video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry... 29 KB (3,428 words) - 11:45, 4 April 2024 |
A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created... 8 KB (995 words) - 13:29, 21 February 2024 |
Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in... 13 KB (1,694 words) - 17:11, 1 April 2024 |
in-game currency. In video games, loot boxes are commonly associated with gambling. game design The use of design and aesthetics to create a game. game engine... 269 KB (30,875 words) - 01:54, 26 April 2024 |
Illwinter Game Design is the name of a small software company in Sweden composed of Johan Karlsson and Kristoffer Osterman. The company was started in... 3 KB (298 words) - 17:00, 19 January 2024 |
grounded in reality or fantastical in design, each with its own set of rules or goals. A computer or video game uses one or more input devices, typically... 41 KB (5,426 words) - 15:01, 11 April 2024 |
BioShock (redirect from Bioshock (game)) and won the award for PC Game of the Year, Best Artistic Design, and Best Use of Sound. GameSpy chose it as the third-best game of the year and gave BioShock... 152 KB (14,480 words) - 12:22, 14 April 2024 |
Fallout: A Post Nuclear Role Playing Game is a 1997 role-playing video game developed and published by Interplay Productions. Set in a mid-22nd century... 109 KB (9,687 words) - 02:06, 28 April 2024 |
Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance... 55 KB (7,148 words) - 18:02, 11 April 2024 |
tasks of developing a game — programming, graphical design, sound effects, etc. It could take as little as six weeks to develop a game. However, the high... 104 KB (12,414 words) - 22:53, 8 April 2024 |
Rollings and Ernest Adams on Game Design. New Riders Games. ISBN 978-1-59273-001-8. Adams, Ernest (2013). Fundamentals of Game Design (3rd ed.). San Francisco:... 108 KB (13,022 words) - 21:56, 26 April 2024 |
graphic design; user interface design (UI design); authoring, including standardised code and proprietary software; user experience design (UX design); and... 40 KB (4,802 words) - 01:09, 27 March 2024 |
Database design is the organization of data according to a database model. The designer determines what data must be stored and how the data elements interrelate... 14 KB (1,818 words) - 02:11, 9 April 2024 |
Chris Crawford on Game Design (ISBN 0-13-146099-4) is a book about computer and video game design by Chris Crawford. Although initially intended to be... 3 KB (170 words) - 14:53, 11 April 2024 |
covering programming, design, audio, production, business and management, and visual arts. Originally called the Computer Game Developers Conference,... 36 KB (3,071 words) - 12:45, 16 April 2024 |
Gamification (category Gaming) application of game design elements and game principles (dynamics and mechanics) in non-game contexts. Gamification is part of persuasive system design, and it... 103 KB (10,032 words) - 01:10, 11 April 2024 |
Rules of Play (redirect from Rules of Play: Game Design Fundamentals) Rules of Play: Game Design Fundamentals is a book on game design by Katie Salen and Eric Zimmerman, published by MIT Press. Rules of Play expresses the... 6 KB (654 words) - 18:55, 16 June 2023 |
of Game Design. Prentice Hall. Archived from the original on 2017-12-31. Retrieved 2009-02-11. "The Next Generation 1996 Lexicon A to Z: God game". Next... 7 KB (766 words) - 03:29, 15 March 2024 |
Design–build (or design/build, and abbreviated D–B or D/B accordingly), also known as alternative delivery, is a project delivery system used in the construction... 34 KB (4,353 words) - 12:55, 28 March 2024 |
Intelligent design (ID) is a pseudoscientific argument for the existence of God, presented by its proponents as "an evidence-based scientific theory about... 179 KB (19,837 words) - 23:44, 23 April 2024 |
game's design was borrowed from another game, but it was not Mined-Out, and he does not remember which game it is. Minesweeper is a puzzle video game... 19 KB (1,935 words) - 18:07, 27 April 2024 |
to the game. In general, the process and study of game design are efforts to come up with game mechanics that allow for people playing a game to have... 32 KB (4,293 words) - 01:31, 27 March 2024 |
Computer-aided design (CAD) is the use of computers (or workstations) to aid in the creation, modification, analysis, or optimization of a design.: 3 This... 21 KB (2,660 words) - 10:56, 3 April 2024 |