OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL...
15 KB (1,372 words) - 22:58, 20 January 2025
A shading language is a graphics programming language adapted to programming shader effects. Shading languages usually consist of special data types like...
15 KB (1,566 words) - 00:29, 26 March 2025
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The...
60 KB (5,941 words) - 00:16, 21 April 2025
Blinn–Phong reflection model (redirect from Blinn shading)
in 1977. Blinn–Phong is a shading model used in OpenGL and Direct3D's fixed-function pipeline (before Direct3D 10 and OpenGL 3.1), and is carried out on...
12 KB (1,614 words) - 09:28, 22 April 2025
Shader (redirect from Pixel shading)
The language in which shaders are programmed depends on the target environment. The official OpenGL and OpenGL ES shading language is OpenGL Shading Language...
23 KB (2,536 words) - 20:58, 11 May 2025
particular features used. OpenGL ES comes with its own version of shading language (OpenGL ES SL), which is different from OpenGL SL.[unreliable source?]...
49 KB (3,424 words) - 00:29, 2 May 2025
domain-specific languages include: Game Description Language OpenGL Shading Language Gradle ActionScript Some of the advantages: Domain-specific languages allow...
32 KB (3,827 words) - 18:54, 16 April 2025
page background. WebGL programs consist of control code written in JavaScript, and shader code written in OpenGL ES Shading Language (GLSL ES, sometimes...
28 KB (2,655 words) - 00:15, 21 April 2025
Graphics Assembly Language (AGAL) ARB assembly language (ARB assembly) OpenGL Shading Language (GLSL or glslang) High-Level Shading Language (HLSL) or DirectX...
90 KB (6,703 words) - 13:50, 5 May 2025
Description Language (GDL) GEORGE Gleam OpenGL Shading Language (GLSL) GNU E GNU Guile (GNU Ubiquitous Intelligent Language for Extensions) GNU Octave Go Go...
28 KB (1,331 words) - 19:17, 11 May 2025
Mantle developed by AMD. Mesa Metal developed by Apple. OpenGL and the OpenGL Shading Language OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest...
4 KB (362 words) - 07:35, 29 April 2025
Mesa (computer graphics) (redirect from Mesa (OpenGL))
Representation (SPIR) to be used by the Vulkan API and OpenCL 2.1. Shaders written in OpenGL Shading Language are to be translated/compiled into TGSI, then optimizations...
92 KB (9,314 words) - 14:15, 13 March 2025
Three.js (category WebGL)
receive Materials: Lambert, Phong, smooth shading, textures, and more Shaders: access to full OpenGL Shading Language (GLSL) capabilities: lens flare, depth...
10 KB (954 words) - 17:47, 13 April 2025
possible software fallbacks. OpenGL and the OpenGL Shading Language OpenGL ES 3D API for embedded devices OpenGL SC a version of openGL for safety critical systems...
3 KB (346 words) - 01:54, 4 December 2024
for C for Graphics) and High-Level Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming...
23 KB (1,938 words) - 17:03, 23 September 2024
Permitted Conventions for the English Bridge Union A book about OpenGL Shading Language The Orange Book, volume 2 (1970) of the British series Carols for...
1 KB (217 words) - 10:54, 24 October 2024
ARB assembly language is a low-level shading language, which can be characterized as an assembly language. It was created by the OpenGL Architecture Review...
9 KB (1,057 words) - 22:45, 1 March 2024
WebGPU (redirect from WebGPU Shading Language)
support for general-purpose GPU computations. WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V...
9 KB (833 words) - 17:03, 20 February 2025
2010) MSDN: Tessellation Overview Rost, Randi (July 30, 2009). OpenGL Shading Language. Addison-Wesley. p. 345. ISBN 978-0321637635. Abi-Chahla, Fedy...
6 KB (620 words) - 22:54, 27 July 2024
Metal (API) (redirect from Metal Shading Language)
created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level...
23 KB (1,331 words) - 04:03, 23 April 2025
Standard Portable Intermediate Representation (category Shading languages)
functionality for SPIR-V binary code. High-Level Shading Language (HLSL) Cg (programming language) OpenGL Shading Language (GLSL) Tungsten Graphics Shader Infrastructure...
15 KB (1,415 words) - 18:28, 11 February 2025
is analogous to the GLSL shading language used with the OpenGL standard. It is very similar to the Nvidia Cg shading language, as it was developed alongside...
14 KB (914 words) - 00:00, 22 March 2025
the designer sought to adopt, and this was even preserved in the OpenGL Shading Language that was later added (although this also makes it possible to access...
20 KB (2,316 words) - 15:27, 30 March 2025
management software Bonita Open Solution – Business Process Management ARB assembly language Cg OpenGL Shading Language Open Shading Language Standard Portable...
73 KB (5,393 words) - 15:25, 12 May 2025
0 including the latest extensions Tightly coupled support for OpenGL Shading Language, developed in conjunction with 3Dlabs Support for a wide range...
19 KB (1,812 words) - 14:15, 30 March 2024
HLSL2GLSL (category Shading)
translates shaders written in High Level Shader Language (HLSL) for Direct3D 9 into the OpenGL Shading Language (GLSL). HLSL2GLSL was originally released by...
3 KB (204 words) - 11:25, 14 April 2025
them into digital photorealistic images. It includes the RenderMan Shading Language. As Pixar's technical specification for a standard communications protocol...
8 KB (795 words) - 17:07, 6 April 2024
Shader languages, such as High Level Shader Language (HLSL) for DirectX or the OpenGL Shading Language (GLSL), are C-like programming languages for shaders...
11 KB (1,325 words) - 13:14, 8 May 2025
GLX (category OpenGL)
OpenGL® Graphics with the X Window System® SGI - Open Source Code/GLX at the Wayback Machine (archived 2009-06-08) Current OpenGL API, OpenGL Shading...
9 KB (884 words) - 12:21, 16 May 2024