• Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal...
    30 KB (3,292 words) - 23:59, 1 May 2025
  • restrictions such as the processing power of central or graphics processing units. Some of the earliest video games were text games or text-based games that used...
    22 KB (2,645 words) - 13:46, 2 December 2024
  • Isometric video game or isometric game may refer to: Isometric video game graphics, a style in video games, with the playfield viewed at an angle instead...
    1 KB (216 words) - 17:51, 19 October 2019
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    impossible shapes, such as the Penrose stairs. Isometric video game graphics are graphics employed in video games and pixel art that utilize a parallel projection...
    12 KB (1,431 words) - 18:25, 4 May 2025
  • Rogue Trader is an isometric role-playing video game developed and published by Owlcat Games set in the Warhammer 40,000 universe. The game was released for...
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  • fitness, or strength training. Isometric video game graphics, a near-isometric parallel projection used in computer art. Isometric joystick, a type of pointing...
    2 KB (235 words) - 10:20, 8 January 2024
  • Thumbnail for Tile-based video game
    perspective Isometric graphics in video games and pixel art Tiled rendering Heightmap Mark J. P. Wolf (15 June 2012). Before the Crash: Early Video Game History...
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  • Postal is a 1997 isometric top-down shooter video game developed by Running with Scissors and published by Ripcord Games. Players assume the role of the...
    27 KB (2,660 words) - 21:45, 24 May 2025
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    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term...
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  • Power in order to confront and defeat the evil god Void. The game is played from an isometric perspective and with a diagonal control scheme; the camera...
    21 KB (2,459 words) - 11:07, 19 December 2024
  • decipher. Tunic's isometric perspective hides numerous pathways and secrets. Designer Andrew Shouldice developed Tunic, his first major game, over seven years...
    50 KB (4,399 words) - 20:47, 12 May 2025
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    that have become the norm. 3D graphics First-person shooter engine Simulator sickness Virtual reality Third-person (video games) Weber, Rene (July 1, 2009)...
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  • Fallout (also known as Fallout: A Post Nuclear Role Playing Game) is a 1997 role-playing video game developed and published by Interplay Productions, set in...
    112 KB (9,987 words) - 13:04, 23 May 2025
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    the mid-1990s. Although generally replaced in favor of video games that use non-textual graphics, text-based games continue to be written by independent...
    14 KB (1,621 words) - 14:16, 17 March 2025
  • Pharaoh is an isometric city-building game released in November 1999. It was created by Impressions Games and published by Sierra Studios for Microsoft...
    35 KB (3,059 words) - 13:35, 1 May 2025
  • isometric arcade adventure puzzle video game featuring elements of platform and RPG, such as using a menu screen to swap items and weapons. The game has...
    33 KB (2,997 words) - 19:52, 28 March 2025
  • eliminating the followers led by the opposite deity. Played from an isometric perspective, the game consists of more than 500 levels, with each level being a piece...
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  • Hatred is an isometric shoot 'em up video game developed and published by Destructive Creations that was released on June 1, 2015, for Microsoft Windows...
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  • 'em up video game developed by Pocket Studios and published by Universal Interactive for the Game Boy Advance. The game, featuring an isometric perspective...
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    Voxel (redirect from Voxel graphics)
    playing game, uses a voxel engine allowing the player to rotate the isometric rendered playfield. Hytale is an upcoming RPG Sandbox voxel-based game which...
    26 KB (3,018 words) - 16:25, 12 May 2025
  • flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during...
    27 KB (2,787 words) - 16:19, 11 March 2025
  • Thumbnail for Stereoscopic video game
    stereo display. Such games should not be confused with video games that use 3D game graphics on a mono screen, which give the illusion of depth only...
    19 KB (2,148 words) - 00:53, 2 May 2025
  • Commandos is a stealth-oriented real-time tactics video game series. The five games released between 1998 and 2006 are all set during World War II and...
    17 KB (1,248 words) - 12:39, 9 May 2025
  • released. Max becomes the new head of the Mercy Foundation. The game uses an isometric perspective and a non-tiled 2D navigational system. Each world and...
    24 KB (2,044 words) - 22:38, 18 December 2024
  • Syndicate is an isometric real-time tactical and strategic game from Bullfrog Productions created in 1993, and released for a variety of platforms beginning...
    24 KB (2,503 words) - 23:05, 10 March 2025
  • graphics, and sound. The last two games released on the PlayStation featured live-action cut-scenes that reflected and explained events in the game....
    9 KB (1,050 words) - 22:40, 26 February 2025
  • The Immortal is an isometric action-adventure game originally created by Will Harvey and released by Electronic Arts in 1990 for the Apple IIGS. It was...
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  • robotic enemies collectively known as the Process. The game is presented through an isometric camera and features both real-time combat and a frozen,...
    40 KB (3,097 words) - 18:40, 5 April 2025
  • real-time strategy video game developed and published by Blizzard Entertainment for Microsoft Windows. The first installment of the video game series of the...
    85 KB (7,874 words) - 21:25, 29 April 2025
  • Interactive in other regions. A version of the game for the Game Boy Advance, featuring an isometric perspective but retaining most of the original's...
    56 KB (5,408 words) - 00:18, 2 May 2025