• Thumbnail for Bullet (software)
    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics. It has been used in video games and for visual...
    5 KB (305 words) - 06:09, 28 January 2024
  • modified version of Bullet Physics Library which was optimized to utilize the Xbox 360's CPU and vector units. RedLynx applied the physics system to give a...
    24 KB (2,118 words) - 23:16, 15 July 2025
  • Service Path 1 Refix (Jul 2012) Service Pack 1 (Jun 2012) NHair Bullet Physics Library Alembic Node Editor Autodesk Maya 2014 Mar 2013 SP1 Extension (Oct...
    18 KB (1,145 words) - 13:04, 25 July 2025
  • COLLADA (section Physics)
    properties such as gravitation. Physics middleware products that support this standard include Bullet Physics Library, Open Dynamics Engine, PAL and NVIDIA's...
    11 KB (1,079 words) - 14:19, 31 July 2025
  • Thumbnail for Blender Game Engine
    dynamics simulation now support Bullet Physics Library. Bullet is an open-source collision detection and rigid body dynamics library developed for PlayStation...
    7 KB (749 words) - 19:10, 5 March 2025
  • Trials Evolution uses an optimized version of the Bullet Physics Library to handle the game's physics. Ubisoft RedLynx's Sebastian Aaltonen stated that...
    22 KB (2,073 words) - 18:40, 5 April 2025
  • with rendering engines as well as API bindings without any distinctions. Physics engine Game engine recreation List of open-source video games List of open-source...
    60 KB (298 words) - 13:23, 29 July 2025
  • September 25, 2006. Retrieved 2014-01-17. "Horde3D Physics Library Integration". Bullet Physics Library. October 12, 2007. Retrieved 2014-01-17. "Language...
    6 KB (370 words) - 10:01, 29 July 2025
  • from the ground up, and unitizes FMOD for sound and Bullet Physics Library as part of the game's physics system. Level construction and placement of props...
    44 KB (4,041 words) - 21:05, 16 May 2025
  • support for macOS and Windows Multithreading for macOS and Windows Bullet physics library Improved FBX and COLLADA data exchange Negative lights and photometrics...
    7 KB (732 words) - 16:31, 26 July 2024
  • detection such as in Bullet or Havok does not suffer this problem. An alternative to using bounding box-based rigid body physics systems is to use a finite...
    18 KB (2,030 words) - 14:19, 31 July 2025
  • ceiling with CPU-based Flash rendering. Away Physics is a physics engine based on the Bullet physics library, for collision detection, soft and rigid body...
    16 KB (1,426 words) - 15:06, 19 June 2024
  • table tennis, and other ball sports, and is important in studying the physics of these sports. It is also an important factor in the study of the effects...
    29 KB (3,521 words) - 20:29, 28 July 2025
  • Thumbnail for Plasma (physics)
    are produced by fast propagating guided ionization waves known as plasma bullets. Capacitive discharge: this is a nonthermal plasma generated by the application...
    62 KB (6,419 words) - 05:45, 17 July 2025
  • Thumbnail for Nuclear physics
    Nuclear physics is the field of physics that studies atomic nuclei and their constituents and interactions, in addition to the study of other forms of...
    43 KB (5,094 words) - 20:33, 24 May 2025
  • physics through ODE and Bullet. Graphics: OpenGL rendering Supports hardware acceleration from all major card vendors Allows use of shaders Library of...
    5 KB (369 words) - 10:03, 29 July 2025
  • Ballistics" name. py-ballisticcalc LGPL Python library for point-mass ballistic calculations . "JBM Bullet Library". Archived from the original on 3 May 2010...
    109 KB (13,510 words) - 15:34, 8 July 2025
  • Thumbnail for Ballistic coefficient
    b,physics = m C d A = ρ ℓ C d {\displaystyle C_{\text{b,physics}}={\frac {m}{C_{\text{d}}A}}={\frac {\rho \ell }{C_{\text{d}}}}} where: Cb,physics, ballistic...
    46 KB (5,968 words) - 07:05, 19 May 2025
  • Thumbnail for Open Dynamics Engine
    Open Dynamics Engine (category Computer physics engines)
    OPAL – the Open Physics Abstraction Layer, originally built on top of ODE Newton Game Dynamics Bullet – another open source physics engine used in commercial...
    5 KB (448 words) - 14:19, 31 July 2025
  • Thumbnail for CUDA
    CUDA (category Computer physics engines)
    rendering, and for game physics calculations (physical effects such as debris, smoke, fire, fluids); examples include PhysX and Bullet. CUDA has also been...
    85 KB (4,327 words) - 20:36, 3 August 2025
  • "Gazebo". Gazebo Classic can use multiple high-performance physics engines, such as ODE, Bullet, etc. (the default is ODE). It provides realistic rendering...
    14 KB (1,429 words) - 04:34, 5 April 2025
  • Thumbnail for Godot (game engine)
    in-house physics engine, and as of Godot 4.x allows third parties to integrate their own physics via GDExtension. In Godot 3.x, the Bullet physics engine...
    63 KB (5,023 words) - 21:52, 1 August 2025
  • Thumbnail for LWJGL
    The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers...
    11 KB (522 words) - 22:09, 14 April 2025
  • MuJoCo (category Free physics software)
    powered by the MuJoCo engine. PhysX Bullet Havok Physics Todorov, Emanuel; Erez, Tom; Tassa, Yuval (2012). MuJoCo: A physics engine for model-based control...
    4 KB (314 words) - 03:38, 25 February 2025
  • Thumbnail for Sandia National Laboratories
    Sandia National Laboratories (category Plasma physics facilities)
    wide variety of research initiatives, including computational biology, physics, materials science, alternative energy, psychology, MEMS, and cognitive...
    41 KB (3,603 words) - 14:04, 2 August 2025
  • Thumbnail for Japan
    Kintetsu, Seibu Railway and Keio Corporation. The high-speed Shinkansen (bullet trains) that connect major cities are known for their safety and punctuality...
    199 KB (16,461 words) - 00:32, 4 August 2025
  • Thumbnail for Entity component system
    example, a physics system may query for entities having mass, velocity and position components, and iterate over the results doing physics calculations...
    14 KB (1,738 words) - 01:11, 30 July 2025
  • Thumbnail for PhysX
    PhysX (category Computer physics engines)
    PhysX is an open-source realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite. Initially, video games...
    26 KB (2,217 words) - 14:19, 31 July 2025
  • northern half contains Eddie Plank Gym, Masters Hall (physics and astronomy), Musselman Library, the College Union Building, the College Dining Center...
    68 KB (7,243 words) - 02:57, 19 July 2025
  • Delta3D (section Libraries)
    additional libraries are required, including additions to the core Delta3d build. Physics — special effects and particle system capabilities. A "Physics Abstraction...
    7 KB (724 words) - 07:29, 7 March 2025