• Thumbnail for Z-buffering
    A z-buffer, also known as a depth buffer, is a type of data buffer used in computer graphics to store the depth information of fragments. The values stored...
    16 KB (2,450 words) - 07:49, 21 May 2025
  • Thumbnail for Z-fighting
    This would cause them to have near-similar or identical values in the z-buffer, which keeps track of depth. This then means that when a specific pixel...
    6 KB (802 words) - 08:34, 4 August 2024
  • Thumbnail for Stencil buffer
    A stencil buffer is an extra data buffer, in addition to the color buffer and Z-buffer, found on modern graphics hardware. The buffer is per pixel and...
    16 KB (2,391 words) - 00:52, 2 October 2024
  • Thumbnail for Scanline rendering
    a Z-buffer for a complex scene. Consequently, in contemporary interactive graphics applications, the Z-buffer has become ubiquitous. The Z-buffer allows...
    7 KB (1,058 words) - 01:14, 18 December 2023
  • irregular z-buffer is an algorithm designed to solve the visibility problem in real-time 3-d computer graphics. It is related to the classical z-buffer in that...
    4 KB (514 words) - 09:17, 21 May 2025
  • Thumbnail for HyperZ
    of three mechanisms: Z compression The Z-buffer is stored in a lossless compressed format to minimize the Z-Buffer bandwidth as Z read or writes are taking...
    4 KB (483 words) - 12:53, 27 August 2024
  • Thumbnail for Hidden-surface determination
    against the Z-buffer. The Z-buffer algorithm can suffer from artifacts due to precision errors (also known as Z-fighting). Coverage buffers (C-buffer) and surface...
    11 KB (1,556 words) - 16:37, 4 May 2025
  • resolution many times over the Z-buffer, with a moderate increase in cost. The A-buffer method is a descendant of the well known Z-buffer, which provides good quality...
    4 KB (480 words) - 15:33, 30 April 2025
  • high-impedance (Hi-Z) state. In the Hi-Z state, the output of the buffer is effectively disconnected from the subsequent circuit. Tri-state buffers are commonly...
    9 KB (1,197 words) - 01:41, 3 March 2025
  • a set of vertices in a plane. Depth buffer A bitmap image holding depth values (either a Z buffer or a W buffer), used for visible surface determination...
    61 KB (6,460 words) - 00:21, 2 December 2024
  • Thumbnail for Depth map
    The term is related (and may be analogous) to depth buffer, Z-buffer, Z-buffering, and Z-depth. The "Z" in these latter terms relates to a convention that...
    8 KB (900 words) - 10:45, 8 December 2022
  • graphics, Z-order was applied on a per-polygon basis to avoid using Z-buffer, which was considered expensive at the time. In modern 3D graphics, Z-order is...
    5 KB (712 words) - 14:24, 5 November 2024
  • Thumbnail for GameCube technical specifications
    of on-chip 1T-SRAM (2 MB Z-buffer/framebuffer + 1 MB texture cache) with ~18 GB/s total bandwidth Embedded 24-bit Z-buffer/framebuffer RAM: 2 MB (4×...
    14 KB (223 words) - 22:40, 8 May 2025
  • Thumbnail for Rendering (computer graphics)
    shape if that shape's z value is lower (indicating closer to the camera) than the z value currently in the buffer. The z-buffer requires additional memory...
    146 KB (14,114 words) - 18:20, 23 May 2025
  • Thumbnail for PlayStation 2 technical specifications
    read/write) Pixel configuration: RGB:alpha, 24:8, 15:1; 16-, 24-, or 32-bit Z-buffer Display color depth: 32-bit (RGBA: 8 bits each) Pixel/Texel pipelines:...
    33 KB (3,815 words) - 00:21, 6 May 2025
  • peeling works by rendering the image multiple times. Depth peeling uses two Z buffers, one that works conventionally, and one that is not modified, and sets...
    1 KB (127 words) - 19:46, 7 November 2024
  • double-buffered, depth buffered, RGB layout. When double-buffering isn't required, it is possible to run in full 24-bit color. Similarly, when Z-buffering is...
    4 KB (403 words) - 10:50, 5 September 2024
  • objects), and on the other hand to scale the Z values to the range 0..1, for filling the Z-buffer. This buffer often has only a resolution of 16 bits, which...
    28 KB (4,381 words) - 12:15, 23 February 2025
  • Shadow volume (redirect from Z-pass)
    ) Depth pass testing is also known as z-pass testing, as the depth buffer is often referred to as the z-buffer. Around the year 2000, several people discovered...
    16 KB (2,234 words) - 20:16, 3 May 2025
  • Thumbnail for Crash Bandicoot
    break up the repetitive monotony of the endless sewer pipes. A flat plane z-buffer was created for the game; because the water surfaces and mud in the jungle...
    104 KB (9,708 words) - 10:58, 25 May 2025
  • painter's algorithm is sometimes employed. As Z-buffer implementations generally rely on fixed-precision depth-buffer registers implemented in hardware, there...
    14 KB (1,467 words) - 22:10, 12 May 2025
  • coherence relative to the polygons representing the ground. In contrast, Z-buffer techniques do not depend on pre-computed depth coherence and were therefore...
    13 KB (1,786 words) - 02:25, 29 November 2024
  • Thumbnail for Deferred shading
    transparency within the algorithm, although this problem is a generic one in Z-buffered scenes and it tends to be handled by delaying and sorting the rendering...
    27 KB (2,159 words) - 20:17, 20 May 2025
  • Thumbnail for Shader
    translucency and other phenomena. They can alter the depth of the fragment (for Z-buffering), or output more than one color if multiple render targets are active...
    23 KB (2,551 words) - 14:22, 24 May 2025
  • Thumbnail for Circular buffer
    science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected...
    13 KB (1,436 words) - 06:43, 10 April 2025
  • Thumbnail for GNU Data Language
    TIFF, and DICOM. Graphical output is handled by X11, PostScript, SVG, or z-buffer terminals, the last one allowing output graphics (plots) to be saved in...
    6 KB (481 words) - 00:23, 22 January 2025
  • Thumbnail for Voodoo2
    MIP-mapping, Z-buffering, alpha-blending and fogging enabled). 3 million fully featured triangles/sec (Filtered, LOD MIP-mapped, Z-buffered, alpha-blended...
    11 KB (1,130 words) - 03:52, 4 January 2025
  • that reduce overdraw, conserve memory bandwidth by compressing the z-buffer (depth buffer) and better manage interaction with the DRAM. Other architectural...
    17 KB (1,708 words) - 22:24, 23 February 2025
  • Safety stock (redirect from Buffer stock)
    expected number of units out of stock during an order cycle is given by σL(z). Buffer stock scheme Service level Reorder point King, Peter. "Crack the Code:...
    15 KB (2,039 words) - 01:52, 14 March 2025
  • Warnock algorithm Wire-frame model Xiaolin Wu's line algorithm Z-buffering Z-fighting Z-order Z-order curve List of combinatorial computational geometry topics...
    9 KB (844 words) - 20:40, 8 February 2025