• Thumbnail for Z-buffering
    A z-buffer, also known as a depth buffer, is a type of data buffer used in computer graphics to store the depth information of fragments. The values stored...
    16 KB (2,450 words) - 07:49, 21 May 2025
  • Thumbnail for Z-fighting
    This would cause them to have near-similar or identical values in the z-buffer, which keeps track of depth. This then means that when a specific pixel...
    6 KB (802 words) - 08:34, 4 August 2024
  • Thumbnail for Stencil buffer
    A stencil buffer is an extra data buffer, in addition to the color buffer and Z-buffer, found on modern graphics hardware. The buffer is per pixel and...
    16 KB (2,391 words) - 00:52, 2 October 2024
  • Thumbnail for Scanline rendering
    a Z-buffer for a complex scene. Consequently, in contemporary interactive graphics applications, the Z-buffer has become ubiquitous. The Z-buffer allows...
    7 KB (1,058 words) - 01:14, 18 December 2023
  • irregular z-buffer is an algorithm designed to solve the visibility problem in real-time 3-d computer graphics. It is related to the classical z-buffer in that...
    4 KB (514 words) - 09:17, 21 May 2025
  • Thumbnail for HyperZ
    of three mechanisms: Z compression The Z-buffer is stored in a lossless compressed format to minimize the Z-Buffer bandwidth as Z read or writes are taking...
    4 KB (483 words) - 12:53, 27 August 2024
  • Thumbnail for Hidden-surface determination
    against the Z-buffer. The Z-buffer algorithm can suffer from artifacts due to precision errors (also known as Z-fighting). Coverage buffers (C-buffer) and surface...
    11 KB (1,556 words) - 16:37, 4 May 2025
  • resolution many times over the Z-buffer, with a moderate increase in cost. The A-buffer method is a descendant of the well known Z-buffer, which provides good quality...
    4 KB (480 words) - 15:33, 30 April 2025
  • high-impedance (Hi-Z) state. In the Hi-Z state, the output of the buffer is effectively disconnected from the subsequent circuit. Tri-state buffers are commonly...
    9 KB (1,197 words) - 01:41, 3 March 2025
  • a set of vertices in a plane. Depth buffer A bitmap image holding depth values (either a Z buffer or a W buffer), used for visible surface determination...
    61 KB (6,460 words) - 00:21, 2 December 2024
  • Thumbnail for Depth map
    The term is related (and may be analogous) to depth buffer, Z-buffer, Z-buffering, and Z-depth. The "Z" in these latter terms relates to a convention that...
    8 KB (900 words) - 10:45, 8 December 2022
  • graphics, Z-order was applied on a per-polygon basis to avoid using Z-buffer, which was considered expensive at the time. In modern 3D graphics, Z-order is...
    5 KB (712 words) - 14:24, 5 November 2024
  • Thumbnail for GameCube technical specifications
    of on-chip 1T-SRAM (2 MB Z-buffer/framebuffer + 1 MB texture cache) with ~18 GB/s total bandwidth Embedded 24-bit Z-buffer/framebuffer RAM: 2 MB (4×...
    14 KB (223 words) - 22:40, 8 May 2025
  • peeling works by rendering the image multiple times. Depth peeling uses two Z buffers, one that works conventionally, and one that is not modified, and sets...
    1 KB (127 words) - 19:46, 7 November 2024
  • objects), and on the other hand to scale the Z values to the range 0..1, for filling the Z-buffer. This buffer often has only a resolution of 16 bits, which...
    28 KB (4,381 words) - 12:15, 23 February 2025
  • Thumbnail for PlayStation 2 technical specifications
    read/write) Pixel configuration: RGB:alpha, 24:8, 15:1; 16-, 24-, or 32-bit Z-buffer Display color depth: 32-bit (RGBA: 8 bits each) Pixel/Texel pipelines:...
    33 KB (3,815 words) - 00:21, 6 May 2025
  • Shadow volume (redirect from Z-pass)
    ) Depth pass testing is also known as z-pass testing, as the depth buffer is often referred to as the z-buffer. Around the year 2000, several people discovered...
    16 KB (2,234 words) - 20:16, 3 May 2025
  • double-buffered, depth buffered, RGB layout. When double-buffering isn't required, it is possible to run in full 24-bit color. Similarly, when Z-buffering is...
    4 KB (403 words) - 10:50, 5 September 2024
  • Thumbnail for Rendering (computer graphics)
    shape if that shape's z value is lower (indicating closer to the camera) than the z value currently in the buffer. The z-buffer requires additional memory...
    146 KB (14,114 words) - 18:20, 23 May 2025
  • painter's algorithm is sometimes employed. As Z-buffer implementations generally rely on fixed-precision depth-buffer registers implemented in hardware, there...
    14 KB (1,467 words) - 22:10, 12 May 2025
  • coherence relative to the polygons representing the ground. In contrast, Z-buffer techniques do not depend on pre-computed depth coherence and were therefore...
    13 KB (1,786 words) - 02:25, 29 November 2024
  • Thumbnail for Deferred shading
    transparency within the algorithm, although this problem is a generic one in Z-buffered scenes and it tends to be handled by delaying and sorting the rendering...
    27 KB (2,159 words) - 20:17, 20 May 2025
  • Thumbnail for GNU Data Language
    TIFF, and DICOM. Graphical output is handled by X11, PostScript, SVG, or z-buffer terminals, the last one allowing output graphics (plots) to be saved in...
    6 KB (481 words) - 00:23, 22 January 2025
  • Thumbnail for Crash Bandicoot
    break up the repetitive monotony of the endless sewer pipes. A flat plane z-buffer was created for the game; because the water surfaces and mud in the jungle...
    104 KB (9,708 words) - 13:25, 13 May 2025
  • Thumbnail for Circular buffer
    science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected...
    13 KB (1,436 words) - 06:43, 10 April 2025
  • Thumbnail for Shader
    translucency and other phenomena. They can alter the depth of the fragment (for Z-buffering), or output more than one color if multiple render targets are active...
    23 KB (2,551 words) - 14:22, 24 May 2025
  • Thumbnail for Voodoo2
    MIP-mapping, Z-buffering, alpha-blending and fogging enabled). 3 million fully featured triangles/sec (Filtered, LOD MIP-mapped, Z-buffered, alpha-blended...
    11 KB (1,130 words) - 03:52, 4 January 2025
  • that reduce overdraw, conserve memory bandwidth by compressing the z-buffer (depth buffer) and better manage interaction with the DRAM. Other architectural...
    17 KB (1,708 words) - 22:24, 23 February 2025
  • Thumbnail for Digital buffer
    A digital buffer (or a logic buffer) is an electronic circuit element used to copy a digital input signal and isolate it from any output load. For the...
    6 KB (742 words) - 10:43, 24 March 2025
  • Thumbnail for Shadow mapping
    a pixel is visible from the light source, by comparing the pixel to a z-buffer or depth image of the light source's view, stored in the form of a texture...
    20 KB (2,410 words) - 22:42, 18 February 2025