German-language sources (de))
ROM routines. Came with versions of MS-DOS before 5.0. Included music macro language and advanced loops. HBasic (Linux, Unix) – Object-oriented open-source...
65 KB (7,262 words) - 19:08, 14 May 2025
with Paracomp to become MacroMind–Paracomp, then in 1992 merged with Authorware Inc., forming Macromedia. MusicWorks (1984) - music composer VideoWorks (1985)...
5 KB (350 words) - 20:50, 8 October 2024
Mega Man 9 (category Articles containing Japanese-language text)
were "fundamental to the process of generating the music". Computers running Music Macro Language were used to produce the game's sound effects. Yamada...
49 KB (4,844 words) - 22:04, 9 June 2025
branching Loops Pointers Macros (subroutines (which may be recursive)) Arrays Code tracing The design of the Mouse language makes it ideal for teaching...
7 KB (731 words) - 11:21, 14 September 2024
16bit Sensation (category CS1 uses Japanese-language script (ja))
Tatsuya Takahashi and Wakaki, character designs by Masakatsu Sakaki, and music composed by Yashikin. It aired from October 5 to December 28, 2023, on Tokyo...
39 KB (1,786 words) - 16:08, 22 April 2025
Batman Returns (video games) (category CS1 Japanese-language sources (ja))
one of his first soundtracks for a game; he utilized Music Macro Language to program the music, with assistance from Koshiro. The DOS version of the game...
13 KB (1,034 words) - 18:46, 24 April 2025
Streets of Rage 2 (category Articles containing Japanese-language text)
was called MML, Music Macro Language. It's based on NEC's BASIC program, but I modified it heavily. It was more a BASIC-style language at first, but I...
43 KB (4,322 words) - 20:18, 11 June 2025
Bitpop (category 20th-century music genres)
mainstream music and culture." Circuit bending List of electronic music genres Music Macro Language SIDstation Chiptunes Music Genre Overview|AllMusic Chiptunes...
12 KB (1,001 words) - 18:45, 30 April 2025
Macro is the third studio album by Ukrainian metalcore band Jinjer, released on 25 October 2019 by Napalm Records. The album was announced by the band...
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player for Moonsound Meridian SMF MIDI file player MoonDriver MML (Music Macro Language) compiler Additional software tools were able to rip sound loops...
6 KB (785 words) - 05:43, 14 April 2025
Common Lisp (redirect from Macros in Common Lisp)
domain-specific language Macros are defined by the defmacro macro. The special operator macrolet allows the definition of local (lexically scoped) macros. It is...
94 KB (11,969 words) - 03:38, 19 May 2025
Marvel's Anna Boden & Ryan Fleck To Write And Direct 'Freaky Tales' For eOne, Macro". Deadline Hollywood. Retrieved November 16, 2022. Kroll, Justin (November...
14 KB (1,547 words) - 05:41, 1 June 2025
Nullsleep began exploring music composition on the Nintendo Entertainment System using a program called MCK which takes music macro language (MML) as input. He...
8 KB (970 words) - 16:46, 31 October 2024
languages, the Paezan languages and the Tucanoan languages. Macro-Quechua comprising the Zuni language, the Purépecha language and various languages of...
89 KB (2,424 words) - 02:05, 23 May 2025