• Thumbnail for Head-related transfer function
    A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener...
    25 KB (3,365 words) - 08:47, 19 April 2025
  • synthesis are the head-related transfer function, sound rendering, and synthesizing 3D sound with speaker location. Head-related transfer function (HRTF) is a...
    9 KB (1,280 words) - 00:37, 17 September 2024
  • a head-related transfer function is used and the localization is based on a simple correlation approach. See more: Head-related transfer function. CSP...
    29 KB (4,250 words) - 04:13, 3 April 2025
  • sound waves using head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters...
    5 KB (655 words) - 18:49, 23 January 2025
  • multiple microphone arrays, binaural hearing methods, and HRTF (head-related transfer function). After identifying the direction, other signal processing techniques...
    8 KB (1,066 words) - 20:58, 21 July 2023
  • Thumbnail for Auricle (anatomy)
    directional information to the sound (see sound localization, head-related transfer function, pinna notch). In various species, the pinna can also signal...
    11 KB (1,186 words) - 03:03, 17 April 2025
  • Thumbnail for QSound
    around". Aureal Semiconductor Creative Technology GameCODA Head-related transfer function Sensaura Sound Retrieval System White, Paul (November 1995)...
    10 KB (1,114 words) - 19:10, 28 April 2025
  • can be presented as a head-related transfer function (HRTF). The corresponding time domain expressions are called the head-related impulse response (HRIR)...
    47 KB (6,472 words) - 11:25, 27 February 2025
  • which this has been attempted. Some methods use knowledge of head-related transfer function (HRTF). With an appropriate HRTF the signals required at the...
    5 KB (705 words) - 16:12, 19 January 2025
  • Thumbnail for DTS, Inc.
    channels of spatial audio, sometimes called surround sound, using Head-related transfer function to allow for any pair of stereo headphones to be used. However...
    46 KB (5,636 words) - 15:14, 28 April 2025
  • file format for storing spatially oriented acoustic data like head-related transfer functions Simulation Open Framework Architecture, an open-source framework...
    2 KB (346 words) - 18:27, 18 February 2024
  • Thumbnail for Binaural recording
    that the shape of our head and our ears has on the sound we hear is part of what is called the Head Related Transfer Function, or HRTF. Recent Apple...
    29 KB (3,687 words) - 00:41, 2 March 2025
  • API was discontinued. Sensaura DirectSound Dolby Atmos HRTF (head-related transfer function) https://www.sec.gov/Archives/edgar/data/892433/0000891618-97-001357...
    12 KB (1,174 words) - 17:13, 6 April 2025
  • the early 1980s.[citation needed] The SRS technology applies head-related transfer functions (HRTFs) to create an immersive 3D soundfield using only two...
    5 KB (587 words) - 22:03, 4 April 2025
  • locations), artificial pinnae, the precedence effect, and head-related transfer functions (HRTF). When localizing 3D sound in spatial domain, one could...
    14 KB (1,830 words) - 21:43, 26 February 2025
  • Thumbnail for Siren (alarm)
    Interaural level difference, interaural time difference and head-related transfer function. The worst installations are those where the siren sound is...
    31 KB (4,029 words) - 18:07, 6 May 2025
  • interaural time differences and applying other characteristics of head-related transfer functions (HRTFs) to mimic the changes between the left and right ears...
    3 KB (395 words) - 20:29, 30 October 2024
  • in the center unless listened to with headphones, because of head-related transfer function HRTF. [citation needed] Panning in audio borrows its name from...
    5 KB (729 words) - 16:08, 23 September 2024
  • Dolby Surround / Dolby Pro Logic / Dolby Digital AMD TrueAudio Head-related transfer function (HRTF) "OpenAL and Windows Vista". Archived from the original...
    41 KB (1,558 words) - 16:33, 6 April 2025
  • Thumbnail for Auralization
    ambisonics microphone array and mixed down for binaurality. Head-related transfer functions (HRTF) datasets can be used to simplify the process insofar...
    3 KB (387 words) - 06:21, 17 February 2025
  • realistic effect of sound, with freedom of movement to the user. Binaural recording Head-related transfer function "Virtual reality for your ears BBC Click"....
    910 bytes (117 words) - 01:04, 9 March 2025
  • Thumbnail for Sound Blaster X-Fi
    audio via synthesized binaural cues (see Sound localization and Head-related transfer function). If the application generating the audio uses a hardware-accelerated...
    31 KB (3,484 words) - 22:30, 16 March 2025
  • Thumbnail for Equal-loudness contour
    effect of head-masking and pinna reflection is quantified in a set of curves in three-dimensional space referred to as head-related transfer functions (HRTFs)...
    17 KB (2,204 words) - 14:15, 18 April 2025
  • The recorded head-related transfer function (HRTF) can then be used for rendering ambisonics to headphones, mimicking the effect of the head. HRTFs differ...
    50 KB (6,064 words) - 16:30, 29 April 2025
  • spectral cues make up what is known as the head-related transfer function (HRTF) which defines how the head and outer ears filter incoming sound. The HRTF...
    4 KB (612 words) - 05:16, 3 February 2023
  • time and amplitude between the ears), as well as rudimentary head-related transfer functions (HRTF). These create the illusion that sounds produced in the...
    5 KB (587 words) - 01:06, 15 September 2024
  • Thumbnail for Microsoft HoloLens
    Microsoft HoloLens (category Head-mounted displays)
    to hear virtual sounds, along with the environment. Using head-related transfer functions, the HoloLens generates binaural audio, which can simulate...
    45 KB (4,356 words) - 14:48, 8 April 2025
  • including the Dolby Headphone technology, for A$21.6 million. Head-related transfer functions (HRTFs) are used to generate positional audio cues in the two-channel...
    5 KB (562 words) - 17:26, 5 July 2024
  • Thumbnail for 3D human–computer interaction
    localizations cues: binaural cues, spectral and dynamic cues, head-related transfer functions, reverberation, sound intensity and vision and environment...
    39 KB (5,124 words) - 04:53, 29 April 2025
  • Player, created after CRE's acquisition by Aureal. AuSIM HRTF (Head-related transfer function) Sound card Creative Technology "CRE - Press Release - Aureal...
    12 KB (1,346 words) - 07:22, 10 February 2025