A vertex buffer object (VBO) is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device...
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Glossary of computer graphics (redirect from Vertex buffers)
as a Vertex buffer object in OpenGL. Vertex cache A specialised read-only cache in a graphics processing unit for buffering indexed vertex buffer reads...
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Administrative Okrug of Moscow, Russia Vertex Arrays Object, an OpenGL feature similar to Vertex Buffer Object (VBO) Vienna Art Orchestra, a European...
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multitouch events; a graphic library using only OpenGL ES 2, and based on Vertex Buffer Object and shaders; a wide range of widgets that support multitouch; an...
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20. Release date: July 22, 2013 Enforced buffer object usage controls Asynchronous queries into buffer objects Expression of more layout controls of interface...
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VBO may refer to: Vainu Bappu Observatory Vertex Buffer Object, an OpenGL extension for faster rendering of triangles Verbond van Belgische Ondernemingen...
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Shader (redirect from Vertex and pixel shaders)
this is a large pixel matrix or "frame buffer". There are three types of shaders in common use (pixel, vertex, and geometry shaders), with several more...
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extensions (ARB_texture_non_power_of_two, ARB_shader_objects, ARB_vertex_buffer_object, ARB_pixel_buffer_object). 32 bit floating point linear color processing...
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and dot product texture operations), automatic mipmap generation, vertex buffer objects, state queries, user clip planes, and greater control over point...
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Shadow volume (section Stencil buffer implementations)
volume, project a ray from the light source through each vertex in the shadow casting object to some point (generally at infinity). These projections...
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Scanline rendering (redirect from S-buffering)
(but moving objects were Z-buffered over the top). Static scenery used BSP-derived sorting for priority. It proved better than Z-buffer/painter's type...
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the hardware use invariant vertex transformation. Z-fighting that is caused by insufficient precision in the depth buffer can be resolved by simply reducing...
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opaque, then part of its background object could show through, which is known as alpha blending. Graphics pipeline Vertex The Drawing Primitives by Janne...
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this is supported by the glDrawElements() primitive when using Vertex Buffer Object (VBO).[citation needed] With this method, any arbitrary set of triangles...
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Graphics pipeline (redirect from Vertex lighting)
triangle vertex properties. Where available, a fragment shader (also called Pixel Shader) is run in the rastering step for each fragment of the object. If...
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Open Cascade Technology (section Object libraries)
Open Cascade Technology (OCCT, formerly named CAS.CADE) is an object-oriented C++ class library for 3D computer-aided design (CAD), computer-aided manufacturing...
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Megapixel/s @200 MHz Vertex performance (theoretical): 40Mtriangle/s @100 MHz 15.3Mpolygon/s @200 MHz Power consumption: 0.5-1.0 mW/MHz Frame Buffer max. 4095×4095...
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immediate mode rendering systems. Primitive vertex attribute data may be inserted frame by frame into a command buffer by a rendering API. This involves significant...
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Hidden-surface determination (redirect from C-buffer)
front side. If the object is completely opaque, those surfaces never need to be drawn. These surfaces are determined by the vertex winding order: if the...
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and setup minimization. Automatic management of Vertex Buffer Objects. Extensive framebuffer objects support. Provided scene managers: generic hierarchical...
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in vertex data from an application supplied vertex buffer and feeds them down the pipeline. Vertex Shader: Performs operations on a single vertex at a...
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some object. These shadowed areas are typically shaded after the scene is rendered to buffers by storing shadowed areas with the stencil buffer. Jim Blinn...
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3D objects directly to the display, the scene is first rendered to a buffer in the memory of the video card. Pixel shaders and optionally vertex shaders...
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Perl OpenGL (section OpenGL objects)
up to 1.2, and OpenGL extensions, such as Framebuffer Objects (FBO) and Vertex Buffer Objects (VBO). Chris Marshall "Language bindings - OpenGL Wiki"...
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final image. Next, a shader system assigns a color and opacity to each vertex of a micropolygon. Most Reyes renderers allow users to supply arbitrary...
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a separate render buffer independent from the other processes. DRI2 clients can allocate their own buffers (with textures, vertex lists, ...) in the...
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graphics) Implicit surface Importance sampling Impossible object Inbetweening Irregular Z-buffer Isometric projection Jaggies k-d tree Lambertian reflectance...
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Lightspeed Memory Architecture (LMA), nFiniteFX Engine, Shadow Buffers Pixel shaders: vertex shaders: texture mapping units: render output units Nvidia has...
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from the vertex x to the vertex y; neighbors(G, x): lists all vertices y such that there is an edge from the vertex x to the vertex y; add_vertex(G, x):...
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functions that can use previously defined server side objects (textures, vertex buffers and index buffers, shaders, etc.) without resending unchanged data...
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