DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released... 5 KB (560 words) - 14:04, 9 January 2024 |
Nvidia RTX (section OptiX) RTX support with Microsoft's DirectX Raytracing API (DXR). RTX is currently available through Nvidia OptiX and for DirectX. For the Turing and Ampere architectures... 9 KB (958 words) - 16:19, 17 January 2024 |
Pascal. In April 2019, Nvidia enabled a software implementation of DirectX Raytracing on Pascal-based cards starting with the GTX 1060 6 GB, and in the... 23 KB (1,935 words) - 15:22, 23 April 2024 |
Direct3D (redirect from DirectX 9.3) Shader Model 5.1 and 6.0 Direct3D 12.1 – Windows 10; DirectX Raytracing Direct3D 12.2 – Windows 10; DirectX 12 Ultimate In 1992, Servan Keondjian, Doug Rabson... 101 KB (10,073 words) - 20:24, 18 March 2024 |
Ray tracing (graphics) (redirect from Raytracing (graphics)) tracing capabilities, which it achieves via Microsoft's new API, DirectX Raytracing. AMD, which already offered interactive ray tracing on top of OpenCL... 60 KB (7,578 words) - 16:12, 10 February 2024 |
mesh shaders. Ray tracing shaders are supported by Microsoft via DirectX Raytracing, by Khronos Group via Vulkan, GLSL, and SPIR-V, by Apple via Metal... 21 KB (2,388 words) - 15:18, 2 March 2024 |
High-Level Shader Language (redirect from DirectX Intermediate Language) texture instructions and 64 arithmetic instructions." Direct3D DirectX DirectX Raytracing "Writing HLSL Shaders in Direct3D 9". Microsoft Docs. Retrieved... 13 KB (873 words) - 18:24, 8 September 2023 |
Exodus and Battlefield V. Both these games come with NVIDIA's DXR (DirectX Raytracing) implementation that at the moment is only supported by the GeForce... 25 KB (2,812 words) - 13:35, 25 April 2024 |
2010-12-02. "INTRODUCING 3DMARK TIME SPY DIRECTX 12 BENCHMARK TEST". Retrieved 23 June 2016. "3DMARK TIME SPY - DIRECTX 12 BENCHMARK TEST AVAILABLE NOW". Retrieved... 16 KB (495 words) - 14:51, 14 December 2023 |
cross-vendor extensions, which together are analogous to the OptiX and DirectX Raytracing APIs. No such functionality is exposed in OpenGL. In 2016 NVIDIA... 58 KB (4,868 words) - 00:44, 16 April 2024 |
Deliver Us the Moon (category Xbox Series X and Series S games) The game received an update on December 19, 2019, which provides DirectX Raytracing support for PC graphics cards with NVIDIA DLSS and real-time ray traced... 20 KB (1,683 words) - 14:47, 24 April 2024 |
Control (video game) (category Xbox One X enhanced games) introduction of graphics cards that support real-time ray-tracing through DirectX Raytracing. It was the first major title with a nearly-full implementation of... 100 KB (9,010 words) - 04:07, 14 April 2024 |
Intel Arc (section DirectX 9 compatibility) generation, Arc only includes direct hardware support for the DirectX 11 & 12 and Vulkan graphics APIs, with the older DirectX 9 & 10 and OpenGL APIs being... 22 KB (2,008 words) - 22:22, 25 April 2024 |
Model 6.3, adding support for DirectX12 Raytracing (DXR). Raytracing, in order to support hardware-accelerated raytracing in Direct3D 12. Universal Driver... 43 KB (4,628 words) - 11:30, 19 April 2024 |
Windows Advanced Rasterization Platform (category DirectX) support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing. Microsoft releases recent... 4 KB (373 words) - 11:11, 19 March 2024 |
100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders. R300, R400... 190 KB (16,523 words) - 16:44, 23 April 2024 |
chemotherapy DXP reductoisomerase, an enzyme DirectX Raytracing, a computer graphics interface for real-time raytracing This disambiguation page lists articles... 479 bytes (83 words) - 12:43, 21 August 2018 |
Feature levels in Direct3D (category DirectX) "D3D12_VIEW_INSTANCING_DESC (D3d12.h) - Win32 apps". windows-sdk-content. "D3D12_RAYTRACING_TIER (d3d12.h)". docs.microsoft.com. Retrieved 2019-09-08. stevewhims... 36 KB (1,550 words) - 17:27, 7 April 2024 |
Ray-tracing hardware (redirect from Hardware raytracing) incoherent rays per second. In January 2018, Nvidia, partnering with Microsoft DirectX, announced the Nvidia RTX developer library, which promised fast GPU software... 21 KB (2,066 words) - 09:26, 9 February 2024 |
Graphics pipeline (redirect from Pixel pipeline (DirectX)) rendering called 3D polygon rendering[citation needed], distinct from Raytracing and Raycasting. In Raycasting, a ray originates at the point where the... 28 KB (4,397 words) - 13:43, 21 March 2024 |
various other improvements. Call of Duty: Black Ops II took advantage of DirectX 11 video cards on the Windows version of the game. The "zombie" mode was... 49 KB (3,510 words) - 21:19, 24 April 2024 |
from the original on 2021-12-12. "Unreal Engine Adds Support for DX12 Raytracing". ExtremeTech. Langer, M.S.; H. H. Buelthoff (2000). "Depth discrimination... 8 KB (978 words) - 00:36, 11 April 2024 |
(November 8, 2006). "Nvidia's GeForce 8800 (G80): GPUs Re-architected for DirectX 10". AnandTech. Retrieved May 16, 2015. Witt, Stephen (2023-11-27). "How... 79 KB (4,106 words) - 09:07, 25 April 2024 |