• Thumbnail for Normal mapping
    In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation...
    18 KB (2,303 words) - 06:18, 7 March 2025
  • Thumbnail for Bump mapping
    changed. Bump mapping was introduced by James Blinn in 1978. Normal mapping is the most common variation of bump mapping used. Bump mapping is a technique...
    7 KB (732 words) - 08:32, 13 January 2024
  • Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied...
    4 KB (417 words) - 19:57, 20 June 2024
  • Thumbnail for Reflection mapping
    recalculating every pixel's reflection direction. If normal mapping is used, each polygon has many face normals (the direction a given point on a polygon is facing)...
    11 KB (1,205 words) - 00:00, 19 February 2025
  • Thumbnail for Displacement mapping
    Displacement mapping is an alternative computer graphics technique in contrast to bump, normal, and parallax mapping, using a texture or height map to...
    7 KB (828 words) - 21:50, 18 February 2025
  • Thumbnail for Normal (geometry)
    Surface normals are commonly used in 3D computer graphics for lighting calculations (see Lambert's cosine law), often adjusted by normal mapping. Render...
    17 KB (2,664 words) - 16:29, 1 April 2025
  • light vector relative to a surface. Bump mapping Technique similar to normal mapping that instead of normal maps uses so called bump maps (height maps)...
    61 KB (6,460 words) - 00:21, 2 December 2024
  • Normal map may refer to: Normal mapping in 3D computer graphics Normal invariants in mathematical surgery theory Normal matrix in linear algebra Normal...
    224 bytes (59 words) - 05:08, 10 January 2019
  • hair animation. (PDF) Green, Chris. "Efficient self-shadowed Radiosity normal mapping" (PDF). valvesoftware.com. Archived from the original (PDF) on March...
    5 KB (667 words) - 11:25, 14 April 2025
  • Thumbnail for Texture mapping
    complex mappings such as height mapping, bump mapping, normal mapping, displacement mapping, reflection mapping, specular mapping, occlusion mapping, and...
    32 KB (3,947 words) - 10:53, 6 May 2025
  • Thumbnail for Low poly
    by using low poly meshes. Computer graphics techniques such as normal and bump mapping have been designed to compensate for the decrease of polygons by...
    11 KB (1,447 words) - 22:37, 11 April 2025
  • Thumbnail for Shader
    light bloom, volumetric lighting, normal mapping (for depth effects), bokeh, cel shading, posterization, bump mapping, distortion, chroma keying (for so-called...
    23 KB (2,536 words) - 20:58, 11 May 2025
  • buffering, shading, mipmapping, normal mapping, bump mapping, displacement mapping, parallax mapping, shadow mapping, specular mapping, shadow volumes, high-dynamic-range...
    6 KB (796 words) - 06:45, 15 December 2024
  • Computer mapping may refer to any mapping procedure done with the aid of computers: in computer graphics 3D projection texture mapping, normal mapping, tone...
    656 bytes (113 words) - 20:10, 15 May 2025
  • mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping and normal mapping techniques implemented by...
    36 KB (4,547 words) - 15:39, 28 March 2025
  • Thumbnail for Computer graphics
    greatly. In 1996, Krishnamurty and Levoy invented normal mapping – an improvement on Jim Blinn's bump mapping. 1999 saw Nvidia release the seminal GeForce...
    70 KB (8,842 words) - 03:53, 13 May 2025
  • Thumbnail for Id Tech
    in June 2014 under GPL-2.0-or-later. Catacomb 3-D (1991) added texture mapping to the walls. The source code was released by Flat Rock Software in June...
    21 KB (1,805 words) - 12:57, 17 May 2025
  • Thumbnail for Vertex (computer graphics)
    used for lighting calculations (such as Phong shading), normal mapping, or displacement mapping, and to control subdivision. tangent vectors These define...
    3 KB (317 words) - 03:28, 10 December 2024
  • Clipmap (redirect from Clip Mapping)
    removes the need for faking 3-dimensional details with techniques such as normal mapping. Despite that most voxel rendering tests use very large amounts of memory...
    6 KB (687 words) - 01:22, 9 December 2024
  • Non-photorealistic rendering Non-uniform rational B-spline (NURBS) Normal mapping Oblique projection Octree On-set virtual production Order-independent...
    9 KB (844 words) - 20:40, 8 February 2025
  • Thumbnail for Shear mapping
    In plane geometry, a shear mapping is an affine transformation that displaces each point in a fixed direction by an amount proportional to its signed...
    14 KB (1,911 words) - 11:03, 3 May 2025
  • Thumbnail for Super Nintendo Entertainment System Game Pak
    117.75 Megabits are actually available for cartridge use. A fairly normal mapping can easily address up to 95 Megabit of ROM data (63 Megabits at FastROM...
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  • target application, normal mapping, is an extension of bump mapping that simulates lighting on geometric surfaces by reading surface normals from a rectilinear...
    4 KB (493 words) - 16:27, 24 March 2022
  • on-screen at any one time. The engine features HDR rendering, parallax and normal mapping, soft shadows, motion blur, widescreen support, weather effects and...
    44 KB (5,235 words) - 16:21, 14 May 2025
  • Thumbnail for Godot (game engine)
    possibility of support for Metal using MoltenVK. The engine supports normal mapping, specularity, dynamic shadows using shadow maps, baked and dynamic global...
    57 KB (4,676 words) - 18:26, 19 May 2025
  • Thumbnail for Texture artist
    industry or trade credentials. Digital art Texture map UV map UVW map Normal mapping Bethke, Erik (2003). "5". Game Development and Production. Wordware...
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  • is also commonly used in 3D computer graphics as the base color for Normal mapping, in which it typically represents the smooth areas of the surface. Displayed...
    7 KB (793 words) - 14:27, 13 April 2025
  • of shadow mapping, is used for the rendering of the shadows and a technique called Percentage Closer Filtering to smooth them; normal mapping, HDR rendering...
    39 KB (2,821 words) - 00:23, 2 May 2025
  • Thumbnail for Tone mapping
    Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range...
    26 KB (3,444 words) - 18:46, 16 December 2024
  • Thumbnail for Normal subgroup
    In abstract algebra, a normal subgroup (also known as an invariant subgroup or self-conjugate subgroup) is a subgroup that is invariant under conjugation...
    19 KB (3,157 words) - 18:44, 15 December 2024