• computer programming, a parameter, a.k.a. formal argument, is a variable that represents an argument, a.k.a. actual argument, a.k.a. actual parameter...
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  • In computer programming, named parameters, named-parameter arguments, named arguments or keyword arguments refer to a computer language's support for...
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  • callback. Mesa programming language formalised the callback mechanism used in Programming Languages. By passing a procedure as a parameter, Mesa essentially...
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  • In computer programming languages, TypeParameter is a generic label used in generic programming to reference an unknown data type, data structure, or class...
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  • status, condition, etc. Parameter has more specific meanings within various disciplines, including mathematics, computer programming, engineering, statistics...
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  • to: Parameter (computer programming), special kind of variable Parameter (linguistics), a grammar rule that is variable across languages Parameters (journal)...
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  • Thumbnail for Computer program
    A computer program is a sequence or set of instructions in a programming language for a computer to execute. It is one component of software, which also...
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  • In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-defined...
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  • contravariant in the parameter type. Here, the subtyping relation of the simple types is reversed for the complex types. A programming language designer...
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  • Thumbnail for Coupling (computer programming)
    (computer science) Coupling (physics) Dead code elimination Dependency hell Efferent coupling Inversion of control List of object-oriented programming...
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  • Literate programming (LP) is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it...
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  • In computer science and software programming, a value is the representation of some entity that can be manipulated by a program. The members of a type...
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  • this, self, and Me are keywords used in some computer programming languages to refer to the object, class, or other entity which the currently running...
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  • In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same...
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  • "Hello, World!" program in a given programming language. This is one measure of a programming language's ease of use. Since the program is meant as an...
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  • Thumbnail for C (programming language)
    programming languages, with C compilers available for practically all modern computer architectures and operating systems. The book The C Programming...
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  • A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data...
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  • In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares...
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  • History of Functional Programming Languages" (PDF). International Symposium on Trends in Functional Programming. Lecture Notes in Computer Science. Vol. 7829...
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  • punning Mehrotra, Dheeraj (2008). S. Chand's Computer Science. S. Chand. pp. 81–83. ISBN 978-8121929844. Programming Languages - Design and Constructs. Laxmi...
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  • may be viewed as a structured approach to computer programming intermediate between the levels of a programming paradigm and a concrete algorithm.[citation...
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  • In computer programming, trimming (trim) or stripping (strip) is a string manipulation in which leading and trailing whitespace is removed from a string...
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  • In computer programming, a constant is a value that is not altered by the program during normal execution. When associated with an identifier, a constant...
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  • high-level programming language is a programming language with strong abstraction from the details of the computer. In contrast to low-level programming languages...
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  • object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages...
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  • Skeleton programming is a style of computer programming based on simple high-level program structures and so called dummy code. Program skeletons resemble...
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  • file. Computer users would have the AUTOEXEC.BAT file set up the system date and time, initialize the DOS environment, load any resident programs or device...
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  • In computer programming, a function object is a construct allowing an object to be invoked or called as if it were an ordinary function, usually with the...
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  • both class-based and prototype-based programming, but in narrow use the term is reserved for class-based programming (one class inherits from another),...
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  • argument, an item of information provided to a program when it is started Parameter (computer programming), a piece of data provided as input to a subroutine...
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